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  1. iīve only tried polygonize mixed two times in...

    iīve only tried polygonize mixed two times in lightwave 2019.1.1 ...and both times it crashed Lightwave.
    I will look in to this later with some various pre-made strands from modeler, and also only...
  2. Denis Pontonnier- RMan Collection-updates

    Denis has been very active and supportive with updates to the new Renderman Collection.

    I notified him on that the Rman collection didnīt have falloff options for textures like Gardner clouds etc,...
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    It now works here, You are super Denis, thank you...

    It now works here, You are super Denis, thank you for your speedy work on this...awesome.
    I have to do some things for you soon.
    See you around.
  4. Using 2019.1.1 and yes, it seems slow to react,...

    Using 2019.1.1 and yes, it seems slow to react, aslo changes made in modeler and switching do not work.
    2015 worked much better in that regards for me, though 2015 in general was more crash proned...
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    I do see an issue with some of the rman node...

    I do see an issue with some of the rman node textures when it concerns the falloff, the fallof works...but if you look at the other native textures, if you reference a texture to a null and use world...
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    Awesome,you rock..you deserve your own sticky...

    Awesome,you rock..you deserve your own sticky threads.
    This have a great impact on how you can flatten or have bottom areas lesser affected by the cloud noise, without having to wrestle too much...
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    Thanks, and you are at it again with...

    Thanks, and you are at it again with textures..great.

    One thing, not related to these ones.
    Some of your textures like Gardner clouds, they do not have any falloff functions, I think neither...
  8. Thanks, I might poke on Oliver later. Indeed,...

    Thanks,
    I might poke on Oliver later.

    Indeed, I know that the particle system in blender has some nifty stuff, like following curves..which is a bit different from animated wind path in...
  9. Yes, I will soon take a deeper look at particles,...

    Yes, I will soon take a deeper look at particles, not sure if it can replace the flexibility I feel (sometimes) with lw particles and itīs ease to set up, especially particle spawning from other...
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    do you use it for styling hair?

    do you use it for styling hair?
  11. Got crashes anyway, but upon deactivating the...

    Got crashes anyway, but upon deactivating the hair, or trying to.
    And the render speed..a bit frustrating...I need to mustard some patience for wrestling with this in Lightwave, especially when it...
  12. Positive notes regarding the export of hair...

    Positive notes regarding the export of hair created in Blender, in previous lightwave versions, after exporting out the hair and the object from blender, I had to copy it in edge mode and paste for...
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    At least for tweak styling, there comes a point...

    At least for tweak styling, there comes a point you would probably need GI anyway, or use other types of light, which also will increase rendering time.
    Honestly, they need to look in to the...
  14. Still lookin for a way of Importing Lightwave Particles to Blender.

    Until I have learn much more in particle behavior in blender, and I would also like to wrestle a tedious workflow approach of going from lw particles to blender fluids to lightwave vdb and Lw...
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    particle scan and export to mdd and also a lwo...

    particle scan and export to mdd and also a lwo object, that works in blender if you load that lwo object and use the cache modifier in blender, you can play the mdd files, but it is not particles, so...
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    Must have gotten it all wrong, i thought that was...

    Must have gotten it all wrong, i thought that was a script for Lightwave to export Lighwave partiles to blender, but it seems it was a script for blender?
    Just getting errors in Lightwave 2019 that...
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    Thanks denis, that link you posted here works,...

    Thanks denis, that link you posted here works, but the other one on your page is still the same and not working..

    not working, the link on your site..these are the adresses.....
  18. Stay tuned, I will try and record something for...

    Stay tuned, I will try and record something for getting the blender hair to lightwave, and for getting Lightwave hair guides to blender..two way interaction.
    If I am not on it within a week, you got...
  19. And now..just to be a pain in the... Letīs...

    And now..just to be a pain in the...
    Letīs hijack this thread from blender to houdini :)
    Was just reflecting over what erikals menitoned

    Quote..
    "so far found LightWave to be very good,...
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    That sounds great denis, but It still only...

    That sounds great denis, but It still only directs to the old Matt Ebb page, canīt you just post the link here?
    Or link exactly to where you changed the link on your site.
  21. Seems very limited though, like 500 000 images...

    Seems very limited though, like 500 000 images indexed compared to google around 10billions?
  22. Excellent.. We can discuss that in the other...

    Excellent..


    We can discuss that in the other thread, I do not fully understand you though, but I am a bit of in a rush, have to get my grocery, will look in to it later if I get the time.
    ...
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    I recall Sensei (trueart) did some work with a...

    I recall Sensei (trueart) did some work with a hair sculpt tool in modeler, It looked promising, but I am not sure if some guys simply didnīt catch on to it..he also worked on a volumetric rendering...
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    While I have you here:) I think I maybe have...

    While I have you here:)

    I think I maybe have talked to you about this before, you had under dp kit, a link to a Matt Webb script (pc2) it is no longer available,
    and I have contacted Matt and...
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    understood..it's your started thread. further on...

    understood..it's your started thread.
    further on I will post any blende hair pipeline stuff in another more suitable thread

    (Moderator note: thread here, with appropriate posts moved from this...
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