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    So, with regard to adding motion blur to the...

    So, with regard to adding motion blur to the stars in AE, it depends on how you've added the stars.

    If you've added them in AE, and are animating the stars inside of AE (moving a layer with stars...
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    :) lol the forums are definitely a bit of a...

    :)

    lol the forums are definitely a bit of a joke, that's for sure.
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    Problem was, they needed investment to make these...

    Problem was, they needed investment to make these things better... but yes, they did all suck, pretty bad :(
    They sucked so bad because of the lack of money, and they probably lacked motivation due...
  4. This is great, thanks Sensei. I've always used...

    This is great, thanks Sensei.

    I've always used the 'Textured Filter' hack thing in LW to achieve the same, but this is way nicer!

    Do I get this with my purchase of the node pack?
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    Really nice sketch there! Would love to see it as...

    Really nice sketch there! Would love to see it as a 3d model and render!
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    A masterful quote, sums up what I do every day. ...

    A masterful quote, sums up what I do every day.
    Unfortunately all software is designed by someone who doesn't think like the next person, so paradigms rarely ever fit every mindset.
    Even using...
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    Just answering the question about installation...

    Just answering the question about installation file sizes changing between 2019 and 2020.

    2019 included the nvidia denoiser, but back then each developer had to include the nvidia Optix dlls,...
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    Sounds sensible to me. No doubt the Vizrt...

    Sounds sensible to me.

    No doubt the Vizrt side of things looks bad, but I'm hoping they sell it and get rid of it before they balls it up even more.
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    I'm still sort of hopeful... not hugely, but I...

    I'm still sort of hopeful... not hugely, but I feel something good may come of all this.
    Ever the optimist as I am :)
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    If someone knew what the deal was with copyright,...

    If someone knew what the deal was with copyright, it might be alright to do it. I have no idea. The magazines must be well over 10 years old now, but they're still brilliant to read through. Much...
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    I agree (for the most part.) Not sure lower cost...

    I agree (for the most part.)
    Not sure lower cost would be possible, as user numbers dwindle it means prices need to be higher in order to pay for development :( But I guess if there was some money...
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    I have a load of the HDRI 3D magazine which had...

    I have a load of the HDRI 3D magazine which had lots of LW stuff in, and many of these magazines were run by enthusiasts who became ill :(
    The HDRI 3d editor became ill, and that one stopped shortly...
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    All things are fine now Chuck is back in the...

    All things are fine now Chuck is back in the room! :) Hey Chuck!

    Going to miss this...
    I hope LightWave's future is an owner that takes care of it for a while, but not too hopeful... the worst...
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    I'm planning on doing the same for the...

    I'm planning on doing the same for the foreseeable future too. No point jumping to something else when it mostly works for me at the moment.

    Will keep my fingers crossed for Ben and that Vizrt...
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    Aren't the forums just Jweide and Prometheus...

    Aren't the forums just Jweide and Prometheus these days anyway? :)

    Prom has 17,098 posts, that's probably the most senior user here... shouldn't you be admin by now? :)
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    Yeah, not sure what Sensei means... he's a very...

    Yeah, not sure what Sensei means... he's a very clever guy, so I value his views.
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    It's this way because it removes the weird effect...

    It's this way because it removes the weird effect of static noise.
    I've tested a static noise renderer before (this could be done in LW's renderer as an option maybe) and when you move through an...
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    Yeah, there does seem to be a problem with...

    Yeah, there does seem to be a problem with clearing the cache, but not entirely sure what it is.

    I tend to go an manually delete them. If you overwrite them it will cause major issues if you move...
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    Have you tried baking the irradiance cache? ...

    Have you tried baking the irradiance cache?

    Irradiance caching takes a different sample each frame, so it will be different each time. Baking the irradiance cache should stop it, unless this is a...
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    It's definitely possible, and if you create a...

    It's definitely possible, and if you create a compound item, with all the controls in place it will look great. (But most likely be slower than LW 2020)

    I personally love the LW renderer, even in...
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    The hair stuff in Unreal has had a massive...

    The hair stuff in Unreal has had a massive upgrade, basically taking Joe Alter's hair plugin for Maya and dumping all the cool tech into UE4.
    I've not used it yet, but it should be great!
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    That's really neat David!!! :) Not seen much done...

    That's really neat David!!! :) Not seen much done with the LightWave smoke stuff, but this is lovely. I really like how his eyes are really dissipating through the smoke.
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    Thanks for looking! My website is just my...

    Thanks for looking!
    My website is just my freetime or rare freelance work that I squeeze in when I'm not working.
    That Tennis Ball scene is in the LightWave 2019 content pack if you ever want to...
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    Cool and welcome back! I still use LightWave,...

    Cool and welcome back!

    I still use LightWave, and even more now than ever, I feel using it is just far less clunky than 3ds Max (which I also use). Hoping development continues for LW as we go...
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    I'm not sure that's the point. The licensing...

    I'm not sure that's the point. The licensing system for LW checks the network for any other license use, and reports back. If it cannot get past the firewall, it then has to wait until the timeout...
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