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Type: Posts; User: iain_r

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  1. Why not just select the points, weld averge then...

    Why not just select the points, weld averge then unweld unless you don't want them exactly at the same point.
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    Preset/surface file format

    Hi,

    Does anyone have any details on the format of a preset/surface file. I've been looking at the files using a hex editor and support have given me some chunk tags. However I'm struggling to work...
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    Thanks, I'll have a look at the save option and...

    Thanks, I'll have a look at the save option and see what information is output, then I'll try and load a changed file in to see if the changes have any effect.

    Regards

    Iain
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    How do I load all texture parameters

    Hi,

    I'm trying write a file loader and would like to be able to create a texture layer either image, procedural or gradient, and set all the parameters. I've looked at the SDK and the file format...
  5. For 32Bit users

    Compiled a version for 32Bit Lightwave, should work from version 9.6

    Regards

    Iain
  6. Object/Image information

    Layout plugin for object/image paths, 64Bit.

    Regards

    Iain
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    Have you looked at the text_test.py in the...

    Have you looked at the text_test.py in the layout/generic folder. I puts the text on 3 separate lines.

    Iain
  8. Control of button position

    As an idea you could try the ctlgroup function, then you would only need to position the first control and set the others as children of that control. Their position is set by the offset from the...
  9. No problem, I had to check out how to use cmdseq...

    No problem, I had to check out how to use cmdseq myself then find the commands in the extension config file. Amazing what's in there, might try some of the other commands and see what happens.
    ...
  10. extend contract selection

    Tried these with points and polygons, not sure if this is what you were looking for, tested in 9.6.

    Contract


    @version 2.8
    @warnings
    @script modeler
    @name "SelectContract"
  11. Hide cams lights

    Quick update, I've made it select the first mesh after hiding the camera so that it drops the camera selection and it doesn't appear as if the script has not made the camera invisible as seen in the...
  12. Hide lights

    This should hide all the cameras and lights in the scene. I've closed layout and reloaded and didn't get an error. Trying this in 9.6.

    Regards

    Iain


    @version 2.8
    @warnings
    @name...
  13. Okay, been trying a few things with LS Commander....

    Okay, been trying a few things with LS Commander. If you type your command on the command line and hit return it creates 2 copies of the object. It you then hit return again it only creates one copy....
  14. Python version

    Python version of adding a Spotlight

    Regards

    Iain


    #! /usr/bin/env python
    # -*- Mode: Python -*-
    # -*- coding: ascii -*-
  15. Adding lights

    I entered a line in LS Commander to create a light with a specific name eg Addlight "Spotlight" "Xyzw", it only created one copy of the light when using the Execute button and the text in the window....
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    Not tried blitPanel, something else to look into,...

    Not tried blitPanel, something else to look into, but just wanted to use the native capabilities with as little code as possible. It wasn't too slow on my machine, some of my other attempts were...
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    Image onto panel

    Simple example of using image list to put and image on a panel. It loads the image into the image list, you can get the size and pixel information from there. There are probably more ways of doing...
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    If you can read the file into memory and know...

    If you can read the file into memory and know where the chunks containing the RGB values are then I guess it should be possible. If I get some time I'll have a look and see what I can do. I've not...
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    I'll have a look at the justaddmilk.org site. ...

    I'll have a look at the justaddmilk.org site.

    Thanks
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    LWWireDrawAccess - how to ?

    Anyone ever used LWWireDrawAccess to create lines/splines. Not much in the way of documentation so looking for examples if possible. I've tried using the examples in the SDK that use this as guides...
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    Quick example

    Quick test, may help, left the prints in to see what's happening via the console

    Regards

    Iain


    #! /usr/bin/env python
    # -*- Mode: Python -*-
    # -*- coding: ascii -*-
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    Think you need to look at lwsdk.LWItemInfo which...

    Think you need to look at lwsdk.LWItemInfo which has first, next etc. and also lwsdk.LWObjectInfo, the SDK example for LWInterfaceInfo would be a good starting place. I haven't tried any layout...
  23. Thread: Modeler mesh

    by iain_r
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    Check out pcore.LWStateQueryFuncs(*args) and...

    Check out pcore.LWStateQueryFuncs(*args) and modstate.html in the SDK, the vidscape save.c file uses the State Query to get info about the object.

    Regards

    Iain
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    See this thread...

    See this thread forums.newtek.com/showthread.php?140001-How-to-draw-data-graphics-in-Lightwave-Python

    Regards

    Iain
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    Ok, so I created a test object (box) and have...

    Ok, so I created a test object (box) and have couple of weight maps attached. Used the sample code in the documents and got it to work first time. You need to select some geometry (points) for it to...
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