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  1. Thread: DP Light in 2019

    by Ma3rk
    Replies
    5
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    155

    Thanks for the quick reply and clarification...

    Thanks for the quick reply and clarification Denis. Also sorry to hear your plight. This isn't the first time I've heard back from 3rd party developers & issues with the SDK.
  2. Thread: DP Light in 2019

    by Ma3rk
    Replies
    5
    Views
    155

    DP Light in 2019

    I noticed I didn't have DP Lights as an option so got the DP_Light_11_x64.zip which was updated last month. When I try to add any of the DP items though, I get a message of Incorrect Version. Do...
  3. Thread: Editing Morphs

    by Ma3rk
    Replies
    4
    Views
    113

    Just tried again & working. Very odd but thank's...

    Just tried again & working. Very odd but thank's for the confirm.
  4. Thread: Editing Morphs

    by Ma3rk
    Replies
    4
    Views
    113

    That's pretty much what I tried earlier but it...

    That's pretty much what I tried earlier but it wasn't working. Maybe I was using the wrong tool. Will recheck later today.
  5. Thread: Editing Morphs

    by Ma3rk
    Replies
    4
    Views
    113

    Editing Morphs

    I've come across a nice older model of a ship with several morphs for the sails that I've exported as a FBX. On semi-simple models such as this, that's never been a problem with the morphs, but with...
  6. I can tell that was a lot of work & I liked it. ...

    I can tell that was a lot of work & I liked it.

    Not exactly my last time (I hope), but of similar vintage:

    https://www.youtube.com/watch?v=-8yugpocffU

    Shot over two nights w/o any time code,...
  7. Thread: Daz Pipeline

    by Ma3rk
    Replies
    2
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    60

    Not that I've seen. As such I've gotten my...

    Not that I've seen. As such I've gotten my workflow for that down pretty well. It's simply a search on the basic textures, whether FBX or OBJ. Generally they're all in the same folder per item. I...
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    That's all done as a post process in a...

    That's all done as a post process in a compositing program such as After Effects rather than in Lightwave. You should be able to easily find tuts on that I'd think.
  9. I believe Lightwave uses, or at least used to...

    I believe Lightwave uses, or at least used to use, a middle gray as it's zero point for Bump rather than the 0-100% model.
  10. Replies
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    With 2019.03, I have HUB running & will use it to...

    With 2019.03, I have HUB running & will use it to "peek" at an object to check a surface or such, but I no longer edit then use the Sync function as it doesn't, or at least not consistently. You...
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    I'd think it would make a big difference as the...

    I'd think it would make a big difference as the two can't talk to each other to sync.
  12. Replies
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    410

    Are you saving the object before leaving Modeler?...

    Are you saving the object before leaving Modeler? If so, once back in Layout, try Replacing the object with it self to force reload.
  13. Thanks Kevin. Finally found it. It's the 37th...

    Thanks Kevin. Finally found it. It's the 37th post.
    ...
  14. I didn't get in on the group buy as I wanted to...

    I didn't get in on the group buy as I wanted to check out the demo on new system first.

    Got it installed & the PDF mentions a menu branch. No menu branches with the demo zip.

    Extracted the...
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    Thanks. Ya, it all gets down to how it's going...

    Thanks. Ya, it all gets down to how it's going to be used really. You can light the same set for sit-com or drama.

    I tend to go more for the noire direction but something I discovered recently...
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    Frosted Pane Glass

    I've been going around with this for some time now, having ugly areas within some frosted glass windows. What I just discovered though is that using the Noise Filter in this case seems to be what's...
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    Hey Tim. I have a question & have a fair idea to...

    Hey Tim. I have a question & have a fair idea to the answer already. It all looks great but if I was to actually walk into this room, I'd at least need sunglasses if not welders goggles. I know much...
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    That's kinda where I started as I was sure there...

    That's kinda where I started as I was sure there was an OD Tool for that sort of thing. Couldn't find one if there was.

    I was also sort of thinking jokingly, and then decided it wasn't such a bad...
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    You used to be able to save off individual...

    You used to be able to save off individual chapters to PDF, but even that is gone now.
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    Once again you came to the rescue MonroePeet. ...

    Once again you came to the rescue MonroePeet. That got me to the actual object where the instancing was applied. It's been a year & 1/2 since I worked on the scene so some lapses in recall.

    So...
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    Oh, I really hope your not a surgeon in your day...

    Oh, I really hope your not a surgeon in your day job vncnt ;)

    However, deleting the primary, obvious tumble weed did in fact remove the instances, but that doesn't exactly resolve the issue. The...
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    Instance Sleuthing

    I'm revisiting a scene that I had to put on hold when I started adding instances & hitting memory limits. Originally started in 2018 but now working on it with 2019.03.

    I came to this angle and...
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    Love the stuff. We just had a couple in the past...

    Love the stuff. We just had a couple in the past few hours, but too overcast to see anything. Nice cleansing shower & a lot of thunder though.
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    I run into this sort of thing semi often bringing...

    I run into this sort of thing semi often bringing assets over from Daz.

    In Modeler, select those polys & look at them with the UV viewport. That generally reveals any number of sins. Have a...
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    I just wanted to chime in that real lightning is...

    I just wanted to chime in that real lightning is not uniform in color. It creates light beyond both ends of the visible spectrum, and one section of a bolt isn't necessarily making the same color as...
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