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Type: Posts; User: marchermitte

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  1. Thank you....mmmh... Weird. I exported and opened...

    Thank you....mmmh... Weird. I exported and opened the scene with LW 2015 and I don't have any problem, only with 2019.
    Renderwise (F9/F10), the 3 Sprites emitters take about 8 minutes per frame in...
  2. lightwave 2019 VPR doen't render hypervoxel in previews.

    Hello Lightwavers.
    I need to use the old legacy hypervoxels in sprite mode for a project (but i tried volume also) and wanted to see if the speed of the turbulence was ok. While I can see the HV in...
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    ok, I reduced the scale of all the layers to 5 %...

    ok, I reduced the scale of all the layers to 5 % of the previous size + doubled the space between layers and It works fine now.
    Thank you for your help.
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    As for the alpha layer, the white (of a rendered...

    As for the alpha layer, the white (of a rendered alpha channel, not the transparency gradient) is supposed to be the opaque part and the black the transparent so the transparency grad is correct....
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    Here are the alphas channels from the camera view...

    Here are the alphas channels from the camera view and from the perspective (matching the cam location)

    145040
    145041
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    Hello Greg! I'm doing a simple earth zoom out /...

    Hello Greg!
    I'm doing a simple earth zoom out / zoom in scene. I have 12 layers textures with several images map from satellite photo with different zoom level, from close to far, with 1 millimeter...
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    145039 Here is the problem

    145039
    Here is the problem
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    Transaprency oddity

    Hello
    I'm encountering weird behavior with LW 2018 / 2019 transparency. I need to use a b/w gradient do fade off the visibility of several layers. But when I apply my B/W gradient alpha, the...
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    looks great but I'm very surprised, given the...

    looks great but I'm very surprised, given the specs of the AMD RYZEN THREADRIPPER 2990WX, that the renders takes so long. Are all the threads used properly by Lightwave?
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    thank you, this is great! Denis is better than...

    thank you, this is great! Denis is better than Santa Claus!
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    Well, after messing around with nodes, It...

    Well, after messing around with nodes, It becomes easier everyday to solve little problems like this one.
    2 ways depending from the situation: Using DP boolean to hide and reveal a column made of...
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    Yes, I thought about spline control. The thing...

    Yes, I thought about spline control. The thing is, I had a good motion for my project, just needed to pace the transition from one center of interest to the next one. I'm going to transform that ...
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    Curve follower with speed control

    Hello
    I had that setup in Modo and I need to reproduce It in lightwave. Not that simple (for me at least)
    I have a curve loaded in layout and need a null to follow the curve (like the curve...
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    Thank you Greenlaw... no I didn't miss It. I went...

    Thank you Greenlaw... no I didn't miss It. I went through the post but I don't think It mentionned how to get Kinect 2 working with Nevron? Nevertheless, It does work, with a dedicated USB /...
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    Thank you Greenlaw... no I didn't miss It. I went...

    Thank you Greenlaw... no I didn't miss It. I went through the post but I don't think It mentionned how to get Kinect 2 working with Nevron?
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    When you use sub-D in the layout, the vertex...

    When you use sub-D in the layout, the vertex number doesn't match at all. I tried to save transformed, hoping that the vertex number at a given subdivision level would be the same but again, It...
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    The truth about Kinect 2?

    Hello guys
    I've been told that It is possible to get Kinekt v2 to work with nevron motion...
    Tried what was advised (including downloading and installing the sdk 1.8 from microsoft). The Kinect 2...
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    Ok, I've been shown the new anchor motion plugin...

    Ok, I've been shown the new anchor motion plugin (I totaly skipped that one). Only backdraw, It's not realtime and when I calculate the whole anim, It doesn't cache the calculation and scrolling the...
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    Audio driven lag

    Hello
    I setup a very simple scene using point info (in the nodal motion editor), then in the nodal displacement, weight map on a rectangular column shape moving in the y axis via an audio clip....
  20. I found a way. I used DPkit bone info instead of...

    I found a way. I used DPkit bone info instead of the native LW bone info, the world forward connected to the split node and scalar gradient with after IK turned off (in the nodal motion options -...
  21. Never mind, Marjan Moghaddam pointed out the new...

    Never mind, Marjan Moghaddam pointed out the new Anchor tool to me. I had skipped that one completely...
  22. how to get rotational value from an IK chain bone in Lightwave?

    Hello there
    I'm trying to automate the colarbone raising as the arm of the character moves up. Easy with a gradient on a scalar node with a gradient, imput the rotation of the upper arm . Now that...
  23. Yeees! The audio channel in the graph editor....

    Yeees! The audio channel in the graph editor. That's just enough. No need to bake for my use, I just apply It on any channel of a null and use the item info w pos, picking the right channel (x,y,z)...
  24. Bring an audio file in the node editor?

    Hello
    I'm trying to get an audio file to control some part move displacements in the nodal displacement editor.
    Is there any way / node to do this?
    Looked through the nodes, searched the forum,...
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    You're absolutely right. I was a beta tester for...

    You're absolutely right. I was a beta tester for another software and the bug report system was pretty good, It worked like a dedicated web site where you can search by bug, by author, by developer,...
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