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Type: Posts; User: oliverhotz

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    cant seem to delete this .. argh.

    cant seem to delete this .. argh.
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    Yeah.. that was part of the original OD2015...

    Yeah.. that was part of the original OD2015 tools.. and in OD2018 / 2019 can be found in the 2015 menu branch under setup helpers
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    https://vimeo.com/163164294 (been part of...

    https://vimeo.com/163164294 (been part of odtools for 3 years ;))
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    you might be talking about this ?...

    you might be talking about this ? https://vimeo.com/247271531
  5. sorry.. no video for the obj import, its just a...

    sorry.. no video for the obj import, its just a custom import plugin that you run and it brings in the geo... regarding converting to styles: https://vimeo.com/213902270
  6. yeah, you can just export the hair as obj from...

    yeah, you can just export the hair as obj from houdini, and load it into lw with odtools. you could then also convert the object into a ffx style.
  7. maybe this will help you......

    maybe this will help you... https://vimeo.com/265588333
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    hehe.. yeah.. surfaces get saved with the object,...

    hehe.. yeah.. surfaces get saved with the object, not the scene :).. glad you figured it out...
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    its still going through sending out the mails......

    its still going through sending out the mails... give it another 30 mins or so...
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    Also the ODHoudiniShelfTools received a massive...

    Also the ODHoudiniShelfTools received a massive update today as well, also allows you to import lw motions now..... and.. most importantly...complete with the new asset library tool.
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    I just sent out another version. This version...

    I just sent out another version. This version also includes the Blender 2.8 version of the flipfluids to lightwave plugin among with other bug fixes and enhancements.

    Best,
    Oliver
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    There's also quite a few tools in ODTools 2019...

    There's also quite a few tools in ODTools 2019 (depending on what needs you have) to work around the inconsistencies of the hub. Getting objects quickly from layout <-> modeler with just a...
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    you're better of taking that discussion to...

    you're better of taking that discussion to discord.. too many things to reply here on the forum.
  14. Hey Alex, best place for this will be the discord...

    Hey Alex, best place for this will be the discord (its in your registration email)... see if you can get on that and we'll see that we can take care of that.. looking into it..

    Edit: Found the...
  15. You would simply add to to an existing pass...the...

    You would simply add to to an existing pass...the way that works.. there's a selected object button.. with the object selected.. you go to a pass.. do your thing, and then just "update pass"


    ...
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    Made a quick video showing how revolutionizing...

    Made a quick video showing how revolutionizing Uberpass really is for lightwave. A simple case study: https://vimeo.com/353067090
  17. I made a quick video that should show how cool it...

    I made a quick video that should show how cool it really is... https://vimeo.com/353067090
  18. essentially.. in this scenario.. lets say you...

    essentially.. in this scenario.. lets say you work on the edges version.. in uberpass, you just create an edges pass.... then... lets say you made the octane material, you just create a octane...
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    Regarding DBW, we arent competitors.. we support...

    Regarding DBW, we arent competitors.. we support and complement each other. Michael and I worked hard to make sure our plugins work with each other. Nodemeister works perfectly with my OD Uberpass...
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    ahh. ok.. i get it now... internally, i actually...

    ahh. ok.. i get it now... internally, i actually wrote a whole library i wrote that encapsulates all native/octane/3rd party nodes that i know about. so with that, i can easily say "create an image...
  21. you can also look at nodemeister from dbw .. that...

    you can also look at nodemeister from dbw .. that one supports octane for sure.
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    not sure what exactly you are referring to, but,...

    not sure what exactly you are referring to, but, there's no "new" nodes as part of odtools. things that generate the setup of nodes.. oh yeah... do you have a specific example of what you are...
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    no.. sorry... but make sure you log your requests...

    no.. sorry... but make sure you log your requests in the bug/feature request database.
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    oh for sure there will be.. but not that...too...

    oh for sure there will be.. but not that...too limited use (also lw 2019 only) for the effort required.
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    currently there are no plans for that.

    currently there are no plans for that.
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