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Type: Posts; User: prometheus

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    Poll: Yeah..sorry, You are most likely right about...

    Yeah..sorry, You are most likely right about that.
    Whoīs the the mutant who doesnīt need CPU accelerated rendering?
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    Poll: But I also recall vaguely that ..I think He...

    But I also recall vaguely that ..I think He stated it (shouldnīt fuel speculations) that GPU wasnīt an option, they decided that it wasnīt worth it.
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    Poll: If that statement was in reference to a CPU...

    If that statement was in reference to a CPU rendering engine, you are completely wrong, If you ment noise reduction..thatīs another thing.
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    Poll: True, octane has itīs own materials, But from my...

    True, octane has itīs own materials,
    But from my point of view I prefer a GPU solution that works like Blenders, you either go with CPU or GPU the only render difference is in render speed and not...
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    Poll: at this point? then later or never may be a good...

    at this point?
    then later or never may be a good choice?

    unless cpu rendering will improve drasticly in hardware or coding development..
    newtek will most likely loose me as a customer, they may...
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    Poll: i mentioned omens in previous post..an lack of...

    i mentioned omens in previous post..an lack of third party plugin releases in recent times may be one of them..there are however others who thankfully update their plugins..like our hero Denis P.
    ...
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    Poll: my beliefs on how I suspect lw future will...

    my beliefs on how I suspect lw future will be..can only be judged in hindsight.
    I am in a topic related thread..just warning about it.

    the omens are out there..with users still using lw..agreeing...
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    Poll: I believe a native GPU solution is a must in the...

    I believe a native GPU solution is a must in the near future
    I honestly don't believe lightwave will survive without it...unless they do magic with the code for cpu.
  9. iīve only tried polygonize mixed two times in...

    iīve only tried polygonize mixed two times in lightwave 2019.1.1 ...and both times it crashed Lightwave.
    I will look in to this later with some various pre-made strands from modeler, and also only...
  10. Denis Pontonnier- RMan Collection-updates

    Denis has been very active and supportive with updates to the new Renderman Collection.

    I notified him on that the Rman collection didnīt have falloff options for textures like Gardner clouds etc,...
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    It now works here, You are super Denis, thank you...

    It now works here, You are super Denis, thank you for your speedy work on this...awesome.
    I have to do some things for you soon.
    See you around.
  12. Using 2019.1.1 and yes, it seems slow to react,...

    Using 2019.1.1 and yes, it seems slow to react, aslo changes made in modeler and switching do not work.
    2015 worked much better in that regards for me, though 2015 in general was more crash proned...
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    I do see an issue with some of the rman node...

    I do see an issue with some of the rman node textures when it concerns the falloff, the fallof works...but if you look at the other native textures, if you reference a texture to a null and use world...
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    Awesome,you rock..you deserve your own sticky...

    Awesome,you rock..you deserve your own sticky threads.
    This have a great impact on how you can flatten or have bottom areas lesser affected by the cloud noise, without having to wrestle too much...
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    Thanks, and you are at it again with...

    Thanks, and you are at it again with textures..great.

    One thing, not related to these ones.
    Some of your textures like Gardner clouds, they do not have any falloff functions, I think neither...
  16. Thanks, I might poke on Oliver later. Indeed,...

    Thanks,
    I might poke on Oliver later.

    Indeed, I know that the particle system in blender has some nifty stuff, like following curves..which is a bit different from animated wind path in...
  17. Yes, I will soon take a deeper look at particles,...

    Yes, I will soon take a deeper look at particles, not sure if it can replace the flexibility I feel (sometimes) with lw particles and itīs ease to set up, especially particle spawning from other...
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    do you use it for styling hair?

    do you use it for styling hair?
  19. Got crashes anyway, but upon deactivating the...

    Got crashes anyway, but upon deactivating the hair, or trying to.
    And the render speed..a bit frustrating...I need to mustard some patience for wrestling with this in Lightwave, especially when it...
  20. Positive notes regarding the export of hair...

    Positive notes regarding the export of hair created in Blender, in previous lightwave versions, after exporting out the hair and the object from blender, I had to copy it in edge mode and paste for...
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    At least for tweak styling, there comes a point...

    At least for tweak styling, there comes a point you would probably need GI anyway, or use other types of light, which also will increase rendering time.
    Honestly, they need to look in to the...
  22. Still lookin for a way of Importing Lightwave Particles to Blender.

    Until I have learn much more in particle behavior in blender, and I would also like to wrestle a tedious workflow approach of going from lw particles to blender fluids to lightwave vdb and Lw...
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    particle scan and export to mdd and also a lwo...

    particle scan and export to mdd and also a lwo object, that works in blender if you load that lwo object and use the cache modifier in blender, you can play the mdd files, but it is not particles, so...
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    Must have gotten it all wrong, i thought that was...

    Must have gotten it all wrong, i thought that was a script for Lightwave to export Lighwave partiles to blender, but it seems it was a script for blender?
    Just getting errors in Lightwave 2019 that...
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    Thanks denis, that link you posted here works,...

    Thanks denis, that link you posted here works, but the other one on your page is still the same and not working..

    not working, the link on your site..these are the adresses.....
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