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  1. Replies
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    Maybe its a test to see if folks are paying...

    Maybe its a test to see if folks are paying attention to settings...hehe
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    If you want to create unnatural glows, etc then...

    If you want to create unnatural glows, etc then having a light that will show through all your geometry is useful.
  3. Thread: Clouds.....

    by lwanmtr
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    852

    Yeah Skytracer's clouds arent totally realistic,...

    Yeah Skytracer's clouds arent totally realistic, which suits my needs at the moment.... That might change when I work on the lighting for the daylight shot. The rendertime on an 8192 spherical map...
  4. Thread: Clouds.....

    by lwanmtr
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    they just dont have the style I want ...either...

    they just dont have the style I want ...either heavily overcast or too puffy...or wrong time of the day
  5. Thread: Clouds.....

    by lwanmtr
    Replies
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    852

    Weird that it only added one node...I'll check...

    Weird that it only added one node...I'll check the file again and re-export later with the light attached..Odd that I see the shading, even with it not attached.
    Yeah, I turn on the noise bypass...
  6. Thread: Clouds.....

    by lwanmtr
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    33
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    852

    Skytracer is indeed uber slow..and i'd never use...

    Skytracer is indeed uber slow..and i'd never use it to render during each frame. I've got many real photo skies, but none of them look right, even with processing in PS.
    However, for the first time...
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    Point lights in 2019 behave oddly. I've pretty...

    Point lights in 2019 behave oddly. I've pretty much stopped using them because I get all kinds of errors with them. Instead I either use a spotlight set to a high angle or a spherical light (though...
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    Ahh yes...back when Lightwave was actually talked...

    Ahh yes...back when Lightwave was actually talked about in public.
  9. Thread: Clouds.....

    by lwanmtr
    Replies
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    852

    I used Houdini to make my ground fog...

    I used Houdini to make my ground fog clouds...thanks for pointing me that direction...was easy to setup and paint the voxels..my only complaint is that when I would go back and edit the fog painting...
  10. Maybe try editing plugins and rescan the plugin...

    Maybe try editing plugins and rescan the plugin directory...that should fix any missing plugin issues.
  11. Thread: Clouds.....

    by lwanmtr
    Replies
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    852

    I'll have to try Houdini on my big machine, it...

    I'll have to try Houdini on my big machine, it crashes on my laptop (even though it meets the req's)
  12. Thread: Clouds.....

    by lwanmtr
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    That looks cool. Is there a tutorial or easy...

    That looks cool. Is there a tutorial or easy instructions?
  13. Thread: Clouds.....

    by lwanmtr
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    Perhaps I'll give HV another shot. Havent had...

    Perhaps I'll give HV another shot.
    Havent had a chance to try Houdini yet, and Id have to decide what software to forget to make room in my brain for another...lol

    Thanks for the...
  14. Thread: Clouds.....

    by lwanmtr
    Replies
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    852

    My understanding is the procedurals effect...

    My understanding is the procedurals effect density of the particles in the vdb. Ive never used Houdini..well once, but couldnt figure out the interface....hehe.

    I could use RealFlow, I guess..but...
  15. Thread: Clouds.....

    by lwanmtr
    Replies
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    852

    What ive done so far is make an object that fits...

    What ive done so far is make an object that fits the valleys where I want them...the VDB (sorry, for some reason I think VBO...dunno why..lol) is fairly quick...but as you can see from the images, Im...
  16. Thread: Clouds.....

    by lwanmtr
    Replies
    33
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    852

    Im using 2019.0.3. Sky clouds I can do in AE...

    Im using 2019.0.3.
    Sky clouds I can do in AE easy enough, since those dont need to interact with the landscape..gonna be doing alot AE for the project..hehe.
    But the ground clouds have to keep...
  17. Thread: Clouds.....

    by lwanmtr
    Replies
    33
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    852

    Clouds.....

    I have a scene and I want to make both ground cover and sky clouds...Looking for some suggestions, tutorials, etc...

    The scale of the scene is a mountainous area, roughly 6km around...though I...
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    Right. But in this case, I dont need to change...

    Right. But in this case, I dont need to change the resolution.
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    Yeah, it should default to display settings...On...

    Yeah, it should default to display settings...On larger objects i usually set display to 0, until im ready for vpr. There should also be an option for LW to not go through process each frame for...
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    Yeah its pretty much where it needs to be. Was...

    Yeah its pretty much where it needs to be. Was what I was thinking...only tweaks that might needed are surface.
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    Geometry vs Subd+displacement.....

    Ok, kinda wanting an opinion...

    I have a scene that I'm doing and I have some mountainous backgrounds... right now I'm using a subd object with nodal displacement and displacement map to generate...
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    Hmm...interesting. Hadnt seen that thread...but...

    Hmm...interesting. Hadnt seen that thread...but yep, seems there's a bug somewhere.
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    Never had 19.0.2, so newp, didnt delete them. ...

    Never had 19.0.2, so newp, didnt delete them.

    I'll try reloading plugins..maybe an issue.

    Still no response from LW team on my ticket either.
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    m/c? Loading that scene with MB applied...

    m/c?

    Loading that scene with MB applied crashes LW instantly. Im using 2019.0.3 also
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    Newp...crashed for me instantly when i hit f9

    Newp...crashed for me instantly when i hit f9
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