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  1. Replies
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    Hey guys, sorry for the delay and thank you for...

    Hey guys, sorry for the delay and thank you for the responses and suggestions.
    I had to switch gears but Im back to show my workaround. My biggest hesitation to retopologizing the model was losing...
  2. Replies
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    2,083

    Weight map/Deformation help (shoulders)

    Hey all,

    So, its been a while since Ive fully rigged a detailed character, and this one is giving me a lot of struggle. Most characters Ive rigged were with a simple rig and cartoony tube arms...
  3. Replies
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    1,133

    I dont use GoZ, still on 9.6, but I use ZB for...

    I dont use GoZ, still on 9.6, but I use ZB for creating morphs frequently. Like villacis23 said, use layers, this way you can use the value slider to increase or decrease the effect of the morph (in...
  4. Excellent! Thank you for the help, the 'clear...

    Excellent! Thank you for the help, the 'clear map' function worked perfectly. I was thinking to "add" to a morph but forgot that a morph is essentially a posed snapshot, so removing a section of...
  5. Yes, the character is one solid, continuous...

    Yes, the character is one solid, continuous model. I created a number of facial morphs in Zbrush, selected just the head in LW and used 'background to morph' for each individual morph object, so the...
  6. How to change 'base' morph and have all morphs update?

    Hey all,

    I have a character Im working on and have a number of facial morphs already created. Now, I realize there is an issue with the character's boot design (didnt catch this before I started...
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    Solved my problem, I poked around enough until I...

    Solved my problem, I poked around enough until I hit just the right buttons, apparently. If anyone else runs into this issue, I opened 'variables' and pasted expressions 'A' and 'B' there. The...
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    Relativity morph for Tank Treads

    Hello,

    I'm trying to setup a morph-based tank tread using the Relativity displacement plugin, but having some difficulty. This is my first time using expressions so Im struggling a bit, luckily...
  9. Replies
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    3,027

    How to get accurate 'wide angle lens' look?

    Hey all,

    I'm trying to get an accurate wide angle lens look on my camera in LW 9.6.
    Basically, Im matchmoving a close up shot with a .45x wide angle lens. Is there a way to mimic this wide angle...
  10. Replies
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    3,202

    Thank you! The camera and AA settings were...

    Thank you! The camera and AA settings were actually very basic; perspective camera with an AA of 5. I wanted a higher resolution and AA setting, but it was already taking 2 hours to render and...
  11. Replies
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    3,202

    Thanks! Glad you guys like it!

    Thanks! Glad you guys like it!
  12. Replies
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    3,202

    Frankendoof - Halloween contribution

    Hey LW'ers,

    I just finished my halloween themed mini-project. It started as a quick Zbrush sculpt, but couldnt put it down. Modeling was done in LW and Zbrush, texturing is all Zbrush and...
  13. Replies
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    4,264

    Thank you for the suggestion and screenshot, Im...

    Thank you for the suggestion and screenshot, Im still trying to decode how it fully works. Its giving some pretty interesting results. I cant tell if its basing the thickness on worldly coordinates...
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    4,264

    Playing around with the surface thickness effect...

    Playing around with the surface thickness effect is giving me some pretty interesting results. The only down side is that the surface thickness acts like an "incidence angle" surface thickness based...
  15. Replies
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    4,264

    Thank you for the tip. I use the nodes so often,...

    Thank you for the tip. I use the nodes so often, I forgot about all the gradient options for texture layers.
    Using the surface thickness gradient in both the luminosity and transparency channel. ...
  16. Replies
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    4,264

    Luminosity by object thickness?

    Hey all,

    Im trying to make some really neat looking glowing slime, something of the radioactive, toxic nature.

    I have been playing around with making the surface luminous which is looking good....
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    2,042

    Thank you for the response. It could be the old...

    Thank you for the response. It could be the old versions needed RF license and account info, but neither the official or unofficial site asked for any of that, just are regular forum registration. ...
  18. Replies
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    Realflow forums?

    Hey all,

    I hate going on forums, asking about outside forums (or coming here to ask for Realflow help), but I'm at a dead end.

    I really want to get onto the Realflow forums to post some basic...
  19. Ok, the object now loads without the error...

    Ok, the object now loads without the error message..forgot about the skelegons in the objects layer. So it should be just a matter of setting up the bones.
    Thank you for the help so far.
  20. Change a model during animation..is this possible?

    Hey LW'ers,

    I need to break one of the rules I have never broken before. My character's animation is half done but I need to change and add to the model. Is there a way to do this without...
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    Thank you very much for the help, you saved me...

    Thank you very much for the help, you saved me quite a headache :D

    I couldn't get crack it to work correctly but distribute worked exactly as needed. Thanks again!


    -On another note, is there...
  22. Replies
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    2,959

    How to split object into layers?

    How can I (easily) break up an object into multiple layers?
    I modeled a brick wall, created from one individual brick, and each brick needs to be in its own separate layer.

    I'm creating a...
  23. RealFlow to LW 9.6 - meshes wont hold surface settings?

    Hi all,

    Im using RealFlow 5 and have meshed my simulation and have now brought it into Lightwave 9.6. Im using the RealFlow plugin and using the mesh tab to import 4 fluid meshes (.bin files). ...
  24. Thanks Lazybyte, I think I finally got it. ...

    Thanks Lazybyte,
    I think I finally got it. Every object you want seperated in RF needs to be on its own seperate object layer in LW.
    I tried a small test of stacked barrels, cut/paste each one...
  25. How to export an object as an SD file? (for RealFlow)

    Hello,

    I'm trying to learn the workflow of RealFlow and want to do some rigid body dynamics with a simple Lightwave model. I have simple stack of cubes in a grid form that I would like to export...
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