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  1. Replies
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    if you raid 0 with x3 m.2 = appx 9gb/sec so could...

    if you raid 0 with x3 m.2 = appx 9gb/sec so could get faster :)
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    Couple of feature requests made it too: ...

    Couple of feature requests made it too:


    Added support for Unreal Engine 4.25 to the Unreal Bridge
    Updated Unreal Bridge Binary for Unreal 4.24
    Updated Optix to 6.5.0.
    NRC Mobile app...
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    this :)

    this :)
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    LW vs Blender dev, it seems... ...

    LW vs Blender dev, it seems...

    https://marketing.prowritingaid.com/Homer_simpson.jpg


    https://vignette.wikia.nocookie.net/simpsons/images/9/9e/252px-HerbPowell.png
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    Imagine if LW was developed using this methodology

    Imagine if LW was developed using this methodology
  6. Thread: Lighthouse 2

    by gar26lw
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    244

    Lighthouse 2

    Lighthouse2 Path Tracer using OptiX7 on Geforce RTX 2070 Super running inside LW2018


    https://youtu.be/ZVkpiyqBvYQ
    ...
  7. if you are on the trial there, look in help >...

    if you are on the trial there, look in help > submit...
  8. https://i.ibb.co/BtRYMKC/simp.jpg

    https://i.ibb.co/BtRYMKC/simp.jpg
  9. Thread: Apply LUT ?

    by gar26lw
    Replies
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    Thanks Denis, I will give this a go :) - - -...

    Thanks Denis, I will give this a go :)

    - - - Updated - - -



    Great. I will read that.

    Where is Gerardo these days? this it the type of thing that might perk his interest.
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    ah, so this is the problem that causes uv...

    ah, so this is the problem that causes uv headaches in lw.

    any way to force per vertex uv’s all
    the time?
  11. id update the drivers. device manager>rmb >...

    id update the drivers.

    device manager>rmb > update driver> search online

    try running in compatibility mode for win 7.

    other than that, blitz configuration.
  12. run command prompt as admin sfc /scannow &...

    run command prompt as admin

    sfc /scannow

    &

    DISM /Online /Cleanup-Image /RestoreHealth
    ...
  13. running a dual e5 2670 48 threads. better for...

    running a dual e5 2670 48 threads. better for render speed but slower at everything else, including modeller due to single core speed. difference is noticeable compared to an i7 with 4ghz single core...
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    Bulk LUTs Previewer 2.7

    Quickly generate a gallery to preview your (Look Up Tables) LUTs on selected still frame, or video.

    1) Import a still image. (jpg, jpeg, png, bmp)
    *) (Or select video. (mpg, mpeg, mp4, mov, mts,...
  15. Thread: LUT Generator

    by gar26lw
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    107

    LUT Generator

    https://luts.iwltbap.com/images/generator-interface.png

    https://generator.iwltbap.com/
  16. Thread: Apply LUT ?

    by gar26lw
    Replies
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    241

    Apply LUT ?

    For 2020 :

    Any way to apply a LUT .cube to the VPR view via node pixel filter ?

    They do load in the Colour space options for Display but don't look correct

    For 2015 : CAn this be done via CC...
  17. is that fixed ?

    is that fixed ?
  18. Sticky: yeah, if there is some useful info regarding max...

    yeah, if there is some useful info regarding max and lw workflows, I would like to know it. Besides, its better than bitchin bout slow dev/render speeds/modeller/bugs/insert your poison etc. Help a...
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    vnc works well from PC to mac - - - Updated -...

    vnc works well from PC to mac

    - - - Updated - - -

    FWIW, better setup is Synergy

    Share one mouse and one keyboard between multiple computers. Simply move your mouse between your computers...
  20. Sticky: I will say that these days, you have to use other...

    I will say that these days, you have to use other 3d apps with lightwave cos dev features are lacking, so there is some merit wrt discussion of 3rd party. Prefer it wasn't but don't look at me, I...
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    Retro Reflective Surfaces in 2020

    Any thoughts on creating surfaces such as velvet, moon regolith and other retro-reflective, surfaces in 2018 -> 2020 ?

    In 2015.3 we had Dpont velvet shader but that got removed for the newer...
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    don't think its poly count, Iv'e rendered stuff...

    don't think its poly count, Iv'e rendered stuff that made 2015.3 fall over.
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    is this the same issue in Lightwave? I think that...

    is this the same issue in Lightwave? I think that the last time i tried alembic, I ran in to something similar
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    i’d assume there is an alembic component that can...

    i’d assume there is an alembic component that can be assigned to a mesh?

    alembic stream or similar

    https://blogs.unity3d.com/2017/12/04/adam-the-evolution-of-alembic-support-in-unity/
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    assume so, install package?

    assume so, install package?
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