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Type: Posts; User: Tim Parsons

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  1. Let me get this straight - you actually make/made...

    Let me get this straight - you actually make/made a living creating models and it is/was your sole source of income?
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    It's still around and works well. My guess is...

    It's still around and works well. My guess is that there are good number active users - 10 to 20 thousand, but spread over about 5 or 6 LW releases. My guess is that about half of those users are...
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    Thanks so much for the info!

    Thanks so much for the info!
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    I wouldn't mind at all sending NT the scene for...

    I wouldn't mind at all sending NT the scene for testing and tracking down the bug (I've tried it on two PC's and they both crashed at some point), but their bug uploading system won't handle larger...
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    TBH, I don't know. I'm usually not around when...

    TBH, I don't know. I'm usually not around when I'm rendering at these higher resolutions.

    - - - Updated - - -



    Thanks for the heads up on that - worth a try.
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    I first thought it was an issue with Interpolated...

    I first thought it was an issue with Interpolated GI, but now its been crashing with just brute force. I had to use the limited region in the past and rendered a left and a right rendering. :) Stupid!
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    Good point. No I haven't monitored RAM usage...

    Good point. No I haven't monitored RAM usage while rendering. (I'm usually not around, :)) I've rendered very similar scenes in 2015 without issues, but I probably should try this scene in 2018 and...
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    Rendering in 2019.1.4

    Is anybody having issues rendering medium resolution scenes? I'm having issues of Layout crashing during F9/F10renderings at resolutions of like say 3072 x 2048. This particular scene has crashed...
  9. 2019.1.4 is the first version where Modeler and...

    2019.1.4 is the first version where Modeler and Layout sync and talk to one another properly. - My experience anyway-
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    Yeah - I never noticed that as I usually have the...

    Yeah - I never noticed that as I usually have the panels float. Adding alt-ctrl left click for zooming however was a godsend for me. Should be part of the image viewer too.
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    I don't understand. Seems to me they improved the...

    I don't understand. Seems to me they improved the node editor panels from 2015 to 2019. Please explain.
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    Come on guys lets get real - all they need to do...

    Come on guys lets get real - all they need to do is get Modeler to NOT croak with dense meshes and it will be a worthy upgrade. :)
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    Heck, I would be happy if I could just use...

    Heck, I would be happy if I could just use Interpolated GI on high resolution renderings without LW crashing.:thumbsdow
    The renderer is gorgeous, but it's finicky, noisy and not the speediest thing...
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    Oh no it has begun! :) I can't imagine...

    Oh no it has begun! :)

    I can't imagine anything radical. Probably just more of maintenance release with a few bells and whistles. Maybe a 3rd party renderer.
  15. Thanks - maybe we need a "Comment" node.

    Thanks - maybe we need a "Comment" node.
  16. Whats up with the login screen? - Can't get in.

    Whats up with the login screen? - Can't get in.
  17. Notes can be added to all nodes. Not the greatest...

    Notes can be added to all nodes. Not the greatest but it does help.
    146193
  18. If I search the node tree for Rotation nothing...

    If I search the node tree for Rotation nothing comes up. If I search for Rotate I get a Deform:Rotate.
  19. Well yah that makes sense, but the db&w website...

    Well yah that makes sense, but the db&w website says this about the Variable collection of the tools "Variables - Variables (Angle, Colour, Distance, Percentage, Position, Rotation, Scalar, Scale)
    ...
  20. Is there a native LW equivalent for.....

    Is there a native LW equivalent for the db&w tools "Rotate" node? It's part of the Variables group in that toolset.
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    Yes - In all honesty I think that was a design...

    Yes - In all honesty I think that was a design mistake on Viktors' part.
  22. Its too hard to find but the blog is updated...

    Its too hard to find but the blog is updated regularly. https://blog.lightwave3d.com/
  23. I could be wrong but I think what RebellHill's...

    I could be wrong but I think what RebellHill's point is that you have to determine your Anti-Aliasing needs first. - What is the amount of the jaggy's are you willing to live with? - And that can be...
  24. Here are the settings for this render. The...

    Here are the settings for this render. The Transparency, Reflection and Refraction Recursion Limits are set higher than I normally would because of the glass vase. (Other render settings are pretty...
  25. Not that I am aware of. And the sample scenes in...

    Not that I am aware of. And the sample scenes in the content aren't really optimized for rendering from what I've seen. I've made my own start scenes for product shots, but they they wouldn't be good...
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