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  1. Hmmm, this actually seems related to my Cintiq...

    Hmmm, this actually seems related to my Cintiq 21UX and Win 8 and Modeler. Modeler perspective w/texture works better (not as good as Win7) with GLSLShaders on my regular display. Rebooted to Win7...
  2. LW 10.1 64-bit Perspective View Slow in Win 8 + GeForce 295

    Hi. Just getting back into LW after a long absence and have upgraded to Windows 8 Pro. Anyone running into any issues with slow perspective view refresh in Modeler? This happens when I have the...
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    Finally got around to downloading LW10 and...

    Finally got around to downloading LW10 and installing. Got a lot of catching up to do since I've totally been out of the loop on the whole CORE stuff. Sadly it seems like the same topics and...
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    Continuing Design/Art Education

    Hey all.

    Does anyone have any suggestions for schools for some continuing design/art education? I don't have the time/money for a full degree program. I'm not sure that I need one. The ideal is...
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    +1 for Microsoft Security Essentials. My ISP...

    +1 for Microsoft Security Essentials. My ISP (Comcast) also provides Norton Anti-Virus for free, but that thing always seems to eat up more resources than I care to give up.
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    Don't have anything to contribute other than to...

    Don't have anything to contribute other than to say that I've been following Iron Sky for ages and I'm glad to here the teaser was done in LW. Good luck! Can't wait to see this.
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    I'm learning!

    Informative!

    I guess I need to see how many polys in zbrush the final sculpt is to decide. 600 million is far more than I ever considered doing, but I can definitely see the viewport issue in...
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    OMG. The Juggler! That thing was everywhere. That...

    OMG. The Juggler! That thing was everywhere. That and the Boing ball are perhaps the two most iconic Amiga era graphic demos. Oh and the :newtek: Digiview demo reel. :D
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    Digging up the past...

    Wow, it's been a year since I first started looking at this...and finally revisited this in-depth yesterday. Have some work flow questions:

    1Q: If my work doesn't feature animation why should I...
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    In the I can't believe I watched it category...

    I couldn't resist watching this on Netflix/PS3 streaming this weekend when the choice came up. Ridiculously bad portrayal of military operations. I liked how the jet pilot was screaming he was hit...
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    LOL I'm going to go roll a ShadowHumper! The...

    LOL I'm going to go roll a ShadowHumper!
    The only thing that could have made this better is using the D&D game engine. I've stopped playing real D&D decades ago, but the familiarity of it when I...
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    Neither. It's a single player RPG and not an...

    Neither. It's a single player RPG and not an MMORPG. If you want a MMORPG with free to play online I recommend the Guild Wars series.
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    Play Dragon Age Origins

    I got Dragon Age Origins last weekend and about 6 hours into it. Simply a fabulous RPG experience. If you enjoy the Bioware RPGs - especially the Baldur's Gate series - you need to get this. It has...
  14. Show it!

    This is quite interesting, but more pictures would be nice! :stumped: I'm having trouble following if the "deformation" rig is actually a separate rig or is it just more hold bones on one rig. I...
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    Heh. It's meshed into the chapter intros and...

    Heh. It's meshed into the chapter intros and conclusions. Nothing earth shattering (e.g. here's how you might use splines to start and then switch to box modeling, etc.), but Madno's examples are...
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    Actually the Essential Lightwave 9 book does go...

    Actually the Essential Lightwave 9 book does go into when you'd use what kind of modeling technique.
  17. My rigging delusions

    Q: Would people recommend joints over z-axis bones? I've only really used the latter, but my minor trials with joints yesterday seemed to indicate they are better behaved with IKB. Or am I just...
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    DigiView Gold at a World of Commodore Amiga in...

    DigiView Gold at a World of Commodore Amiga in Toronto in Fall of 1989. Everyone in my dorm thought it was the coolest thing.
    My first lightwave 3d was version 8 in 2005.
  19. Thanks guys that's useful stuff. I increasingly...

    Thanks guys that's useful stuff. I increasingly realize that there's a fundamental flaw in a lot of the tutorials I've worked through - the assumption that having a connected set of bones that mimic...
  20. Thread: Thanks

    by steamthunk
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    Although I tend to visit in spurts, I've followed...

    Although I tend to visit in spurts, I've followed this community on/off for 4 years and it's consistently one of the most entertaining, informative, generally civil, and educational online resources....
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    This project is continuously awesome in it's...

    This project is continuously awesome in it's ambition and overall quality. Can't even begin to imagine how much work this must have already taken. I certainly don't have the kind of patience required...
  22. Thread: MermaidTest

    by steamthunk
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    Maybe it's just the camera angle, but I feel that...

    Maybe it's just the camera angle, but I feel that the head is way too big for the body. The overall torso is rather flat and I'm pretty sure that the left breast is larger than the right. The color...
  23. Deep Knee Bend (Simple Rig / Joint Compensation Question)

    Did something change in LW9.6 wrt z-axis bones / joint compensation? I seem to get much more "collapsing" of joints then in past versions. I don't ever remember having to use so much joint...
  24. Thread: F8F Bearcat

    by steamthunk
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    I'm not such a fan of the rose paint scheme, but...

    I'm not such a fan of the rose paint scheme, but the weathering between the panels is well done. How did you approach that if I might ask?
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    Yay aircraft

    I've only modeled one airplane so far but dying to do more when I get through my current project. Anyway, I'm assuming you have detailed references for all views. That's the only way to use splines...
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