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  1. Replies
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    For logos for bigger entities like that, you can...

    For logos for bigger entities like that, you can often find a vector (usually svg) version already made. Of course, you may have to wade through old or alternate versions you don't want to use and...
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    If you just want to convert an image to an...

    If you just want to convert an image to an object, and you're using Windows 10, you can use Microsoft's 3D builder app and save out an .obj.

    https://youtu.be/ywjpGjqKCyQ?t=121

    Also, you can...
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    Liberty3D's summer sale! 40% Off!

    Hey guys.
    I just wanted to let you all know that Liberty3d.com is having a huge sale on tutorials, plugins and more.

    Save 40% on your order using the coupon code: SummerSizzlerSale

    (some...
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    I thought about Cyclist too, then I saw your pic...

    I thought about Cyclist too, then I saw your pic of your guess of what the OP was asking and I remembered RayCast.

    Hmm... If that's what he's after, perhaps a Ray Cast Geometry node set up could...
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    ...

    ...
  6. Oops. I guess I skimmed past the middle of that...

    Oops. I guess I skimmed past the middle of that post. :)
  7. The handles don't show up in VPR unless you turn...

    The handles don't show up in VPR unless you turn on one of the OpenGL options.
    141689

    https://youtu.be/MIuw8Mk1NM0
  8. As far as I know, a much faster graphics card...

    As far as I know, a much faster graphics card will have no effect on the native renderer.
  9. If you right click on a group in the menu editor,...

    If you right click on a group in the menu editor, you can save out just that menu tab or section. Likewise, you can import the branch. If you put all your 3rd party stuff in one group, it should be...
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    Okay, I'm super late to this party. :) The way...

    Okay, I'm super late to this party. :)

    The way I did it is in the Understanding Gradients tutorial set. I can't remember all the details right now, but the basics are that the pieces had weight...
  11. If you pardon a bit of self-promotion, I did a...

    If you pardon a bit of self-promotion, I did a set of tutorials on different ways to do bullet hits, but it was a while ago, so the memory isn't super fresh in my mind. The squib line one is probably...
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    In modeler, there is like an invisible ring in...

    In modeler, there is like an invisible ring in the viewport. If you alt-drag in the middle it acts like you're grabbing a trackball. If you alt-drag in the outer areas it rolls/banks the viewport. (I...
  13. I'm glad it worked out. The color space thing had...

    I'm glad it worked out. The color space thing had me confused at first. :)
  14. Free Video: Multiple Morph Maps with Single Control

    It's been a while since I've released a new video, so here you go. How to animate through several morph maps with one control. This is similar to the old Multiple Morphs/Single Envelope technique...
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    Gerardo, thanks for the info with pictures. :) ...

    Gerardo, thanks for the info with pictures. :)

    Caustics, contact customer service and see if they'll upgrade you. I don't know if they will, but it doesn't hurt to ask. :)
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    Another possibility for lighting is to use the...

    Another possibility for lighting is to use the dome light, but set it's Angle to a low number like 5 degrees. The default is 90 degrees. The larger the angle, the softer the shadows. An Angle of 0...
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    As was mentioned, you could also try blurring the...

    As was mentioned, you could also try blurring the image. You could also try making a fairly low resolution version of the HDRI you're using. That would have the same effect as blurring the image and...
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    You're welcome. :) @vonpietro Oh yeah,...

    You're welcome. :)

    @vonpietro
    Oh yeah, XSwampyX know's his stuff. :)

    I will point out that I hobbled this together over 3 years ago. :D

    Still, I think XSWampyX has a better grasp on these...
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    I kind of read the logo as a flat disc with...

    I kind of read the logo as a flat disc with extruded features covered with a glass lens or encased in glass. That doesn't explain the gradient in the center, though. :)

    No matter what way you...
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    :)

    :)
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    I'm happy about this as well. I was always bummed...

    I'm happy about this as well. I was always bummed around Siggraph time when Eyeon would offer steep discounts on upgrades that still applied to my DFX+ 4, but I could never pull the trigger because I...
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    125463 I had to go back to an old hard drive...

    125463

    I had to go back to an old hard drive and find the project. I did a package scene to a .zip. I'm sure you'll let me know if something didn't quite work. :)

    This scene requires DP_Kit to...
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    Well, I guess color spaces does matter in some...

    Well, I guess color spaces does matter in some scenes. I started a new project and the node setup pushed the camera way out. Eventually I figured out the problem and the fix was to simply put the...
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    Cool. I remember there being some color space...

    Cool. I remember there being some color space problems using color nodes with rotations, but I don't remember if that was something I experienced or just read. I also don't remember if a gradient was...
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    I finally got around to making the version of...

    I finally got around to making the version of this that I had in my head (without looking at raw-m's version first) and ended up with much the same kind of set up. SpringyThingy doesn't seem to work...
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