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  1. i just wrote including Octane render as an idea...

    i just wrote including Octane render as an idea for saving NT's work ... They can buy and include KRAY too. Just do not invent the wheel.. please..
  2. fact!

    fact!
  3. GPU native renderer .. OK that would be super ! ...

    GPU native renderer .. OK that would be super !

    About subscription yes - Octane is shooting its foot with uber complex licensing. But i still think Octane is making us competitive in arhviz area...
  4. removing LW's own rendering engine - replacing...

    removing LW's own rendering engine - replacing with Octane and selling new Lightwave 202+ with Octane licenses included.. and directing all other company sources into other areas..
  5. removing LW's own rendering engine - replacing...

    removing LW's own rendering engine - replacing with Octane and selling new Lightwave 202+ with Octane licenses included.. and directing all other company sources into other areas..

    - - - Updated -...
  6. i vote for 2020 native octane support - :) that...

    i vote for 2020 native octane support - :) that would be nice
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    what ? why ? Use Octane and praise "the saint...

    what ? why ? Use Octane and praise "the saint octane" Juan ...
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    required windows 10 ? no thank you :)

    required windows 10 ? no thank you :)
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    thanks erikals - you are an alive LWWIKI:)

    thanks erikals - you are an alive LWWIKI:)
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    well i did.. i made some initial tests - with the...

    well i did.. i made some initial tests - with the FBX spitted out from iphone.. using FaceCap. It was good. FBX morph animation directly loads into MorphMixer .. so it is good.. I was gonna ask...
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    think about - adding IphoneX features - plus...

    think about - adding IphoneX features - plus adding cartoonize effects - FBX export - there you go - a perfect solution for everything- I hope he could consider TAFA2 for lightwave or even Unity :) -...
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    TAFA is the ONLY software makes sense in a second...

    TAFA is the ONLY software makes sense in a second - i still use it daily.. .. and i would sell my kidney for TAFA 2
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    first thing first - do you have LWS or LWO...

    first thing first - do you have LWS or LWO importer for unity :)
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    but Apple does not want any NVIDIA in its system...

    but Apple does not want any NVIDIA in its system - so no wonder Nvidia drops it.. wanna use CUDA come to windows :)
  15. do you have a video or something ? LWS:))

    do you have a video or something ? LWS:))
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    I will bump again but this plugin is a literally...

    I will bump again but this plugin is a literally game changer.. I can use Lightwave Modeler- without needing any other unity oriented modeler - such as Umodeler or Probuilder..

    I just cannot...
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    Chris this is just an awesome news.. I will ask...

    Chris this is just an awesome news.. I will ask just one thing
    Do you support Morphmixer animations ?! or should we use FBX animation export for that?

    And - biggie - can we export an Unity scene...
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    no no :) you update we update :)) here comes 2018

    no no :) you update we update :)) here comes 2018
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    wow just wow!!! btw any chance to 2017 support :)

    wow just wow!!! btw any chance to 2017 support :)
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    The single most important plugin of all time ......

    The single most important plugin of all time ... Please somebody in Dstorm - contact him and port it to X64
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    thank you so much... ! LWO importer has changed...

    thank you so much... ! LWO importer has changed my workflow completely!

    i use FBX for morphs but sometimes results are problematic.. how about :) hmmm Morphmixer animation file and MDD exports ...
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    thank you

    thank you
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    wow! i loved it .. i can use it everywhere :) if...

    wow! i loved it .. i can use it everywhere :) if you share your settings :)))
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    thanks for the links... it looks very cool!

    thanks for the links... it looks very cool!
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    thanks!

    thanks!
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