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Type: Posts; User: rustyippolito

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    Hey Lino- did you ever get around to creating a...

    Hey Lino- did you ever get around to creating a Post-retarget finger solution? These NevronMotion rig finger controls get all funky with awkward rotations and parenting glitches once you retarget...
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    Maya HumanIK to Lightwave 2018

    Is there anyone with a solid workflow that can take motioncapture data that has been retargeted to Maya HumanIK into Lightwave using NevronMotion? We have tried using the NevronMotion Genoma rig...
  3. How to retarget Maya HumanIK motion capture to lightwave

    We have to get motion capture delivered to us as a Maya HumanIK scene into Lightwave. Does anyone know of a proper Nevron Genoma rig to handle direct retargeting correctly? The NevronMotion preset...
  4. None of these techniques worked. It is like the...

    None of these techniques worked. It is like the Alembic motion plugin on the camera is not getting passed thru to anything. I cannot get any data from the camera. All i can do is parent things to...
  5. AlembicMotionController- how to bake to keyframes?

    We have a Houdini camera imported to lightwave 2015.3 via Alembic. All is well, but I can not for the life of me figure out how to bake the camera's motion to keyframes. All the usual techniques for...
  6. TFD forums quiet... need help with texture emission

    Trying to emit from a texture that is UV Mapped and it does not seem to pass the UV Data to TFD. Planar works, but the coordinate system in TFD Texure Emission does not match LW coordinate system so...
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    Compositing Buffer Export SLOOOOOW!

    I have a 4K render of a car with radiosity/PRMB. The render itself takes 16min per frame. When i enable CompositingBufferExport, the render never finishes... I stopped the render after the "time...
  8. Bullet Rigid Bodies not colliding with displaced geometry

    I am trying to get bullet rigid bodies to collide with displaced geometry. I have tried Morph targets, MDD files (nodal and thru displacement plugin), as well as procedural and even just scaling the...
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    Speaking of Nevron Motion Presets, where can we...

    Speaking of Nevron Motion Presets, where can we find the latest presets. I am still working with the ones that shipped with the product at launch and i am sure some more have come out. Is there a...
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    Thanks for the Video Lino! The plugin works like...

    Thanks for the Video Lino! The plugin works like a charm! We were able to EASILY integrate mixamo and iPi generated motions into our crowd pipeline now, using Nevron Motion presets to make it a...
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    11.6 instancing update?

    Now that all the Siggraph craziness has settled down, and looking thru all the information i can find, i see no mention anywhere about having the ability to offset mdd files with your instancing. I...
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    Thanks to you and your team for getting the new...

    Thanks to you and your team for getting the new versions out so quickly Lino! We just got the iPi-to-Nevron skeleton pipeline working PERFECTLY! now we just need to be able to get the nevron...
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    So is the planned workflow intended to start with...

    So is the planned workflow intended to start with a new (to be supplied) genoma preset that creates a rig that matches the included "Nevron_Skeleton" rig so we can make the necessary adjustments in...
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    I'm right there with you... tried everything to...

    I'm right there with you... tried everything to adjust the rig to fit my mesh and gotten nowhere. De-activating the bones, adjusting the circular rig controls, then re-activating the bones just...
  15. no stereoscopic with perspective cam?...

    Has anyone had any problems rendering stereoscopic frames using the perspective cam? i have tried on all the advanced cameras and none of them properly render the left and right eye. I get a...
  16. proximity plugin not working on lwsn

    try creating a scene with the proximity plugin applied and it fails on lwsn every time. the work-around of course is to bake the motion out, but i wish i had known that before spending all night...
  17. light incidence angle linking problems

    i am using the light incidence angle option in the diffuce surface of my object. I link it to the only light in the scene, called (you guessed it!) "light". i save the scene and the object. i load...
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