Search:

Type: Posts; User: RebelHill

Page 1 of 20 1 2 3 4

Search: Search took 0.15 seconds.

  1. Thus... http://rebelhill.net/html/lwandfbx.html

    Thus...

    http://rebelhill.net/html/lwandfbx.html
  2. Replies
    5
    Views
    295

    Pretty simple... The SS % is simply the mix...

    Pretty simple...

    The SS % is simply the mix between SS colour and diffuse colour. Even though you can go past 100%, its pointless, just use 100% SS with a brighter SS colour (because that's...
  3. And those people are in all likelihood getting...

    And those people are in all likelihood getting sub optimal rendertimes.



    Why are there such varying opinions on whether the earth is round or flat? Its a mystery.



    Then the docs are...
  4. There is such a way, and what you're doing is not...

    There is such a way, and what you're doing is not it... Start with the camera, then lights, then the rest. You can, ofc, do it any way round, but doing it the correct way will result in the lowest...
  5. You do know that unless you're using explicit...

    You do know that unless you're using explicit weights in layout falloff in the weights doesnt matter, right?
  6. Replies
    38
    Views
    1,371

    Thats not how portal lights work in LW... they're...

    Thats not how portal lights work in LW... they're basically just areas lights, and in portal mode will trace to the backdrop for their colour.



    Of course it renders black... the cast shadow...
  7. Replies
    4
    Views
    351

    You can adjust the bone size simply by selecting...

    You can adjust the bone size simply by selecting them all and changing the size option in the bone properties panel.

    As for Tposing... try just setting all the bones rotations to 0,0,0... may...
  8. Replies
    18
    Views
    1,956

    Make sure to give this a look for some ideas of...

    Make sure to give this a look for some ideas of the kinds of controls you might want to implement..


    https://www.youtube.com/watch?v=DGG9TGJ9tWc

    Also, tbh, given LWs wonderful hair tools... if...
  9. You're missing nothing, it cant be done. Only...

    You're missing nothing, it cant be done.

    Only option is to have multiple copies of the actual character setup, time offset those from each other, and create instances of each.
  10. Replies
    8
    Views
    486

    Its a piece of cake... you just export the...

    Its a piece of cake... you just export the "example" mesh in faceshift, via fbx... model the same set of morfs on your character in LW, and copy over the morf mixer. Done.

    But FS is basically...
  11. Replies
    9
    Views
    611

    No... it's obsolete (well, sort of). They...

    No... it's obsolete (well, sort of).

    They changed the IK solver in 9.6 after those tuts were made. The controls and options from previous versions are all still there the same, but the underlying...
  12. Replies
    6
    Views
    330

    How typical... you set up 120 SLRs to take...

    How typical... you set up 120 SLRs to take someones photo and they blink.
  13. Replies
    4
    Views
    368

    MB is a camera effect... as such, the only real...

    MB is a camera effect... as such, the only real fix is more camera samples. For extreme blurs, they might need to go very high (like 100+). Ofc, that'll be something of a killer rendertime wise, so...
  14. Thread: Clouds.....

    by RebelHill
    Replies
    36
    Views
    1,670

    What about them looks wrong?

    What about them looks wrong?
  15. Replies
    3
    Views
    306

    2019? Yes, though you'll have to build your own...

    2019? Yes, though you'll have to build your own material using the material components, where the specular units have their own colour input.
  16. Replies
    11
    Views
    658

    Yep, there was a whole thing here too... ...

    Yep, there was a whole thing here too...

    https://forums.newtek.com/showthread.php?159187-Transparent-edges-planets-atmosphere-problem
  17. Replies
    6
    Views
    456

    Oh yeah... so he is... muh, dimebar.

    Oh yeah... so he is...

    muh, dimebar.
  18. Replies
    6
    Views
    456

    Reflection samples are the only thing that make a...

    Reflection samples are the only thing that make a direct impact from that perspective, the other sampling and ray options are largely meaningless... with a few small exceptions...

    The fireflies...
  19. Thread: Clouds.....

    by RebelHill
    Replies
    36
    Views
    1,670

    I guess you're talking about the fog/clouds you...

    I guess you're talking about the fog/clouds you get forming in the valleys between hills and mountains...

    If so, and presuming youre doing the terrain with displacement maps, then you can use that...
  20. Replies
    9
    Views
    499

    Yep... pose tools are in the free version... work...

    Yep... pose tools are in the free version... work fine with genoma or any other type of setup or rig... just gotta understand the options...
    ...
  21. Thread: Lw 2019

    by RebelHill
    Replies
    3
    Views
    504

    Here too... ...

    Here too...

    https://www.youtube.com/playlist?list=PLTds3QePYrWFKQSaSWGMnKF7-4W84I5Tz
  22. Replies
    6
    Views
    423

    Polished concrete can be kinda shiny... but most...

    Polished concrete can be kinda shiny... but most of the time, its going to be quite rough, and you'll likely find that using true spec with high roughness unnecessary for such a surface. Instead, try...
  23. You wont get things looking the same because the...

    You wont get things looking the same because the rendering systems are quite different... though you can get quite close.

    This'll guide you through some of the basics, including some examples of...
  24. Replies
    6
    Views
    423

    Specular in principled has built in fresnel, and...

    Specular in principled has built in fresnel, and anything with even the slightest amount of reflectivity, will have a strong effect at glancing angles (depending on roughness). There are a few things...
  25. Replies
    8
    Views
    411

    Dont think youre missing anything, aside from...

    Dont think youre missing anything, aside from that different folk have different personal preferences in how they work. Personally, I prefer working as you describe, mostly, but that's just me.
Results 1 to 25 of 500
Page 1 of 20 1 2 3 4