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Type: Posts; User: wmcole

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  1. I also remember when physics dynamics, fur, etc....

    I also remember when physics dynamics, fur, etc. were 3rd-party extra cost plug-ins. The fact that this plug-in was developed "in-house" (at least for marketing purposes) does not bother me. ...
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    Dump Report Trivial Update Request

    One tab in the crash / dump report is for network settings so the report can be routed to NewTek etc. via SMTP server. This requires authentication (UID / PW) and, in my case, a non-standard port...
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    LW 64-bit And Quicktime Redux

    I know this has come up before, but ...

    I don't understand why LW 64-bit PC version cannot output to Quicktime. All Adobe CS 6 64-bit apps can, Media Composer 6 (a 64-bit app) can etc. etc.
    ...
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    "Load From Scene" bug?

    I have a complex scene which was composed by merging two scenes, a LW scene and a Vue xStream scene. In the merged scene, I want to add one light that was missing from the original LW scene prior to...
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    That did the trick. I also had to fix the...

    That did the trick.

    I also had to fix the camera target since that did not translate over - big differences between v1 and v5 scene file formats.

    Anyway, thanks for the concise help.
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    Well, I've been using LW since the first Amiga...

    Well, I've been using LW since the first Amiga version came out with Toaster 1.0, and used to write for the now defunct "Lightwave User" magazine, so I don't know how much of a newbie that makes me. ...
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    Where is "DisplacementHandler"?

    I posted this to the LW 9.6 Discussions forum a few days ago, but it got no response, so I figured maybe it belongs here instead.
    ===============

    I'm trying to load what appears to be an older...
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    Where is "DisplacementHandler"?

    I'm trying to load what appears to be an older sample scene (apparently created circa 1997) and during the loading process I get "No Plugin of type DisplacementHandler with name Deform::Pole found. ...
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    Dodgy, Thanks for the quick feedback. I...

    Dodgy,

    Thanks for the quick feedback.

    I went for a "quick and dirty" workaround: I scrapped dynamics, keyframed dummy movement (always going to be the approach to show a particular facet of...
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    Dynamics - Groups and CTRL Key?

    I think I need to set the crash test dummy (hieracrhical parts rigged for IK w/o bones) as the collision controller. It will collide with various portions of the interior of a vehicle (also a...
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    You can do a lot of this with sub-projects, the...

    You can do a lot of this with sub-projects, the "media agnositic" tracks within SE plus keyframable clip properties. I found that sub-projects can be CTRL-dragged to a Filebin and later used just...
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    Deck Control Improvements

    1. Create a single control that will start the input deck rolling AND cause SpeedEDIT to start capturing. (i.e. make it a single step instead of two-step operation).

    2. Since SE is already...
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    Timeline Timecode Setting

    Please allow the program start-time on the timeline to be set, and for NTSC projects to be set to either DF or NDF. Update the timecode display to designate whether the TC is DF / NDF (using either...
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    Timeline Ripple: Please Fix!

    I originally posted this in the support forum because this one wasn't here! This is the better place for it, so perhaps one of the moderators could remove the duplicate from the other forum.
    ...
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    Timeline Ripple: Please Fix!

    IMHO, Timeline Ripple is only partialy implemented and needs to be fully implemented / fixed for SpeedEDIT to be considered as a professional tool. Here is how the timeline should function with...
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    Thanks! Geez, I never thought to look in...

    Thanks! Geez, I never thought to look in "Additional". Just doesn't seem to be the right place...

    Anyway, now I know, no matter how illogical, if you can't find it in its appropriate class, look...
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    ... while we are at it, where has the "Load...

    ... while we are at it, where has the "Load Object Into Layer" gone? It also is, according to the documentation, supposed to be in the File menu.

    This is supposedly the release version of LW 9.0,...
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    Where is Modeler "Save Layers As Object"?

    I thought it was in the File menu, and that is where the documentation says it is, but I can't find it.

    Where did it go? (LW v 9.0 Modeller build 998.)
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    Actually, after I posted I found that I can...

    Actually, after I posted I found that I can import the FS directly into Avid. They have the HIIP loaders (essentially the Windows equivalent of the ADPro loaders from the same people - remember Avid...
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    Old Framestore Conversion Help

    It is time to retire the old Amiga Toaster 2000 / AmiLink A/B roll linear system. It is networked to the PC systems and I can move all the old Toaster project files I built up with framestores and...
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