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  1. My only thought is: Would the surfaces really be...

    My only thought is: Would the surfaces really be that level of weathering so much closer to their time of construction?

    Just a minor nit, but it caught my eye. Really nice detailing...
  2. Yeah, I had no problem logging into the site...

    Yeah, I had no problem logging into the site either today.
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    It'd be interesting to know render times for the...

    It'd be interesting to know render times for the images as well (in their current state).
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    That art is quite striking! Thanks for posting...

    That art is quite striking! Thanks for posting those images!

    Just ignore any wannabe censors.
  5. That pretty much tells you how they're doing it: ...

    That pretty much tells you how they're doing it: When you apply deformers to an instance, they clone it off the original and work from there. That's why changes to the original base mesh no longer...
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    Are the G-Story monitors recognized by and...

    Are the G-Story monitors recognized by and provided graphics by the GPU(s), or are they using USB and providing their own display/graphics hardware?

    If the latter, that likely explains the...
  7. Those will definitely be helpful, particularly if...

    Those will definitely be helpful, particularly if you plan to model much in the way of internal details.
  8. Lewis' Chevy Impala training is pretty great, and...

    Lewis' Chevy Impala training is pretty great, and not all that expensive (esp. as it goes over a LOT of spline patch techniques, which seem appropriate for this). Look at the bottom of the following...
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    Also, Photoline was missing from the Ps list. ...

    Also, Photoline was missing from the Ps list. Photoline is inexpensive, single-purchase, and quite possibly the closest to the breadth and depth of Ps itself in capabilities.
  10. Just out of interest, how large is the morph...

    Just out of interest, how large is the morph produced (relative to size delta between frozen obj A and frozen obj B)?

    It shouldn't really cost much more than a channel containing two value keys of...
  11. Yep, same Steven Worley. I have no clue whether...

    Yep, same Steven Worley. I have no clue whether he was involved in the UberNoise plugin for Max, though, other than it using his algorithm(s).

    His papers:
    ...
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    I just referenced C4D because it demonstrates...

    I just referenced C4D because it demonstrates nicely that Bullet can handle aerodynamic forces, if properly exposed. If they were to do the same with LW, LW would have the same capabilities. As for...
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    You should try playing with the "aerodynamic"...

    You should try playing with the "aerodynamic" dynamics controls in C4D, you can get rather impressive results, and that's still just Bullet underneath.

    Many of LW Bullet's limitations aren't due...
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    Are you seeing this with "camera-associated" VPR...

    Are you seeing this with "camera-associated" VPR views? Or just with "non-camera" VPR views (f.e. perspective)?

    I could kind of envision how "non-camera" VPR views lack of "full camera...
  15. Just a head's up I was editing my post, and added...

    Just a head's up I was editing my post, and added some references to quick means of doing some of the other stuff you'd asked about in your earlier post.
  16. Did you actually try that fast-carve add-on that...

    Did you actually try that fast-carve add-on that was recommended in the thread where you asked about a Blender equivalent to Art's BezierBridge? It's not quite the exact same, but that combined with...
  17. It's been requested for ages (expose Hub...

    It's been requested for ages (expose Hub interchange protocol), we need it (plus Sentinal info) for another big reason as well (ensuring firewalls aren't causing issues), but requests never got any...
  18. Layout 2018 received a geometry database rewrite...

    Layout 2018 received a geometry database rewrite (Hydra), as well as a (larger) surfacing / render engine rewrite. The surfacing/rendering rewrite did little to enable modeling in Layout whatsoever....
  19. IMO, they'd really need both a GPGPU specialist...

    IMO, they'd really need both a GPGPU specialist (to re-architect the engine for GPU memory architecture and other differences), and a embedded/system-sw specialist to provide the missing code...
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    I can confirm that LW2019.1.5 Mac64 (on OSX10.13)...

    I can confirm that LW2019.1.5 Mac64 (on OSX10.13) here presents the same "unable to open file" failure with the source "anya1.ply" binary-format PLY file.
  21. Vray for LW would be nice, no question, but...

    Vray for LW would be nice, no question, but finding the rumor rather implausible, to say the least. ;)
  22. https://www.youtube.com/watch?v=e7Zax6nyWEY ;)

    https://www.youtube.com/watch?v=e7Zax6nyWEY
    ;)
  23. Thread: VDB Gas Solver

    by jwiede
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    It'd be best if you could test which are or...

    It'd be best if you could test which are or aren't on your config, because that'll tremendously narrow the potential cause of the crashes. It sounds like either some kind of Vparm...
  24. Yeah, we go into lockdown at midnight tonight,...

    Yeah, we go into lockdown at midnight tonight, until April 7th. Trying times, and not exactly humanity at its finest.
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    This is where Syflex pins come in really handy.

    This is where Syflex pins come in really handy.
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