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    ok I've submitted a minor update to the Unity...

    ok I've submitted a minor update to the Unity Asset store for both LWO Importer and LightWave Importer. The console will stop displaying errors with the new fix.

    My suspicion turned out to be...
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    hmmm, it looks like Unity have changed something...

    hmmm, it looks like Unity have changed something in 2019.2.8 - I'll update mine and fix those bugs. I don't anticipate it taking long (famous last words)
    -Chris
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    Yes I agree that would be cool - except I think...

    Yes I agree that would be cool - except I think it will break the LWS Importer when (if) it needs to use an objects individual layers in a scene.
    ...hmmm I'll have to give it some thought to see if...
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    Ah sorry, my mistake. The LWOImporterLibrary...

    Ah sorry, my mistake. The LWOImporterLibrary contained in LWO Importer is out of date by 15 minutes compared to the one in the full LightWave Importer asset. I'll update straight away.
    Thanks for...
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    Hi, yeah that's more of a warning than an error -...

    Hi, yeah that's more of a warning than an error - hopefully it's not too serious and just means you need to reimport it all. One problem that LightWave Importer has is that it can't control the order...
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    thanks guys :D V1.1 is now live on the Unity...

    thanks guys :D

    V1.1 is now live on the Unity Asset Store for both Lightwave Importer and LWS Importer

    Please let me know if you encounter any more problems.

    -Chris
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    I've submitted v1.1 to the Unity Asset Store,...

    I've submitted v1.1 to the Unity Asset Store, which should fix your issues, as well as a few other things.
    Seems Unity removed the UnityEngine.Timeline.dll after Unity2018.x and put it somewhere...
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    OK thanks, I've replicated it. It looks like...

    OK thanks, I've replicated it. It looks like Unity have changed something in the Timeline for 2019 that has broken the code. It should work fine on Unity 2018.x
    I'll get on it and upload a new...
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    Hi, thanks for the purchase! Not sure what's...

    Hi, thanks for the purchase!
    Not sure what's going on here but I'll try and get to the bottom of it. If you start a brand new Unity project and then import the LightWave Importer asset from the...
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    Not yet but this is high on my to-do list for a...

    Not yet but this is high on my to-do list for a future update.


    No, this is a one-way operation. I was considering making it possible to save changes made in Unity back into the .lws file, but it...
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    Lightwave Importer for Unity

    It's live!
    Lightwave Importer is now available on the Unity Asset Store.

    Here's the new forum thread dedicated to it.

    And if you're already a customer of LWO Importer, then all you need is LWS...
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    LightWave Importer for Unity

    LightWave Importer, the complete LightWave → Unity solution, is now live on the Unity Asset Store.

    The package (just like LightWave) consists of two major components:
    LWO Importer - to import...
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    Initially no, as I'm using some functionality...

    Initially no, as I'm using some functionality that seems to be available only in 2018.2 onwards. However, once I've got the new stuff released it's possible I'll go back and take a look at making it...
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    Hi All I've just submitted a new version of LWO...

    Hi All
    I've just submitted a new version of LWO Importer to Unity - it'll be up as version 1.62. Expect this to go live in the next day or so, based on past submissions.
    Here's the link:...
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    Glad to hear it. Mine too :) Nice...

    Glad to hear it. Mine too :)



    Nice suggestions. I haven't used either of those in my projects so am not very familiar with them but I'll be doing some research. Thanks.
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    LWO Importer 1.61 has just gone live: Link here...

    LWO Importer 1.61 has just gone live: Link here.

    It has some much requested features, that I imagine some of you are going to find very useful:
    - Automatic material remapping option, so if a...
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    LWO Importer 1.50 is now live on the Unity Asset...

    LWO Importer 1.50 is now live on the Unity Asset Store: https://assetstore.unity.com/packages/tools/modeling/lwo-importer-128787
    It should fix the issues raised above.

    It also supports NGons with...
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    Excellent! Hope you like it. Another small...

    Excellent! Hope you like it.

    Another small update (1.41) went live very recently, adding Subpatch Weight Map support, along with an updated example scene to show it off.
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    LWO Importer 1.40 is now fully compatible with Lightwave 2019.

    Version 1.40 has just gone live, and it's now fully compatible with Lightwave 2019.
    A couple of significant additions:
    - Smoothing Groups created in Lightwave 2019 are supported. This makes it easy...
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    I'm using it myself for production work and I've...

    I'm using it myself for production work and I've not encountered anything like this. LWO Importer imports the model fine but on subsequent reloading of the Unity project it fails, right? When you...
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    ok I think I've managed to recreate this issue....

    ok I think I've managed to recreate this issue. I'll see if I can work out what's going on and submit a fix. Thanks for letting me know.
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    Hi, yes I built the new 'remap materials'...

    Hi, yes I built the new 'remap materials' functionality to fix the HDR issue and in my limited tests it does. But I'd be interested in understanding what's going wrong for you.
    Just to make sure we...
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    LWO Importer version 1.3 has gone live today on...

    LWO Importer version 1.3 has gone live today on the asset store (link)

    Quite a big update which also addresses some of the feedback I received.
    Highlights:
    - Subdivision surfaces. This is a big...
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    ha, yeah there's an idea. If you do need to get...

    ha, yeah there's an idea. If you do need to get stuff from Unity back to Lightwave there's a free fbx exporter on the store.
    provided by the Unity team.
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    1. In a low-dynamic range Unity project,...

    1. In a low-dynamic range Unity project, Lightwave BSDF materials convert to the Standard (Roughness setup) material, and Lightwave's Standard Materials are converted to the Standard (Specular...
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