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Type: Posts; User: Ma3rk

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    I didn't feel like doing battle with the...

    I didn't feel like doing battle with the Dielectric material so made those door panes Standard with typical glass settings. Need to work on corners now.

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    Essentially yes on moving the UV geom around; no...

    Essentially yes on moving the UV geom around; no Magic Button in Lightwave though. If you find your getting into a lot of UV work, you'll want to check out RizomUV. It has a number of magic...
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    Nah, you didn't come off that way at all. I've...

    Nah, you didn't come off that way at all. I've watched some of the RH vid's multiple times but the key points are scattered about, so is awkward trying to recheck some things. He should put out a...
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    Hey Tim, I tested both with & w/o on the...

    Hey Tim,

    I tested both with & w/o on the Opaque and it didn't help. I usually use a powers of two progression or pi.

    Forgot to post the Glass settings before:

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    I leave the Brute...
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    Shadows through glass

    Need some direction on how to solve the rendering issue shown below. At first I simply couldn't tell what I was really seeing. So, I rotated the door away from the wall a few degrees & that showed...
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    Now we're talkin'! Got my chance to stress...

    Now we're talkin'!

    Got my chance to stress test dot 13 this afternoon with this "paltry" 2+ Gb model.

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    Found some geom in Layout I wanted to remove, Selected & clicked Modeler...
  7. Hey SilverFalcon, Ya, my eyes sort of rolled...

    Hey SilverFalcon,

    Ya, my eyes sort of rolled up with RH's Nodal series as well. His last series though , RH LSR might be of more use frankly as it specifically covers the new surfacing/rendering...
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    Well, Woo and Hoo! Only issue was manually...

    Well, Woo and Hoo!

    Only issue was manually having to set up a couple menus & key configs, but all else seems to be working correctly. Haven't stress tested sending objects between Layout &...
  9. Excellent. Good to hear.

    Excellent. Good to hear.
  10. Quite possible. There's a lot of unknows going...

    Quite possible. There's a lot of unknows going on with Daz and the FBX export certainly.

    Anyway you can get everything more in agreement in Daz to begin with so your FBX export is more like a...
  11. No, I understand. I've a camel I need to revisit...

    No, I understand. I've a camel I need to revisit for similar situation.

    Hmmm. Distorting at what step? In Layout? Did you set the Harness object to use the bones of the Minotaur?

    All these...
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    Nodal Motion buggish quirk

    This had me going for the past couple hours. Probably not used that often but wondering if anyone else has seen this or might know of a work around. I'm guessing it's some evaluation order conflict....
  13. I'd test what I was suggesting first as you might...

    I'd test what I was suggesting first as you might not need to buy anything.
  14. Ah. I see. I thought you had the harness in Daz...

    Ah. I see. I thought you had the harness in Daz already as well. But that might be a route to try actually.

    Export the harness from Modeler as an OBJ. Import into Daz & use the Lightwave...
  15. What you might check on is actually back in Daz. ...

    What you might check on is actually back in Daz. Parent-in-place the Harness to the Centaur if it's currently separate, then try your FBX export.

    If that still doesn't do it, you might have to...
  16. Thread: Hub issue? :)

    by Ma3rk
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    Ya, well, I've a scene that I can't even clear or...

    Ya, well, I've a scene that I can't even clear or close with the normal UI. I HAVE to use task Manager to kill Layout.

    I suspect it's all related. I've some objects that Modeler takes forever to...
  17. Thread: Frozen Animation

    by Ma3rk
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    Looking nice. I sort of came to the same...

    Looking nice. I sort of came to the same conclusion about using MD for a problematic, rather obese character I've been working on; overlapping geometry in the upper arms/ torso areas. So, I need to...
  18. I generally use this link: ...

    I generally use this link:

    https://www.google.com/advanced_image_search

    and that gives you the larger size options. They have done some recently with the search results window that I don't...
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    Thanks Mauro. Will save for a look a bit later...

    Thanks Mauro. Will save for a look a bit later on.
  20. Thread: Hub issue? :)

    by Ma3rk
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    Ya, it's twitchier than a bug on a hot greased...

    Ya, it's twitchier than a bug on a hot greased skillet.

    If you've OD Tools, I suggest using those for Modeler <--> Layout chores.

    Kinda sad isn't it that a 3rd party developer has to create...
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    Can't help you on the 2015 question although I'd...

    Can't help you on the 2015 question although I'd be surprised if they didn't.

    Try running the dstorm site link through this site:
    ...
  22. Hey Ron, I suspect that what you're seeing as...

    Hey Ron,

    I suspect that what you're seeing as noise, isn't really noise. There are settings in several areas that could be contributing but w/o knowing what you're using now, every suggestion...
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    Give this a shot. 145840 I ran the sketchup...

    Give this a shot.

    145840

    I ran the sketchup file through Polytrans. It creates a number of separate parts so load the Scene file to put them together. You'll still need to do a lot of clean...
  24. Thread: #saynotospec

    by Ma3rk
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    Mmm, well frankly this has been going on for ......

    Mmm, well frankly this has been going on for ... CENTURIES!

    I think Mr. Kliban expressed it rather well:

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    Ah. The Modeler version. Will check that out...

    Ah. The Modeler version. Will check that out later then.
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