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  1. Hi SLV, I bought those trees from Evermotion. In...

    Hi SLV, I bought those trees from Evermotion. In fact Final render means simply Lightwave straight native render...it's related to the final renderings featured in the pdf catalog. So nothing to do...
  2. Well if I carrefully follow all render times...

    Well if I carrefully follow all render times posted here I don't see any noticeble performance boost between my Q9550 actually overcloked at 3.41 ghz (fsb1600 etc), renderering 3dspeedmachine scene...
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    Well thanks a lot faulknermano ! I'll go with the...

    Well thanks a lot faulknermano ! I'll go with the ordered one and see if I'm able to cook what I've in mind (I'm very new at this lscripting thing!) thx again.
    rom
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    find common edges?

    hi there,
    has someone already coded smthing that could help me with this? I 'd like to select edges wich are common to some selected polygons, as statistic pannel doesn't offer such a...
  5. well indeed! that's not what I expected coming...

    well indeed! that's not what I expected coming from the I7.
    I've just benched my Q9550 oc at 3ghz and got 2m37s rendering this scene! (36sec for gi and the rest for...the rest)...Anybody fancies...
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    Well i bought the Apprentice HD version 3 days...

    Well i bought the Apprentice HD version 3 days ago...might be be some kind of subconscious epidermic reaction against all this Autodesk buzz around. See in a few days (hopefully before 30th...
  7. Thanks a lot Art! I'll test it on win 32 and look...

    Thanks a lot Art! I'll test it on win 32 and look forward to getting in 64 bit flavor!
  8. Yep, I know about the add edges! that's a pity we...

    Yep, I know about the add edges! that's a pity we can't just click enter with the initial settings (all blue circles in the middle of the edges...) and voilą...but manual work is no go for me ,...
  9. and the result with the points added where I want...

    and the result with the points added where I want to...
    http://pagesperso-orange.fr/romain.janil/divide2.jpg

    except I had to do this by hand for this image...too tedious for all the edges I need...
  10. here's a little explanation

    ok guys,
    http://pagesperso-orange.fr/romain.janil/divide1.jpg
    here's a pic showing what I want to achieve. Divide or cut or quickcut give an error message when there're more than 2 edges selected...
  11. Add points in the Middle of selected EDGES?? (not with CUT tool)

    Hi, another mysterious quest,
    say I want to to divide (not split) into two equal segment a large bunch of edges (shared or not) in a mesh. Obviously those edges are not connected in loop in any...
  12. hmm, I totally forgot about this one, thx I'll...

    hmm, I totally forgot about this one, thx I'll try to see if it does what I need!
  13. clone to quad (according to normal and size)?

    Hi,
    I'm looking for a way (script, plug, hidden feature...) to clone randomly some background layers content to a foreground quad-only polygon mesh. The cloned items should then be cloned over this...
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    yep very useful...looks like uvroad but withou...

    yep very useful...looks like uvroad but withou the needs to worry about mesh topology (quad tri edges etc...). could be a nice addition to lw too.
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    thks all for your replies! y up gradient is just...

    thks all for your replies! y up gradient is just a a distant to object pivot gradient (black and white) applied onto every surface and rendered without shadow etc (well in this situation i've only...
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    :) Hi all! Thx for all the kind comments! This...

    :) Hi all!
    Thx for all the kind comments! This image was just supposed to be a test at the begining and as I threw more and more instances I've decided to push the quality to a higher level. There's...
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    All hd instanced scene...

    HI folks. I recently purchased HD instance and decided to give it a try experimenting render times, bugs, features and so on. And here's a result, everything is instanced here, from grass and trees...
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    yep I just ran a test with fprime and no instance...

    yep I just ran a test with fprime and no instance show in this render at all!...that's sad, I naivly thought fprime could render volumetrics, but apparently only genuine newtek's...
    for the above...
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    and I must say I gonna love this...

    and I must say I gonna love this plug...http://pagesperso-orange.fr/romain.janil/images/hdtree_test_copy.jpg even after a 15 mns silly test...
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    well you've just persuaded me...and bought hd...

    well you've just persuaded me...and bought hd isnstance a few minutes ago...can't wait for the V2 now!!! btw, I purchased v64 of HDI cause that's may predilacted os for large projects, but do I need...
  21. well, story's continuing...still no luck with...

    well, story's continuing...still no luck with this new version and lw 9.3. Skylight can't see my present lights list. weird!
  22. you're right marvin, I'm still running 9.2 (don't...

    you're right marvin, I'm still running 9.2 (don't want to break everything with 9.3 in the middle of a project!). Nice reactivity btw! thx to both of you!
  23. well, i'm talking about the latest 9.20.07...

    well, i'm talking about the latest 9.20.07 version from your website, don't know if it's to do with vista...
  24. rman_collect_X64: problem with skylight procedural texture

    Hi there,
    skylight texture plugin doesn't seem to work well in its 64 bit incarnation: dropdown menu for light selection in the texture pannel is always displaying "none". It's impossible to select...
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    the i (ibfirmation panel) key also gives you...

    the i (ibfirmation panel) key also gives you which is th surface of the selected poly btw...so you don't have to guess it trough the w statistic panel
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