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  1. Replies
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    What it doesn't look like is a "Feature Request"....

    What it doesn't look like is a "Feature Request". :devil:
  2. Thread: uv unwrapping?

    by jwiede
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    470

    UV_creeper really isn't a great recommendation...

    UV_creeper really isn't a great recommendation for "new users": The plugin's no longer maintained/supported, nor even "distributed" really (a forum recovery post isn't "distribution" per se). For...
  3. Thread: Mirror issue

    by jwiede
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    361

    Even if we accept that LW can't be fixed to not...

    Even if we accept that LW can't be fixed to not make such "junk" in the first place (which isn't the case, but let's presume it is), it would be fairly trivial for LW to occasionally scan through the...
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    Yeah, if you can provide details from the...

    Yeah, if you can provide details from the crashdump, it'll help pin down the issue (or at least the general area of the issue). Or perhaps you won't have the problem with 2019.1.5, that'd work too.
  5. Thread: Mirror issue

    by jwiede
    Replies
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    361

    Is kind of sad that the scale -100% trick works...

    Is kind of sad that the scale -100% trick works so much better than the tool explicitly built for the purpose.
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    You might want to read that first BA thread I...

    You might want to read that first BA thread I mentioned -- he already tried "the Patreon route" on that prior project.
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    And nobody does that, ofc, because posts to the...

    And nobody does that, ofc, because posts to the blog are incredibly rare. The blog post by itself just isn't adequate notification. Also, both FB & Twitter posts will only grab eyes for a very...
  8. Thread: Node3D

    by jwiede
    Replies
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    3,204

    You're welcome, and thanks for the answer!

    You're welcome, and thanks for the answer!
  9. That's not really accurate, see here...

    That's not really accurate, see here under "Command IPC". marchermitte is correct, even with hub disabled, Modeler and Layout communicate about object updates. As long as you don't have the...
  10. (deleted -- discussion went another direction,...

    (deleted -- discussion went another direction, trick not needed)
  11. I'm guessing ~40ki threads/vcores total, the...

    I'm guessing ~40ki threads/vcores total, the other combinations don't fit with the current limits of crossbar interconnect technology. Even 32 machines at 32 nodes (==CPUs) per machine is pushing...
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    Great example of why it's always better to...

    Great example of why it's always better to explicitly state what you have, not use labels like "latest version" (too often, the person's notion of "latest" isn't the actual "latest") -- I encountered...
  13. EOL'd != removed. It should, but doesn't.

    EOL'd != removed. It should, but doesn't.
  14. Thread: Node3D

    by jwiede
    Replies
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    3,204

    When you mention "creating new geometry", can you...

    When you mention "creating new geometry", can you clarify what precisely that means? Is new geometry being manifested in Layout (and if so, by what SDK means), or are you externally modifying object...
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    You didn't provide anywhere near enough info to...

    You didn't provide anywhere near enough info to diagnose your issue.

    Which LW2019 version? Which Win10 version? Is it just Layout that's crashing, Layout & Modeler, or other processes as well?...
  16. My thanks to TPTB for a response! Might be worth...

    My thanks to TPTB for a response! Might be worth putting a pointer to the blog article in "Lightwave Announcements" as well, if not there already.

    I wish they'd fixed a few more "known...
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    https://blenderartists.org/t/patreon-to-fund-my-3d...

    https://blenderartists.org/t/patreon-to-fund-my-3d-software-in-open-source/1112378/3 (very interesting read)

    https://github.com/threedslider/Blackdot/tree/blackdot_development (stale)

    I suggest...
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    No. :devil: Seriously, though, it's...

    No. :devil:




    Seriously, though, it's just about where it sends overdriving voltage, to GPU core(s) or CPU cores(s), part of power/thermal mgmt. Has nothing to do with GPUs magically being...
  19. You might want to read and analyze a bit further,...

    You might want to read and analyze a bit further, particularly around the acquisition numbers themselves.
  20. In an acquisition of a product-oriented company,...

    In an acquisition of a product-oriented company, when acquisition "Goodwill" winds up being twice total asset fair value (and the largest percentage overall), that's generally not "good news" for the...
  21. Actually their notes and numbers regarding the...

    Actually their notes and numbers regarding the (Newtek) acquisition are VERY enlightening and informative (particularly the fair market value numbers for certain categories, and relative percentages...
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    If you thought v2 was clunky, you'll think v3 is...

    If you thought v2 was clunky, you'll think v3 is clunky. :devil:
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    I'm pretty sure their Mac support is 64-bit...

    I'm pretty sure their Mac support is 64-bit Intel-only (same as LW, at least for LW2018 / LW2019 version) based on the dylibs provided.

    As for being "production-ready", that's a bit of a trick...
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    That's a bunch to unpack (and I'm not getting...

    That's a bunch to unpack (and I'm not getting into Kray-vs-Octane comparisons), but here's goes:

    1. Kray 3.05, at least in my first hour of testing, is significantly faster than LW's native...
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    Practically, if usage of LW is shifting more...

    Practically, if usage of LW is shifting more towards Modeler side than Layout side, then that's all the more reason the devs need to pursue a "fast path" strategy for non-destructive modeling of some...
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