I made a script that cleans this up. So the idea isn't perfect but it works.
You move your item as you normally would.
Run the script.
The script will create a key at 0 based on where you...
Type: Posts; User: nickdigital
I made a script that cleans this up. So the idea isn't perfect but it works.
You move your item as you normally would.
Run the script.
The script will create a key at 0 based on where you...
The script is old so probably not. I started a 2.0 version awhile ago but lost steam on it.
It's uncompiled so you can do what you want with it.
That was cute. How much of it, if any, was done via dynamics?
That was fun. I actually got back in line to ride again. :-D
Very cool!
(watched it on my galaxy s3 phone)
Yeah Flash is old technology in regards to Web stuff.
Yep, a bunch of guys in trenchcoats. Thanks!
Any possibility of posting the vids in a format that's Android friendly?
I think it's the sentiment that you don't have to use an AD product to produce quality cg work. Too often people think cg=Maya.
No. You have to delete layers in Modeler.
You might also want to check what your Action Center is set to. Having it set to a mode you're not expecting will make working with the tools confusing.
You could hide the part you don't need and then use the tools with a falloff. Modifying a highly dense object like that and trying to create organic morphs is going to be difficult. I think the...
This looks great! I'll be keeping an eye on this thread.
It'd be nice to know how this was done. The article mentions Flash and Illustrator but I find that hard to believe that this was primarily done in Flash.
Sharknado 2?
My guess is Modeling is where you're talent will excel the most.
You've tried the different falloff type choices?
Nice one Chris.
Very cute. The snowman's jumping animation was a bit floaty for my test but it's beautifully rendered.
I found that the lscript to python converter was a bit hit and miss on the conversion. You're probably better off just starting from scratch as I found myself getting frustrated/lost with trying to...
Personally I would use ik on the body instead f using something like Follower for the body. It would give me more control.
It's a good start. Overall the body is a bit stiff. There's no sense of weight when the dragon lands on the bridge.
You're welcome to recycle this.
http://forums.newtek.com/showthread.php?120503-Add-Light
Probably possible to create this via lscript.
What if you bake out the object to a mdd...this way it's just reading the mdd data instead of whatever setup you have.
I only use Rush, don't have any experience setting it up. We have IT ppl that deal with that. 8)
I submit scenes to Rush via a custom lscript that then invokes the necessary Rush scripts and...