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  1. Ok, well, I think posting that helped me figure...

    Ok, well, I think posting that helped me figure it out.

    So I had been using LWObjectFuncs's layerMesh. LWObjectFuncs, as the manual states, in an internal representation of objects loaded, so I...
  2. pntBaseNormal issue in Layout vs Modeler

    Hi, I'm having issues with using pntBaseNormal in Layout. I have a piece of code like this:



    self.points=[]
    self.meshinfo.scanPoints(self.point_scan,(self.points,))


    .. and at some point...
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    The Pole tool might also give you a more...

    The Pole tool might also give you a more spherical effect than Magnet.
  4. Thread: Janus EOL

    by faulknermano
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    Conceptually, I agree with this. But I couldn't...

    Conceptually, I agree with this. But I couldn't wait for NT as some people could.
  5. Thread: Janus EOL

    by faulknermano
    Replies
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    2,976

    Thanks for the award! :) I also think we all...

    Thanks for the award! :) I also think we all should get a a medal sticking with LW, and the devs should get medals for trying to take it out of legacy-land. ;)

    Opinion: editing text files (.lws)...
  6. Thread: Janus EOL

    by faulknermano
    Replies
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    2,976

    Janus EOL

    I'm posting to say that to say that I've decided to retire Janus from commercial development. It's still available to purchase, but I'm not going to support/develop it further in a commercial...
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    I hope to create more vignettes (and longer ones,...

    I hope to create more vignettes (and longer ones, more substantial ones) around the 'world'. However, I have several other things I'm working on that is thematically different. It's just a matter of...
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    Stairwell Scene (Poleis)

    http://youtu.be/S2Qp_oxmdZs


    I've just finished this 10-second vignette. I started the work around mid-2013, stopped at the beginning of this year, and then resumed again this December. This was...
  9. This reminds me of Denis's Point Info and Nearest...

    This reminds me of Denis's Point Info and Nearest Point nodes.

    My 1000 dollar question is why there isn't official support for Denis's plugins. :) There is a large hole that Denis's nodes fill, a...
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    Is it possible with Maya's instances? I mean, I...

    Is it possible with Maya's instances? I mean, I drive Maya all the time, and I'd be curious as heck to see how that's done; I personally can't see a technique that will allow Maya instances to...
  11. Maya has a multi-field selection/modification...

    Maya has a multi-field selection/modification ability. You can shift/control select fields in the same way you do in listboxes, then input your value, and the selected fields will update with those...
  12. I wrote this suite of scripts to move shift edges...

    I wrote this suite of scripts to move shift edges to specific distances from neighbouring edges.

    The first script is to *globally* set the desired width. If you select two points, then the script...
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    @restif: because of the wording of your post, I'm...

    @restif: because of the wording of your post, I'm assuming -- and I may be wrong -- that you haven't gone through the whole nine yards in terms of getting a short together. If that's true, my opinion...
  14. Hahaha! LScript hates me now. *I actually...

    Hahaha! LScript hates me now.

    *I actually thought I tried that method, but I must have instead used CommandInput("Select Expand") in Modeler and it did nothing. But I really thought I tried...
  15. :) Ten years after.......

    :)

    Ten years after....



    select_expand
    {
    selmode(USER);
    pc = editbegin();
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    Here in the same subforum I just saw this:...

    Here in the same subforum I just saw this: http://www.lightspeedrender.com/
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    LightNet (Classic) ran on LWSN -2 though it's not...

    LightNet (Classic) ran on LWSN -2 though it's not being actively developed.

    http://www.joejustice.org/


    LightNet: Cloud is Joe's new project, though I'm not sure how it works.


    For the...
  18. Hi, I'm not sure how Octane reads the nulls...

    Hi,

    I'm not sure how Octane reads the nulls internally; if there's a present need I could take a look. If Octane tags the objects with the filenames, it is similar to Janus's 'smart replace'...
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    That's great info, Phil. Thanks for that! Out of...

    That's great info, Phil. Thanks for that! Out of curiosity: is that in the SDK documentation?
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    Yeah; that'd be ironic given that you're doing...

    Yeah; that'd be ironic given that you're doing everyone a favour. :)

    Speaking of radiosity, did you know (as I had discovered very recently) that the Use Bumps parameter in the Radiosity panel...
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    Fprime?! :thumbsup: Pretty slick.

    Fprime?! :thumbsup: Pretty slick.
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    Just for the record, I ditto this.:agree:

    Just for the record, I ditto this.:agree:
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    Hi Phil, a bit late in the conversation, but...

    Hi Phil, a bit late in the conversation, but being in a similar boat, the thought of rewriting to LWPython doesn't digest easily for me. Don't know if you've 'loosened up' the code that you can...
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    Well, to be fair to you, I was pretty stumped on...

    Well, to be fair to you, I was pretty stumped on how to end it myself. :)

    But the idea is, very simply, that the 'God' is actually a sheep, so be kind to sheep!

    (Since moving to NZ, the two...
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    Quiet Time - animation short

    Hi all,

    I thought I would share an animation short I just finished; rendered in LW.


    Quiet Time

    The short was conceptualised to be something very simple: a simple story, executed simply:...
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