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Type: Posts; User: Tim Parsons

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    Rectangularize Grid is a native tool that the...

    Rectangularize Grid is a native tool that the devs added in LW2019. It does what UV Creeper does but only after its been unwrapped.
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    If you get a weird result when you mirror, undo...

    If you get a weird result when you mirror, undo and merge points and mirror again. There is probably a good chance the merging of points will not show in the info window, but something happens to...
  3. Open up your Windows resource panel and see if...

    Open up your Windows resource panel and see if all your cores are being maxed out to 100 percent.
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    Yep - I wish that was off by default.

    Yep - I wish that was off by default.
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    What??? I use mirror all the time and never have...

    What??? I use mirror all the time and never have issues. (Unless of course I'm trying to mirror CC subdivisions with edge weights. :))
  6. A couple things come to mind. Up your reflection...

    A couple things come to mind. Up your reflection samples, blur your HDRI and/or check the “limit dynamic range” button on the processing tab on the Effects panel. That is of course if you are using...
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    That is cool as heck! What render engine and how...

    That is cool as heck! What render engine and how did you do the hair?
  8. It was, but he's using 11.6. :)

    It was, but he's using 11.6. :)
  9. Okay yeah VPR. There is a VIPER too that is...

    Okay yeah VPR. There is a VIPER too that is useful for Hypervoxels etc. but your not using that. PC or Mac? Sounds like a PC/graphics issue. Just put a simple ball in the scene and see if VPR will...
  10. VIPER or VPR? What version of LW?

    VIPER or VPR? What version of LW?
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    Yeah one of the best ways to learn is to give...

    Yeah one of the best ways to learn is to give yourself a project. Kudos to 3dslider for his efforts and maybe as his skills increase, SDK improves and the documentation for said SDK improves - he'll...
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    Could very well be that NT is implementing it...

    Could very well be that NT is implementing it themselves - so yeah - they probably wouldn't want to be to helpful. :)
  13. Hardly anything meaningful - those guys on that...

    Hardly anything meaningful - those guys on that page are just the head of Vizrt. So yes I suppose technically they are the head of LW, although they probably don't even know what it is. :)
  14. You also might want to think about breaking up...

    You also might want to think about breaking up your scene based on the shots you'll need. That will also help with your render times.
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    Wow this is really cool!

    Wow this is really cool!
  16. Yeah that's just the Vizrt head honchos along...

    Yeah that's just the Vizrt head honchos along with Dr. Cross. Nothing worth noting.
  17. It's good to see that they are very profitable...

    It's good to see that they are very profitable and that the NT acquisition has given them positive returns.
  18. The nice thing about the upgrade policy as it...

    The nice thing about the upgrade policy as it currently stands is that you can elect to skip releases and not get raped the next time you feel that they have updated the tools or added the features...
  19. In a recent LW users group meeting one of the...

    In a recent LW users group meeting one of the devs all but stated that the several years of between paid upgrades is over. It's completely unsustainable. Expect yearly paid upgrades, a half dozen...
  20. Facial expression = what the #[email protected]& is Lightwave?

    Facial expression = what the #[email protected]& is Lightwave?
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    Because that's all they know about.

    Because that's all they know about.
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    Thanks for the info. Seems like that would be...

    Thanks for the info. Seems like that would be standard - everything should talk to everything.
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    What effect does this “Store” do? Maybe there is...

    What effect does this “Store” do? Maybe there is a native equivalent now.
  24. Yeah LW 2019 never got a pre-announcement. I...

    Yeah LW 2019 never got a pre-announcement. I remember vividly working in LW2018 and hitting the help and getting the LW2019 docs.
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    The “slowness” is I think forgivable due to the...

    The “slowness” is I think forgivable due to the complete rewrite of his code. Once he gets all the kinks worked out I can imagine that the pace will pick up.
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