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Type: Posts; User: Areyos Alektor

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  1. Fantastic! I just took it. It is a valuable tool...

    Fantastic! I just took it. It is a valuable tool and allows to change approach to importing data into Unity. Not only for convenience and resource savings but also in terms of creativity :)

    I...
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    Of course and with pleasure, I planned to make...

    Of course and with pleasure, I planned to make several examples for in a week.
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    wow very nice! I didn't think I'd hear from you...

    wow very nice! I didn't think I'd hear from you anytime soon.

    I left a comment on the video. I have to find time to do an animation with Tafa. It exports MDD and as it is now offered for free it...
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    Really cool, thanks!

    Really cool, thanks!
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    That's good news, thank you!

    That's good news, thank you!
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    Why not ask it to DB&W as part of their Patreon?

    Why not ask it to DB&W as part of their Patreon?
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    It's a pleasure and we all have to gain :) I...

    It's a pleasure and we all have to gain :)

    I made another example: a fractured cube that falls (Bullet) and breaks. Compared to the other example it is here directly triangle and there is no...
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    I think that is a good direction. After that it's...

    I think that is a good direction. After that it's also up to users to make suggestions for improvements and show off their creations.

    Besides, do you have time to look for snow?

    Right now I...
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    Why not ask Dan Ritchie if he can incorporate...

    Why not ask Dan Ritchie if he can incorporate this possibility into Howler?
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    Yes these are good starting points and do not...

    Yes these are good starting points and do not forget the documentation:
    https://docs.lightwave3d.com/lw2019/reference/simulation/openvdb
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    The 2.8.1 version is available.

    The 2.8.1 version is available.
  12. Thanks!

    Thanks!
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    I just made a simple example: a quadrangle-based...

    I just made a simple example: a quadrangle-based sphere with SubPatch that undergoes deformation through an Effector.

    Afterwards I can give you more complex examples if necessary.
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    Interesting this topic, thanks once again for...

    Interesting this topic, thanks once again for sharing.
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    :D I got the wrong page, this is the one:...

    :D I got the wrong page, this is the one:
    https://assetstore.unity.com/packages/tools/modeling/lightwave-importer-153113
    He needs both.
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    Yes I should have been more precise in indicating...

    Yes I should have been more precise in indicating a paid solution for the MDD ;)

    This is import but not editing. Historically LightWave is (and ChronoSculpt) a very good solution for this.
    ...
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    Thank you! Is it possible to have an Import...

    Thank you!

    Is it possible to have an Import MDD to complete?

    Wouldn't it be easier for you to offer an upgrade for those like me who bought LWO Import and later LWS Import? That would make only...
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    Up :)

    Up :)
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    Did you look at it: ...

    Did you look at it:

    https://assetstore.unity.com/packages/tools/modeling/lws-importer-151775
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    Thank you :)

    Thank you :)
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    It sounds good, but the best is to test to better...

    It sounds good, but the best is to test to better realize ;)
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    As you talk about the Modeler I assume that there...

    As you talk about the Modeler I assume that there is no rig on it ? Because in this case you can use this :

    https://assetstore.unity.com/packages/tools/modeling/lwo-importer-128787

    Otherwise...
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    You can start with this : ...

    You can start with this :

    https://docs.lightwave3d.com/lw2019/reference/surfacing/node-editor/2d-textures#id-2DTextures-NormalMapNormalMap
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    Congratulations ! The next 6 months are...

    Congratulations ! The next 6 months are announcing very "spline " :D
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    I answer may be a bit fast but why not Texture...

    I answer may be a bit fast but why not Texture Guide with Camera mode ?

    https://docs.lightwave3d.com/lw2019/reference/modeler/uv/uv-create/texture-guide
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