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    Haha, okay. Thank you anyway!

    Haha, okay. Thank you anyway!
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    Many thanks! Never thought about that. Is this...

    Many thanks! Never thought about that. Is this supposed to work this way from the beginning?
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    Intersection Edges in LW2019

    There are object A and B.
    I want intersection edges only between A and B. I don't want self-intersection edges on A.
    I can do this in LW2015 by enabling intersection edges on B but there's no way...
  4. They used to??!

    They used to??!
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    Thanks for response. It seems to me that the...

    Thanks for response.
    It seems to me that the backdrop without the strong light source which casts soft shadow takes longer to render. Makes sense.
    Default gradient backdrop takes longer than...
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    Environment Light Question

    I found there's a significant difference in render time among various HDRI backdrops.
    What makes this difference? The complexity of light sources? I want to know the logic behind this. Is it...
  7. Sticky: Solid release! Overall performance is a lot...

    Solid release! Overall performance is a lot better than 2018 especially for VPR response!
  8. Yup, a must have for every LW animators!

    Yup, a must have for every LW animators!
  9. Thanks again, MonroePoteet! Indeed the automatic...

    Thanks again, MonroePoteet!
    Indeed the automatic offset should be a default behavior. It doesn't make sense at all otherwise.
    I wanted to control the area, the timing of birth and so on. Particles...
  10. Thank you for explanation! That's exactly what I...

    Thank you for explanation!
    That's exactly what I want but I use "Surface Type" generation.
    I'm trying to figure out with your method but I cannot comprehend... Subtracting time? Ummm, why does it...
  11. Instance Generator: Animation on generation?

    I want each instanced object to animate as it appears. Is this possible? LW doesn't seem to respect the generation time.
  12. It seems VPR render duration makes difference...

    It seems VPR render duration makes difference here.
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    Yeah, way too low. Add one more digit.

    Yeah, way too low. Add one more digit.
  14. +1 for overview! Looks promising it's a shame if...

    +1 for overview! Looks promising it's a shame if you don't advertise it properly!
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    I've never used Sculptris but the one in ZBrush...

    I've never used Sculptris but the one in ZBrush feels really good. The one thing I don't like is you cannot use while polys are partially hidden.
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    Totally amazing!

    Totally amazing!
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    lol

    lol
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    Very logical and easy to understand as always....

    Very logical and easy to understand as always. You are really a good teacher.
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    Well done! Congrats!

    Well done! Congrats!
  20. I'm also confused about this. Which one is right?

    I'm also confused about this. Which one is right?
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    Then that's even better we have yet another...

    Then that's even better we have yet another powerful developer!
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    3rd Powers comes to my mind.

    3rd Powers comes to my mind.
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    Shrink Edges With Distance is very limited...

    Shrink Edges With Distance is very limited compared to Distance Gradient in the node editor which is no longer available in 2018. Sigh...
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    I once heard Kamikaze Douga uses AE to generate...

    I once heard Kamikaze Douga uses AE to generate lines.
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    Thanks, Sensei. At least I have an access thanks...

    Thanks, Sensei. At least I have an access thanks to you. I'm wondering why they removed the feature though...
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