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Type: Posts; User: freeflyklown

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  1. I'd love to have better support for (indie) game...

    I'd love to have better support for (indie) game dev.
  2. Replies
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    1,509

    Lightwave High DPI small mouse cursor

    Hi all,

    I use lightwave on a high dpi notebook. Everything is fine, except the mouse cursor in modeler and lightwave is almost invisible. Is there a way to make it bigger or change it's color? The...
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    590

    ok, perfect. Thanks a lot mentalfish ;-)!

    ok, perfect. Thanks a lot mentalfish ;-)!
  4. Replies
    4
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    590

    Thanks, this did the trick. I could not try yet,...

    Thanks, this did the trick. I could not try yet, but does have unwelding the poly have an effect on the uv texture maps?
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    4
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    590

    Hard edges on export

    Hi,

    I want to model my game assets so that they have a look like seen in this link: http://www.blendswap.com/blends/view/71743.
    I did some tests and just used 6-sided cones. However, when I...
  6. Replies
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    8,527

    Rebelhill, does rhiggit work with LW 9.6? or is...

    Rebelhill, does rhiggit work with LW 9.6? or is 11 or later required?
  7. Replies
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    8,527

    thanks for the answer! One more question: The...

    thanks for the answer! One more question: The game characters I Need to make are bipeds and animals (quadruped)....so is the lite Version rhiggit sufficient? I plan to use either Unity, UE4 or...
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    Very cool! Still I have a few questions: - Which...

    Very cool! Still I have a few questions:
    - Which LW Version is required to follow along the tutorials?
    - Does the tutorial also go into rigging, or animation only?
    - I Need to learn character...
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    13,289

    RebelHill, RHiggit loos very nice. I am...

    RebelHill, RHiggit loos very nice. I am considering buying it, but I have a question: Do the rigs work well for export into a game engine? Mainly I use Torque3D and Unity.
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    thanks for the reply. I am pretty much set for...

    thanks for the reply. I am pretty much set for Torque3d...will also look into Rebelhills rigging regarding the Export for game engines.
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    Modeling for games

    Hi all,

    I want to create some character models and props/scenery for a game. The game is being built with Torque3d, wich supports collada. I was looking now for some advice regarding...
  12. All I see there is the "what's new in 9.6.1" pdf....

    All I see there is the "what's new in 9.6.1" pdf. but the manuals and the html help files are not downloadable from there.
  13. Where to download LW 9.61 Documentation

    Hi,

    I have just reinstalled LW 9.61, which I downloaded from newteks site. Everything works fine, but I can't find the HTML help file, as well as all the docs ins pdfs. Is it not possible to...
  14. Replies
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    1,418

    Guys, thanks again for the input. I think I wait...

    Guys, thanks again for the input. I think I wait for 12 with an upgrade. After all, it's not like 9.6.1 is not sufficient to create cool stuff. And I think only for VPR, which probably would be the...
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    1,418

    Thansk guys for the hints...very cool how fast...

    Thansk guys for the hints...very cool how fast one gets responses on these forums ;-)! Say I'd skip 11 and wait for 12 to upgrade..will this be possible for the same upgrade price or will I have to...
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    1,418

    Have 9.6.1...shall I upgrade to 11?

    Hello,

    I wonder if it's worth for me to upgrade to LW11. Currently I have LW 9.6.
    Maybe I need to explain my situation a little bit better. I bought LW 9 some years ago. I dabbled a little bit in...
  17. And Lewis, thanks for your help in setting up OGL...

    And Lewis, thanks for your help in setting up OGL correctly. I had it set to GLSL shaders instead of multitexture...and now modeler 9.6.1 is also fluent as well ;-)!
  18. Thanks guys for your input. I'll guess I wait for...

    Thanks guys for your input. I'll guess I wait for 11 final release to see what more it offers than what is known by now.
  19. Worth to upgrade if main use is modeling/animating for games

    Hi,

    I own Lightwave 9.6. I tried the 10.1 trial and noticed that modelers viewport is much faster. Now I wondered if I should upgrade to LW 10.1.
    I use Lightwave only to create (animated) models...
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    Thanks a lot, this was it....so simple I feel...

    Thanks a lot, this was it....so simple I feel stupid ;-)!
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    Camera problems

    Hi,

    i have problems with my camera. I have a scene which contains some objects. Now I have scaled these objects bigger in layout, then saved all objectrs. Next I moved my camera to another...
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