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    145980 I see it, but it shows the lws icon,...

    145980


    I see it, but it shows the lws icon, and no options in the inspector. see image
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    Hello, I just got your sweet plugin, though when...

    Hello, I just got your sweet plugin, though when I put a LW project into the asset folder in unity and click on the ".lws" file I don't see a built button in the inspector? Can ya tell me what I am...
  3. Sticky: Congrats LW Team! 2019 is a wonderful upgrade!...

    Congrats LW Team! 2019 is a wonderful upgrade! Glad to be apart of it! Thanks for all the hard work! The Unreal Bridge is so freaking cool! Finally smoothing groups! WOOT!
  4. NIN - Video 3 (Mainly after effects with some LW)

    Video 3

    God Break Down the Door

    https://www.youtube.com/watch?v=hHqrLrODrKE
  5. video 2 Ahead of Ourselves ...

    video 2

    Ahead of Ourselves

    https://www.youtube.com/watch?v=OBN4cHXpOMk
  6. NIN Videos for Bad Witch Album (Mainly AFX but some Lightwave)

    Hey Hey, I created some un-offical music videos for Nine Inch Nails New Album, it is mainly After Effects and very motion graphics, some little LW was used... I hope to be doming some more "full 3D"...
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    I never used a seq besides a png sprite based one...

    I never used a seq besides a png sprite based one inside unity...but if you r using video here is a good youtube video that could help get ya started.


    https://youtu.be/V8rwCWiRLWI
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    Pivot positions will be respected per modeling...

    Pivot positions will be respected per modeling layer from modeler. So if ya have an object far away from origin in a layer, ya can have that pivot be near the mesh. FBX export will respect that.
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    If you plan on doing animation in Unity, as well...

    If you plan on doing animation in Unity, as well as hierarchy's, you can just export out of modeler and skip the step of exporting layout. **Layout FBX exports IMO has some drawback(unless doing...
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    Here is a 2015 sample version. attached

    Here is a 2015 sample version. attached
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    1,297

    I just tried with some layout objects and it...

    I just tried with some layout objects and it seems to work. Attached sample test. Maybe it could be the size of your objects?

    141505
  12. Nice work everyone! For me... Mainly...

    Nice work everyone! For me...

    Mainly gaming..but also so much more.

    https://www.3dgraphx.com

    Some of the projects are mixed pipeline..unity..max..zbrush ..vray..etc..but lw was used in some...
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    Nice! and welcome, 2018 is a great!

    Nice! and welcome, 2018 is a great!
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    Great to hear and welcome! LW is a great...

    Great to hear and welcome! LW is a great software...and it has a bright future! I have used it for animated shorts...and it works well for animation. 2018 is a great start to get back into it! Lots...
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    It's not to bad to get converting 2015 to...

    It's not to bad to get converting 2015 to 2018...in the surface editor just right click on a surface go to convert and select the standard to pbr. That will get ya started...then tweak the materials...
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    No, it is commercial plugin. - - - Updated - -...

    No, it is commercial plugin.

    - - - Updated - - -

    I need to get my ZB up and running, once I do I will let ya know.
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    AE Link Sync still works with Camera/Object...

    AE Link Sync still works with Camera/Object pivots, ***but custom object properties are no longer listed in Object Properties (Geo).

    *no different than LWtoAE I/O now.

    138916
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    PX_Clone2 138915

    PX_Clone2

    138915
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    The CreateScript.ls still works for Creating...

    The CreateScript.ls still works for Creating Default (SubD) Primitives and other items



    138914
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    3rdPowers Modeler Tools 138913

    3rdPowers Modeler Tools

    138913
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    Quad_Panels_v1_53 Modeler 138912

    Quad_Panels_v1_53 Modeler

    138912
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    PLG_UV Tools Modeler 138910 138911

    PLG_UV Tools Modeler

    138910

    138911
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    RopeEditorPlus Modeler 138909

    RopeEditorPlus Modeler

    138909
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    HDRLightStudio v4 Interactivity with VPR is...

    HDRLightStudio v4


    Interactivity with VPR is slow to refresh
    toggling VPR or moving in Perspective updates HDR Image quicker.
    My guess is because of the interactive brush that VPR has...
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    RHiggit! 138907

    RHiggit!

    138907
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