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Type: Posts; User: Mr Rid

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    Hyper Voxels demo

    https://youtu.be/2iAFgLboWVw
    Now that HVs are no longer developed, I assembled some of the ways I have used them and PFX over the years, from LW5.6 to 2015. In the early HV1 and 2 days before...
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    Attached is a setup that uses a collision event...

    Attached is a setup that uses a collision event to set the rate of fire. You might have to click Calculate for the emitter to follow the target. 145554
  3. Lightwave also allowed me to plot dimensions of...

    Lightwave also allowed me to plot dimensions of the C-130 plane for the supervisor on location, and to predict where the plane shadow should fall. It was important for the soldiers to appear to walk...
  4. Visual Effects created in Lightwave for Shock and Awe, and LBJ

    Some visual FX I rendered in Lightwave 11.6.3 for the movies Shock and Awe (2017), and LBJ (2016, both directed by Rob Reiner.

    https://youtu.be/lsvaD4l2iM0
  5. Visual Effects created in Lightwave for Oscar-winning Green Book

    I put together a demo of how I used Lightwave 2018 for Green Book VFX.

    https://www.youtube.com/watch?v=5Un6Sd7J9XQ


    https://www.youtube.com/watch?v=5Un6Sd7J9XQ



    I use Fusion for slap...
  6. Thread: VHS capture?

    by Mr Rid
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    I agree that a TBC or frame synchronizer may be...

    I agree that a TBC or frame synchronizer may be required. I was recently trying to capture VHS, and any time the signal strength fluxed around edits (a lot of edits in my old tapes) Premiere or...
  7. Lightwave 2018.0.4 renders SIX times slower than LW2018.0.1!?

    I have a straightforward scene that takes 33 seconds per frame in LW2018.0.1, and takes up 16Gb ram. But the same scene in LW2018.0.4, takes 2 minutes & 50 seconds per frame, and 41Gb of ram.
    ...
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    I have a scene that takes 33 seconds per frame in...

    I have a scene that takes 33 seconds per frame in LW2018.0.1, and takes up 16Gb ram. But the same scene in LW2018.0.4, takes 2 minutes & 50 seconds per frame, and 41Gb of ram. WTH?! Same major...
  9. Thanks for the suggestion. But if you enable...

    Thanks for the suggestion. But if you enable Trace Shadows, you should see how Glossy Reflections nicely reflect the road along with the car shadow. Other final road details will also be reflected...
  10. The realistic look of the car surface depends on...

    The realistic look of the car surface depends on Glossy Reflections. Turning off GR is sorta like turning off trace reflections as a solution. But that also does not eliminate crawlies on the...
  11. Severe reflection crawlies cannot be eliminated

    I am encountering a showstopping render artifact. I don't know what I might be missing, or if this has been mentioned in other threads.

    The attached scene renders with severe reflection...
  12. Bug with multiple camera focal envelopes and front projection

    I have a scene with a major bug. It randomly loses the camera Focal Length envelope when I scrub the frame slider, or during F10 render. If I delete the only Front Projection mapped object in the...
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    It does not work for me in any version of LW 11,...

    It does not work for me in any version of LW 11, 10 or 9. Although it works with weighted objects created years earlier. But any new weights I create in any version of LW (back to v7) SyFlex only...
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    Syflex is still not working with newly created...

    Syflex is still not working with newly created weights in LW 11 versions, in case anyone tries.
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    I have to ask if anyone else is experiencing the...

    I have to ask if anyone else is experiencing the problem with Syflex that has made it unusable for me. Syflex has no effect on objects with weight maps that I create in recent versions of LW. It...
  16. Thanks for replies! VPR Q settings are same...

    Thanks for replies!

    VPR Q settings are same on both machines. Boost is working. The i7 is liquid cooled. The board mfg is Asustek, but the model does not show under System Summary, or directX...
  17. Why is the VPR 4 times slower on a CPU that renders 2.3 times faster?

    Does the VPR use the GPU or not? I cannot find authoritative info on this. One reference says it does, and another says it does not.

    I am using a new, faster workstation at work, but the VPR...
  18. I animated many snake shots, and I tried every...

    I animated many snake shots, and I tried every approach in LW. I found DP Spline Deformer the best solution. Some examples are in my demo at 34 secs https://youtu.be/yOOixvRhcs4?t=34
  19. I suggest Normal Displacement will give a more...

    I suggest Normal Displacement will give a more organic result.
  20. Years ago, I pondered how to animate tentacles...

    Years ago, I pondered how to animate tentacles like the Davy Jones character in Pirates of the Caribbean. How do you control tentacles with keyframes, collision dynamics, and random procedural...
  21. Awhile back, I tried it with IKB, bone dynamics...

    Awhile back, I tried it with IKB, bone dynamics and wind effectors. The problem is that bones do not self-collide. And Bullet lacks effectors.
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    Yes, each sim took awhile, with up to 8 million...

    Yes, each sim took awhile, with up to 8 million particles, but mainly because the most convincingly organic swirl is achieved with an animated texture in a Direction wind, which greatly slows down...
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    Wind River snow FX created in Lightwave

    A demo of snow FX I created in Lightwave for the movie Wind River, and one shot from Glass Castle. Just plain ole PFX and sprites. Instances used for the last shot of trees. I tracked most of the...
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    https://app.box.com/shared/static/62qm8auug8gzjqdl...

    https://app.box.com/shared/static/62qm8auug8gzjqdl2brnku5ru2i4ab9n.rar
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    Some breakdown

    The night city shot was for The Devil's Hand, that took three weeks. I modeled the hospital and grounds. Stock models for the rest. And stock lightning.

    The city shots had to be completed in a...
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