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    Alright then. Figured out what's going on. ...

    Alright then. Figured out what's going on.

    This is by "design".

    From the Wiki...

    "The Use Backdrop Color option causes an object to blend in with whatever backdrop you have set, including a...
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    Just opened the same scene in 2019.03 & it does...

    Just opened the same scene in 2019.03 & it does the same thing. Of course that scene was saved with 2019.1.
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    Well, take a gander at this... ...

    Well, take a gander at this...

    https://forums.newtek.com/showthread.php?160338-Drat!-Found-a-wiggly-in-point-Ten-already&p=1574582&viewfull=1#post1574582
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    Drat! Found a wiggly in point Ten already

    I'll make an official report but always like a confirm in case there's some new switch I've missed.

    Anyway, scene is using an HDR. When cam pans over to where the HDR sun is, it shows through...
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    Well, 2019.10 came out yesterday. Daz dangled a...

    Well, 2019.10 came out yesterday. Daz dangled a 70% off on the Alembic Exporter in front of me today. Coincidence? Conspiracy?

    Some nice improvements with the FBX importer now, but still...
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    Using Sync from Modeler, still doesn't. I've...

    Using Sync from Modeler, still doesn't. I've adopted just doing a manual Replace Object immediately once back in layout.

    Good to hear on that 2nd one though.
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    Tim, Would you mind posting your list if you...

    Tim,
    Would you mind posting your list if you have it handy? If not just the highlights you've seen.
    TNX
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    Just wanted to mention a nice surprise tonight...

    Just wanted to mention a nice surprise tonight with an FBX import. The model is a Daz set of a Wild West Mine & is pretty intricate; dozens of lanterns, candles etc. I generally don't even bother...
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    I just installed this evening. I've OD Tools but...

    I just installed this evening. I've OD Tools but before I used that, I simply saved out my keys & menu configs from .03 to the root of my D:/Newtek folder. After installing .Ten, I did the same...
  10. Thread: DP Light in 2019

    by Ma3rk
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    Thanks for the quick reply and clarification...

    Thanks for the quick reply and clarification Denis. Also sorry to hear your plight. This isn't the first time I've heard back from 3rd party developers & issues with the SDK.
  11. Thread: DP Light in 2019

    by Ma3rk
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    DP Light in 2019

    I noticed I didn't have DP Lights as an option so got the DP_Light_11_x64.zip which was updated last month. When I try to add any of the DP items though, I get a message of Incorrect Version. Do...
  12. Thread: Editing Morphs

    by Ma3rk
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    Just tried again & working. Very odd but thank's...

    Just tried again & working. Very odd but thank's for the confirm.
  13. Thread: Editing Morphs

    by Ma3rk
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    That's pretty much what I tried earlier but it...

    That's pretty much what I tried earlier but it wasn't working. Maybe I was using the wrong tool. Will recheck later today.
  14. Thread: Editing Morphs

    by Ma3rk
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    Editing Morphs

    I've come across a nice older model of a ship with several morphs for the sails that I've exported as a FBX. On semi-simple models such as this, that's never been a problem with the morphs, but with...
  15. I can tell that was a lot of work & I liked it. ...

    I can tell that was a lot of work & I liked it.

    Not exactly my last time (I hope), but of similar vintage:

    https://www.youtube.com/watch?v=-8yugpocffU

    Shot over two nights w/o any time code,...
  16. Thread: Daz Pipeline

    by Ma3rk
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    Not that I've seen. As such I've gotten my...

    Not that I've seen. As such I've gotten my workflow for that down pretty well. It's simply a search on the basic textures, whether FBX or OBJ. Generally they're all in the same folder per item. I...
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    That's all done as a post process in a...

    That's all done as a post process in a compositing program such as After Effects rather than in Lightwave. You should be able to easily find tuts on that I'd think.
  18. I believe Lightwave uses, or at least used to...

    I believe Lightwave uses, or at least used to use, a middle gray as it's zero point for Bump rather than the 0-100% model.
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    With 2019.03, I have HUB running & will use it to...

    With 2019.03, I have HUB running & will use it to "peek" at an object to check a surface or such, but I no longer edit then use the Sync function as it doesn't, or at least not consistently. You...
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    I'd think it would make a big difference as the...

    I'd think it would make a big difference as the two can't talk to each other to sync.
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    Are you saving the object before leaving Modeler?...

    Are you saving the object before leaving Modeler? If so, once back in Layout, try Replacing the object with it self to force reload.
  22. Thanks Kevin. Finally found it. It's the 37th...

    Thanks Kevin. Finally found it. It's the 37th post.
    ...
  23. I didn't get in on the group buy as I wanted to...

    I didn't get in on the group buy as I wanted to check out the demo on new system first.

    Got it installed & the PDF mentions a menu branch. No menu branches with the demo zip.

    Extracted the...
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    Thanks. Ya, it all gets down to how it's going...

    Thanks. Ya, it all gets down to how it's going to be used really. You can light the same set for sit-com or drama.

    I tend to go more for the noire direction but something I discovered recently...
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    Frosted Pane Glass

    I've been going around with this for some time now, having ugly areas within some frosted glass windows. What I just discovered though is that using the Noise Filter in this case seems to be what's...
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