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Type: Posts; User: Mr. Wilde

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  1. Replies
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    Thanks! Hm... what about LW 2018?

    Thanks! Hm... what about LW 2018?
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    Colored specularity/reflections?

    Hi,

    I'm trying to port Alex 3D's magnificent Refit Enteprise to LW. He uses colored specular maps for that pearlescent specular effect.
    Is there are way to do this in LightWave?

    Best regards,...
  3. It's weird. It seems to happen depending on a...

    It's weird. It seems to happen depending on a camera angle. From other angles the sequences are rendered fine. BTW here's the result: https://forums.newtek.com/showthread.php?160098-Stargate-Kawoosh
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    Stargate: Origins Wormhole Sequence

    https://www.youtube.com/watch?v=PqRolXAUu3I

    During pre-production of Stargate: Origins, the director showed the VFX Team my wormhole animation from 2015. I got asked to provide an updated version...
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    Thank you! Here's the breakdown video I did...

    Thank you!

    Here's the breakdown video I did years ago. It's still the same principle, but it took a long time tweaking the displacement until it looked water-ish. Another key ingredient is the...
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    Stargate Kawoosh

    After years of on and off tweaking, I finalized the Kawoosh animation. It's all done in LightWave 2018 using a complex nodal displacement setup, with some post processing in After Effects.

    ...
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    A year later... I created a private GIT...

    A year later... I created a private GIT repository that includes all third-party plugins and the app support folder. On every LightWave installation, I just clone the repositories, and it's done. The...
  8. 2018.0.7 / LightWave F10 render stuck in "Deforming Mesh" after a couple of frames

    As the title says. I'm rendering 200 frames of a complex mesh deformation using nodal displacement. In LW 2018.0.3, Layout crashed with a BSOD every 20 frames or so. Now I upgraded to LW 2018.0.7,...
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    Thanks! With the frequency of releases, I wish...

    Thanks!

    With the frequency of releases, I wish LightWave was a self-updating software. Every time I have to install it again, copy all the plugins and configs I use. LW should be able to install...
  10. It works with a textured plane, which is kinda...

    It works with a textured plane, which is kinda ok. I have my nodally displaced water surface, and then I have a plane that has the turbulence node as TEXTURE, and fake the volumetric rays that way....
  11. [2018.0.2] Raytraced volumetric underwater rays

    Is it possible to achieve under water rays by pointing a volumetric spot light at a transparent, refractive, nodal displaced plane?

    http://ak3.picdn.net/shutterstock/videos/15705763/thumb/1.jpg
    ...
  12. I figured it out: I have to turn on "Glossy...

    I figured it out: I have to turn on "Glossy Reflections"
  13. [2018.0.2] Principled BSDF and Texture Environment

    Hi, I have a Principled BSDF surface with Specular set to 50%.
    Reflection Options are set to Raytrace + Backdrop.
    I have a Texture Environment.

    Why is the surface not reflecting the environment?
  14. Thanks! After some fiddling it worked out. Now I...

    Thanks! After some fiddling it worked out. Now I don't need the Spot Info node anymore, instead of World Spot I use World Position. Instead of Smoothed Normal I use normal. Doesn't seem to do...
  15. LightWave 11.6.3 Spot Info Node in 2018?

    Hi,

    I need to recreate a nodal displacement setup in LightWave 2018, and I am missing the Spot Info Node:

    140530

    What is the equivalent? Specifically World Spot and Smoothed Normal.
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    I'm playing around with LW 2018. The new...

    I'm playing around with LW 2018. The new rendering and volumetric system is good, but it lacks one major things: reflection caustics and volumetric caustics.

    Simple example: a mirror ball. It a)...
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    Problem with making a feature request

    I would like to make a feature request, but the LightWave 3D Feedback Agent has a non-resizable window which cuts everything off:

    139464
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    It would be great if at some point LW would allow...

    It would be great if at some point LW would allow a simple update of the application, especially for the 2018.x release cycle. It's a bit tedious to have to copy and paste configs, menu layouts, etc....
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    Great to hear that LightWave is still alive. I...

    Great to hear that LightWave is still alive. I was about to get Modo.

    Each of the features should have had coverage on the blog or social media. Silence is a marketing killer. It can as simple as...
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    Nodes - Ripples

    Hi, I'm trying to create a water surface, and use displacement nodes on a subpatch plane. Is there a way to have a Ripple node emit a single ripple?

    And is there are way to have an object cause...
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    The thing is, even if you have a modifier stack,...

    The thing is, even if you have a modifier stack, when you start out with a bended shape (like I did, I just took 1/9th of a torus), you can't go "back" either.
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    Thanks a lot! I will give UV Creeper a try. ...

    Thanks a lot! I will give UV Creeper a try.

    But that means in general, making a bended mesh straight is not possible?
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    Reverse Bend Tool?

    Hi,

    is there any way to reverse the effects of the Bend tool correctly?

    Working on the Stargate, which consists 9 identical segments of a circle:
    121846

    Now, preparing this for UV mapping,...
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    Wow, that's extremely cool.

    Wow, that's extremely cool.
  25. I'm wondering who provided all the billboard...

    I'm wondering who provided all the billboard advertisement animations? Did they get those from the actual companies, or did they have to create those from scratch as well?
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