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  1. Thread: Fiberfx

    by creacon
    Replies
    5
    Views
    1,264

    I think you'll have to make the question a bit...

    I think you'll have to make the question a bit clearer, I have no idea what you're asking?

    creacon
  2. Replies
    3
    Views
    680

    Do you mean if you can integrate an image in the...

    Do you mean if you can integrate an image in the panel or in the title bar?
    If you want to put an image in a panel you need to look at the "canvasl" control.

    creacon
  3. Sticky: Exactly what I was looking for :-) I'll give it a...

    Exactly what I was looking for :-) I'll give it a try.

    creacon
  4. Sticky: Thanks, I already have functionality in my...

    Thanks,

    I already have functionality in my plugin that copies my own buffers to a LW particle system, and I know how to create a node input/output. But where can I find the SDK docs for that?
    ...
  5. Sticky: Nice to see that the OpenVDB implementation...

    Nice to see that the OpenVDB implementation supports a lot of the OpenVDB functionality.

    I implemented the filters and the CSG in my own plugin a long time ago, but it would be a lot nicer if I...
  6. Replies
    7
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    594

    That's great news, I need to check what they...

    That's great news, I need to check what they released exactly.
    It's hard to guess what they'll do next, in one of the previous versions they even deprecated the particle systems.
    The reason was...
  7. Replies
    57
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    5,828

    I tried it with a 1080Ti, it works, realtime. ...

    I tried it with a 1080Ti, it works, realtime.

    creacon
  8. Replies
    12
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    2,169

    The user doesn't have to jump through any hoops,...

    The user doesn't have to jump through any hoops, you offset ( in code ) the object (the geometry) to the world's center. So it's like moving the pivot without moving the pivot.

    creacon
  9. Replies
    12
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    2,169

    Without knowing exactly what you are doing, I...

    Without knowing exactly what you are doing, I wouldn't change the pivot, but (virtually) move the object to the center, add it to the physics engine and after the physic engine gives you the new...
  10. Replies
    27
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    3,987

    Don't know about Mac, but on PC we used to...

    Don't know about Mac, but on PC we used to install 1 version on the server with redirected (read only) configs.
    All the workstations just had shortcuts to that one install. Upgrade 50 workstations...
  11. Replies
    3
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    463

    Great, I noticed it works even when there is...

    Great,

    I noticed it works even when there is no texture. So I exactly what I wanted. A strange workflow, but it works.

    Thanks.

    creacon
  12. Replies
    3
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    463

    Particle opacity

    Hi,

    I am trying out the new volumetric primitive in combination with a particle emitter to check if we can use LW for some simple FX for an upcoming production.
    But I can't seem to find any...
  13. Replies
    13
    Views
    2,461

    I don't think you got my remark ;-) , our...

    I don't think you got my remark ;-) , our machines are in Ghz !
  14. Replies
    13
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    2,461

    Not easy if your workstation only runs on 3.5Mhz...

    Not easy if your workstation only runs on 3.5Mhz ;-)

    creacon
  15. What exactly do you mean by that? When I write a...

    What exactly do you mean by that?
    When I write a plugin and store persistent data in a format that I designed, how would you be able to access that?
    And if you were able to access it, how would you...
  16. Replies
    10
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    2,056

    I like the changes too! Especially the...

    I like the changes too! Especially the deformation stack.
    And the changes that affect what I am doing are documented.
    It's just this small detail about the instancing that is a bit confusing.
    ...
  17. Replies
    10
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    2,056

    I'm no big fan of autodoc style documentation,...

    I'm no big fan of autodoc style documentation, but an online version (Wiki - like) where the developers can change or make suggestions would be nice.
    Better commenting in the header files would be...
  18. Replies
    10
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    2,056

    My first guess was that this would be a timestep...

    My first guess was that this would be a timestep but then I read this in the header file:

    // LW2018: Use this in favour of the other set**** functions.
    void ...
  19. Replies
    10
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    2,056

    That's a part of the SDK that I haven't touched...

    That's a part of the SDK that I haven't touched so far, but from the docs I would try:
    - CreateInstance
    then
    - SetInstance
    then
    - SetMotionStep

    creacon
  20. Replies
    33
    Views
    2,287

    You might want to control the amplitude of your...

    You might want to control the amplitude of your bumpmap and your displacement separately.
    Or use a procedural noise for displacement that uses less frequencies and a lower "Small Scale"
    Or tone...
  21. Replies
    33
    Views
    2,287

    A displacement map and a bump map are 2...

    A displacement map and a bump map are 2 completely different concepts.
    It's good they're separated now. (and if you used the node editor in LW2015 they already were)

    creacon
  22. Replies
    60
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    6,466

    I have tested it and it works here, two...

    I have tested it and it works here, two differences with your setup:

    - My path is a lot shorter
    - I never use . in directory names, you did in the new version not in the old version.

    creacon
  23. Replies
    60
    Views
    6,466

    Where do you get that message from? Everything...

    Where do you get that message from? Everything seems to work like it did before.
    create a folder "test" on drive D: for example
    add -cD:\test

    creacon
  24. Of course it can, has been able to use dual...

    Of course it can, has been able to use dual workstations for 15 years or so.


    creacon
  25. Thread: Motion Blur

    by creacon
    Replies
    11
    Views
    3,961

    At the moment I am not working on it. Two...

    At the moment I am not working on it. Two reasons:
    - Lack of time.
    - Uncertain where LW is going.

    I am not afraid of competition because I don't see this as a commercial product.
    Embree? I've...
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