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  1. Replies
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    Could be an issue with what Lightwave version you...

    Could be an issue with what Lightwave version you use and what you use to preview or final render only.
    2015 dielectric material with VPR would not be the same as final render, while 2018-2019...
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    If you do not have to move them, do not use...

    If you do not have to move them, do not use subpatched surface, freeze it in modeler and do not use any subpatches at all,
    you freeze them at the same level in modeler with the help of the general...
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    Was just trying to be funny with the fact that...

    Was just trying to be funny with the fact that vizrt is based in Norway if I am not wrong.
    But I guess it wasnīt clear enough.
    And for resting..just pure irony when someone mentions something is...
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    In 2015 ..is the native domelight too slow?

    In 2015 ..is the native domelight too slow?
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    Solving a specific task in 3d is fun mostly, and...

    Solving a specific task in 3d is fun mostly, and stimulating for me anwyay, but it of course can only go so far, in daytimes job not related to 3d, itīs for me often a completely different skillset...
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    Again, Lightwave is just resting..gone norwegian...

    Again, Lightwave is just resting..gone norwegian blue now almost as well, if you count in the Vizrt acquisition:)

    https://www.youtube.com/watch?v=vnciwwsvNcc
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    I agree with Marander and Mark, however..at least...

    I agree with Marander and Mark, however..at least for me personally...
    Thereīs also an element of pushing your brain to solve a task, which should be of benefit for your brain when solving other...
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    I welcomed your input highly...dont let my...

    I welcomed your input highly...dont let my comments on the approch let you think otherwise.


    to be fair..its a discussion that ultimately always should be compared with the premise of" how to do...
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    I must agree though, that if I once again would...

    I must agree though, that if I once again would start to work professionally with Lightwave and modeling, LWcad would be in the top list.
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    Yes other options, fingers crossed here...seems...

    Yes other options, fingers crossed here...seems like itīs taking quite a bit longer time to do than some of the processes already described, and I am not sure of accuracy with that method?
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    I donīt, I used to though. Makes no sense to get...

    I donīt, I used to though.
    Makes no sense to get lw cad now for me that is, and when I think about it...it made no sense to get the latest Lightwave release at all, being a hobbyist currently :)
    It...
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    Yes, for everyone who wantīs to know the fastest...

    Yes, for everyone who wantīs to know the fastest way to do it, and for everyone who doesnīt have lwcad..nor intend to get it.

    And yes, once you have made the profil outline, why not reuse it...
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    True fillet that is free from sensei is quite...

    True fillet that is free from sensei is quite nice to round flat polys, though I would like to have that function built in to the tools already there to lighten up the overall amount of tools packed...
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    Your call :)

    Your call :)
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    If you care to..why not, personally I do not see...

    If you care to..why not, personally I do not see any post here in this thread with the intent to be toxic or with the agenda to be negative to hurt Newtek.
    But personally I do not have the need to...
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    AGree completely, and that is "C" for crap,...

    AGree completely, and that is "C" for crap, verified as negativism..or somekind of manipulation tactics the commentor resorts to... since the commentor may think it would actually would happen...
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    Correction of my own post, I wrongly mentioned...

    Correction of my own post, I wrongly mentioned unigon, I ment true-Fillet from sensei..which is free and does an excellent job of rounding flat polys..though this basic function in my opinion should...
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    If someone in this thread pointed out that for...

    If someone in this thread pointed out that for instance Maya, modo, or blender does somethings better..and also pointīs out why...that is constructive criticism....A for better, and B for why....if B...
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    Well..in all honesty...I would never compare a...

    Well..in all honesty...I would never compare a discussion of lw tools with a relationship with someone, keep it to the topic of tools not working as they should or not good enough and reference it to...
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    As I guess, Maya, Modo, blender does allow for...

    As I guess, Maya, Modo, blender does allow for the bevel tool to round a flat polys points right? while lightwave still isnīt capable to do that..except for chamfering multiply times or use lwcad...
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    First...I agree to some extent that the thread...

    First...I agree to some extent that the thread started to go of a bit in terms of comparing values betwee software in General, but...


    Minor toolset difference references is a must, if you do not...
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    Yes, good demonstration...and I would have like...

    Yes, good demonstration...and I would have like to have and use it too someday, Ivé tried it ..So I am aware of what it is capbable of.

    Iīll get the point, then again..the process is taking longer...
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    some old links regarding crowd info.....

    some old links regarding crowd info..
    https://forums.newtek.com/showthread.php/29982-Crowd-creation-FXLinker-and-MD-Scan-in-action

    But I would really like to see some AI implementation in to...
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    Then it must be both Lightwave and Max, and one...

    Then it must be both Lightwave and Max, and one need to verify which scenes is using what, I thought the final battle scene when they go man to man (not horses)..it would have been done with...
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    Lightwave Crowded army fight in "The Last...

    Lightwave Crowded army fight in "The Last Samurai" too.
    Though I do not know of any "people" crowd animation made with the help of flocking that finally ended up in some movie somewhere?
    There are...
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