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    Area calculation?

    Hi,

    I have modeled a skyscraper with lots of different sized, weirdly shaped floors.
    Now the client wants me to make a list of the areas (m2) of the floors.

    Is there an easy way to calculate...
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    Do not merge points?

    Hi,

    I often model interiors that has walls with points at same place. I then select two walls and mirror them. The points always merge. I would not want this merge to happen.

    Is there a way to...
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    Modeler/Layout sync?

    Hi,

    I have used LW for over 10 years.
    With my previous machines if I made a change to a model in Modeler, it changed it in Layout also without a need to save it first in Modeler.
    I now got a new...
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    Stretch an UV map?

    Hi,

    I want to stretch a part of an UV map. I can stretch in a viewport with a mouse but only by 1% at time. If I use numeric panel to stretch by 0,1% it stretches the model also.
    How to use...
  5. Here you go - - - Updated - - - problem

    Here you go

    - - - Updated - - -

    problem
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    Thanks guys! 2000 samples with 5k resolution gave...

    Thanks guys! 2000 samples with 5k resolution gave pretty good results. But of course I did also some grain removing and downscaling also helped.
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    Moving in (interior)

    Hi,

    Hereīs my first finished interior rendered with Octane.

    http://www.spiral1.fi/Misc/SpiralOne_Interior_smallweb.jpg

    Lightwave + Octane Plugin. 5K resolution, Path Tracing, 2000 samples, 2...
  8. One more render: ...

    One more render:

    http://www.spiral1.fi/Misc/12b.jpg


    Now Iīm satisfied with the result.
  9. Thanks, Texture Image is 4k and Octane...

    Thanks,

    Texture Image is 4k and Octane Displacement is 8k.
  10. Thomas : Yeah, I know that Octane rasterises LW...

    Thomas : Yeah, I know that Octane rasterises LW procedurals. That is what causes the seams. With Octane procedurals there is two problems: 1. No good wave procedural such Crumple 2. Octane...
  11. MG Artist, I used one big poly for the ocean. But...

    MG Artist, I used one big poly for the ocean. But I was taught that in Octane it is not possible to get rid of the seams.
    Then I thought that I would try your way : Instancing 1 smaller plane and...
  12. MG Artist, do you use Octane for Lightwave? ...

    MG Artist, do you use Octane for Lightwave?

    Tyrot, check out this : http://render.otoy.com/forum/viewtopic.php?f=36&t=42353&start=20
  13. Tips for making large ocean scene with LW + Octane

    Iīm having difficulties making a large ocean scene with LW + Octane. Anyone have done this earlier and would like to give some tips?
    Displacement and shading-wise.

    Thanks,

    I posted this...
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    Thanks for the tips! And thanks to Kryslin...

    Thanks for the tips!
    And thanks to Kryslin especially. He was a great help!


    - Builtdown
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    Kryslin, I sent you PM.

    Kryslin, I sent you PM.
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    I donīt want to buy that one because it is too...

    I donīt want to buy that one because it is too complex for my needs, thus too expensive.

    I wondered if someone here would have made and rigged a character before and would like to sell it to me...
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    1,715

    Rigged factory worker man?

    Hi,

    I need a rigged semi low poly factory worker man for an animation project. I work with 11.6.
    Anyone has one to sell?
    Or knows a place to buy one?

    He could look something like this :...
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    Put the reflection of the object texture to zero?

    Put the reflection of the object texture to zero?
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    Anyone?

    Anyone?
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    Rigger for hire?

    Hi!

    I would like to find a skilled rigger to help with a project.
    Itīs probably a very easy task if you have a good knowledge of rigging mechanical stuff (pistons, etc...)

    Think of a excavator...
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    Thanks for the replies. I have 8Gb ram. ...

    Thanks for the replies.
    I have 8Gb ram.

    Sensei, thanks for the tip.



    - Builtdown
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    Deleting objects

    Just a quick question :

    I have been wondering for years of why it is so slow to delete objects from a Layout scene.
    For example, now Iīm working on a quite heavy arch viz scene which contains a...
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    Thanks for the comments. So basically I would...

    Thanks for the comments.

    So basically I would be disappointed with LW11 renderer compared to FPrime. Maybe I will keep working with 9.6. I have never had flickering or splotches with FPrime.

    By...
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    LW 11.5 / FPrime?

    Hi,

    Iīve been using LW 9.6 + FPrime for years and have enjoyed their co-operation.
    Now Iīm planning to upgrade to 11.5 but I have heard that FPrime donīt work with it. Is this true?

    If it...
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    Thanks, that seemed to do the trick! - b

    Thanks, that seemed to do the trick!



    - b
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