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  1. Thread: LWRemodeler

    by opmeyer
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    59
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    8,280

    - - - Updated - - - It helps me understand a...

    - - - Updated - - -

    It helps me understand a little bit more about what a Discontinous UV is. Here is another good description of what Remodeler does with it's retopolgy mesh QUOTE...
  2. Thread: LWRemodeler

    by opmeyer
    Replies
    59
    Views
    8,280

    OK Guys so you can see here, the original (input...

    OK Guys so you can see here, the original (input mesh) produced by the photogrammetry (before applying LWRemodeler) and there is plenty of bleed around the UV texture islands. Again demonstrating why...
  3. Thread: LWRemodeler

    by opmeyer
    Replies
    59
    Views
    8,280

    deleted

    deleted
  4. Thread: LWRemodeler

    by opmeyer
    Replies
    59
    Views
    8,280

    This edge spans the seams. Here I can see my...

    This edge spans the seams. Here I can see my problem is not the UV gutters, which is why XNormal Dilate filter was unsuccessful145862
  5. Thread: LWRemodeler

    by opmeyer
    Replies
    59
    Views
    8,280

    145861 Impressive technology but LW remodeler...

    145861

    Impressive technology but LW remodeler shuffles the vertecies around the UV which then creates the seams if the UV map has discontinuous UVS.:stumped:
  6. Thread: LWRemodeler

    by opmeyer
    Replies
    59
    Views
    8,280

    I used XNormal Dilation filter in PhotoShop on...

    I used XNormal Dilation filter in PhotoShop on the texture to bleed the edge of the islands into the "Gutters" between the islands.
    Since the texture was already created by the photogrammetry which...
  7. Replies
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    16,552

    So happy to know that there is somebody else here...

    So happy to know that there is somebody else here about to start on the training. This menu issue has put me off tho and I am waiting for a soloution so that I can follow along with the videos...
  8. Thread: LWRemodeler

    by opmeyer
    Replies
    59
    Views
    8,280

    What would be the fastest ( most automatic way)...

    What would be the fastest ( most automatic way) to fix these seams. Here is another example..lots of seams to fix unfortunately.145820
  9. Thread: LWRemodeler

    by opmeyer
    Replies
    59
    Views
    8,280

    What would be the fastest ( most automatic way)...

    What would be the fastest ( most automatic way) to fix these seams. Here is another example..lots of seams to fix unfortunately.145820
  10. Replies
    110
    Views
    16,552

    Menu cfg

    Craig, I have installed the supplied CFG files but the menus "rig" "animate" are not there as shown in your videos.
    Instead I have RH rig & RH anim. I must have missed something, RHF intro was...
  11. How does that -0 thing stop hub if its applied to...

    How does that -0 thing stop hub if its applied to the Apps? I thought it would need to be added to the hub exe? Anyway. I tried that and layout launched again. But Why am I adding -0? What does that...
  12. Updated my NVIDIA Drivers Win 7. All updates have...

    Updated my NVIDIA Drivers Win 7. All updates have been applied. Same issues persist.

    I had some adware running and doing some funny things to my browser, but Norton has fixed that. I did run...
  13. That argument -0 (your screenshot) is of the...

    That argument -0 (your screenshot) is of the Layout Shortcut. How does that stop the Hub from working?
  14. Yes Hub is on the exceptions list. Lightwave is...

    Yes Hub is on the exceptions list. Lightwave is crashing while loading basic scenes, Modeller crashes randomly too, mostly Lightwave cant start. Basically the software is unusable on my system and I...
  15. I have this same issue. No AVG. Nvidia Graphics...

    I have this same issue. No AVG. Nvidia Graphics card GT750M. I have team viewer installed. No antivirus software installed. Version 11.6.3. I have quick Dropbox, Teamview and skype.

    Both programs...
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    Bake nodal displacements for fbx export.

    Do you know how to bake object displacement sequences so that I can export an FBX?

    My workflow in LW11.6 is:
    1. Animate a Flag drop using bullet dynamics engine. Fun!
    2. .MDD file export using...
  17. Replies
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    710

    Do you know how to bake object displacement...

    Do you know how to bake object displacement sequences so that I can export an FBX?

    My workflow in LW11.6 is:
    1. Animated Flag drop using bullet dynamics engine. Fun!
    2. .MDD file export using MD...
  18. Replies
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    1,848

    What about for animated displacements like a flag...

    What about for animated displacements like a flag blowing in the wind?
    I don't want to bake each frame as a separate object and then use morph targets. That seems silly. Is there another way?

    I...
  19. 116129 Thanks Lino, I saw you youtube video...

    116129
    Thanks Lino,

    I saw you youtube video render but it looks like this demo scene is not set up to lift the ball back off the cloth so I added two kinematic nulls to follow the motion you set...
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    Bit of a pain, just waisted an hour and 7 GB of...

    Bit of a pain, just waisted an hour and 7 GB of disk space converting my Movs to PNG sequences for import to lightwave 10
  21. Replies
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    1,198

    Plugin Database

    http://www.lwplugindb.com/Search.aspx
  22. Replies
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    1,198

    Here is a site that lists some image filter...

    Here is a site that lists some image filter Plugins for LW7.5
    http://www.ats-3d.com/#Image Filter Plugins

    Any one know of a newer list? with pictures?
    Ill keep adding sites that I find.
  23. Replies
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    1,998

    Im going back to attempt 3. I need someone to...

    Im going back to attempt 3. I need someone to please explain why this attempt does not work as I intend it to.
  24. Replies
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    1,998

    Another thought: detecting a sudden change in...

    Another thought: detecting a sudden change in velocity could create a trigger. But due to the 3 levels in the scene, I really need a proximity sensor on each particle. .. Im no good with nodes so I...
  25. Replies
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    1,998

    More info about my scene

    Please forgive my initial simple description of my scene as a ball bouncing on a table. And the table lights up.

    If you see the attached image you will see that there are 3 blocks that I wanted...
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