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Type: Posts; User: 3dslider

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    Yeah, before someone ask it too, i like more C++...

    Yeah, before someone ask it too, i like more C++ than C, in Blender code it is mixing of C and C++, C is more procedural and structure than C++ which is OOP so it is mean Blackdot is fully coding in...
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    Thanks to gar26lw :) Maybe for cycles dev for...

    Thanks to gar26lw :)
    Maybe for cycles dev for patreon if i can collect all info and some help in LW SDK...
    And maybe for more team effort on my dev too later ;)
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    It's not "ever-more-grandiose and larger futur...

    It's not "ever-more-grandiose and larger futur accomplishments" but projects for solo developer who can bright for community and for love in OSS way. From the p.o.v some people don't understand my...
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    Just for the info and this might interest you, I...

    Just for the info and this might interest you, I worked a few years ago in parallel of Cycles for Lightwave, a 3D open source software called Blackdot which will look like Softimage XSI in futur!...
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    Maybe if it is, but they should make a big effort...

    Maybe if it is, but they should make a big effort and a big change so that there is agreement between developers.

    - - - Updated - - -



    Thanks to Erikals

    - - - Updated - - -
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    The fact that Lightwave is uncertain does not...

    The fact that Lightwave is uncertain does not please me too much, I spent too much Cycles for Lightwave development and frankly neither other real developers want to help me nor the part of Newtek...
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    Chrono Clavis Kickstarter

    -CHRONO CLAVIS-

    soloing full-length 3DCG animation

    146551

    If you like this then support her, she needs your help !

    Chrono Clavis is here.
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    Ok I adapted for specular node in LW 2019 but I...

    Ok I adapted for specular node in LW 2019 but I am missing from Lighting and BSDF Output, how is it working ? (Warning C++ here)

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    Can you help to that in to rearrange ?

    Thanks
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    Got it! But I want to make a node as...

    Got it!

    But I want to make a node as Principled BSDF in Cycles to Lightwave (it is always problematic), how to make my node creating from scratch and make my output material (BSDF output) to...
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    For @dpont : Hi, Can you help me for...

    For @dpont :
    Hi,

    Can you help me for LWShadingGeometry, can you explain how is it working for nodehandler ? Do you have an example for this LWShadingGeometry on how to access and rendered in...
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    Not frustration but just missing of times, before...

    Not frustration but just missing of times, before I have little time but now I have more time I hope to do it more quickly.



    I know and that i do it from now :)



    Yes it crashes because of...
  12. Thanks for your sharing.

    Thanks for your sharing.
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    There are so much of ask to questions lol. But...

    There are so much of ask to questions lol.
    But let see it.



    I try my best to make a custom nodes to render Cycles from Lightwave extension, I don't make compatible with Lightwave inside from...
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    +1 In other hand Mr Rid did very good job !...

    +1

    In other hand Mr Rid did very good job ! Great visual and impressive technic too :)
  15. Impressive ! Can you make a tutorial, please ? I...

    Impressive ! Can you make a tutorial, please ? I am so curious on how to make that one :)
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    Good news, now I work part time from my IT so I...

    Good news, now I work part time from my IT so I could have more time for my project to Cycles for Lightwave :)

    I'm still working for Cycles nodes to Lightwave and to get the process for Cycles...
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    More control over on local and world for...

    More control over on local and world for translate/rotation/scale, more dynamic as FX to move as complex, more easy to understand for to use what for?, adding toggle to mute to see the changing or...
  18. Yeah i do for first to work with object and...

    Yeah i do for first to work with object and scenes before as fiber and volumetric but i work as well as both to advance something, i work a lot on that but i miss the time too lol due from my job. I...
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    Of course there will be a need for love for the...

    Of course there will be a need for love for the showreel, it will have to wait again for 3d animators to become familiar with the software as Lightwave become reality. On my part, I'm doing a 3D...
  20. I see what you mean Denis, thank you for more...

    I see what you mean Denis, thank you for more info and I will do what i can make to my renderer :)
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    Not yet if E-Cycles patches are part of 2.8 then...

    Not yet if E-Cycles patches are part of 2.8 then i have the last version of Cycles that i am working.
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    Thank you for testing.

    Thank you for testing.
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    Ok I created my website at mospixel...

    Ok I created my website at mospixel but I am not completely satisfied. It is more Wip than ready.

    What do you think from that ?

    Thanks to all for help.
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    This Cycles surface (BSDF output) is based and...

    This Cycles surface (BSDF output) is based and inspired as Octane surface and then rendered with extension render as LWExtRendererHandler with ouput for LW node Material... Not yet working because is...
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    I am making some videos from my youtube...

    I am making some videos from my youtube, please be more to subs to my channel to get all futurs info for my works as well to Cycles for Lightwave than my projects with open source and other stuffs to...
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