Search:

Type: Posts; User: aperezg

Page 1 of 9 1 2 3 4

Search: Search took 0.03 seconds.

  1. In this new version, LW 2019.1.1, the installer...

    In this new version, LW 2019.1.1, the installer not have the UE 4.22 Plugin inside, same that LW 2019.1.0. For mac users.
    ?????
    ...
  2. Replies
    111
    Views
    8,391

    Okay, LW 2019.1, the installer not have the UE...

    Okay, LW 2019.1, the installer not have the UE 4.22 Plugin inside.
    I download, LightWave 2019.0.3 Unreal Bridge 4.22 Plugin Update, from my account. And it works with LW 2019.1.
  3. Replies
    111
    Views
    8,391

    I just install LW 2019.1 the installer not have...

    I just install LW 2019.1 the installer not have the UE 4.22 Plugin inside.
    In my account I found this ,LightWave 2019.0.3 Unreal Bridge 4.22 Plugin Update.
    This version also work with LightWave...
  4. Replies
    2
    Views
    172

    Thanks for this information. I will try it

    Thanks for this information. I will try it
  5. Replies
    2
    Views
    172

    How can space be optimized in Atlas Uv?

    There is some way to optimize the space in a UV Atlas, automatically, in LW 2019.0.3
    I only find one way do this, is manually.
    Do this in 100 objects take me long time...
    Thanks for help me.
  6. Replies
    9
    Views
    607

    thanks for your answer, it helped me

    thanks for your answer, it helped me
  7. Replies
    9
    Views
    607

    Two side - area light. in LW 2019

    I was searching, how can I put an area light, with two side lighting in LW 2019.03, but i couldn't find it.

    If anybody know how. I will appreciate it.

    Thanks
  8. Replies
    11
    Views
    621

    The problem is, interpolated Gi is activated....

    The problem is, interpolated Gi is activated.
    when the interpolated is in use, you must to enable interpolated cache. They work together.

    Or use brute force alone
  9. Replies
    20
    Views
    2,066

    Thanks I will see it...

    Thanks I will see it...
  10. Replies
    81
    Views
    5,469

    Open Image Denoise, is an excellent solution for...

    Open Image Denoise, is an excellent solution for LW.
    I'm not a programer, not even in mac.
    How could I use OIDN in LW 2019 in mac os system?
  11. Replies
    2
    Views
    297

    Finally I found what the problem is. Lens flare...

    Finally I found what the problem is.
    Lens flare not work in a Shift camera.
  12. Thanks

    Thanks
  13. Replies
    5
    Views
    371

    Are you tried reduce the bump intensity less than...

    Are you tried reduce the bump intensity less than 100% in the node image 2?
  14. Replies
    2
    Views
    297

    lens flare not work in 2019.0.2

    I don't know what I doing wrong or what I missing. Lens flare is activating.
    If anyone know about this, I appreciate your help.
    Thanks.
  15. in the image editor, flip green channel, the...

    in the image editor, flip green channel, the little square is marked.
    uncheck it
  16. Thank you for your job. I will be attentive the...

    Thank you for your job.
    I will be attentive the next compilation.
  17. LWB-4868 LightWave Bridge to Unreal Engine..(flip the Green channel in Unreal)

    Hi...
    This is the bug that corrected, in new version 2019.0.2
    LWB-4868 LightWave Bridge to Unreal Engine: Respect Y Flip setting in the NormalMap node to flip the Green channel in Unreal.

    in...
  18. Replies
    3
    Views
    309

    Band saw pro tool-problem in 2019.0.1

    I see a strange behavior when using Band saw pro. When I selecting add, edit or delete, the cursor only works when I click at right side of the line, it not work when I click over the line.

    MacOS...
  19. I Delete and copy again the folder...

    I Delete and copy again the folder LightWaveBridge to UE4, and it works now.
  20. I have a question about bridge to Unreal Engine LW2019.0.1.

    Is absolutely necessary to have installed, Unreal Studio?.
    That is because, the plugins not connect when I start a project in Unreal with Blueprint. Or This plugin not wort well in macOs High Sierra...
  21. Thread: mObject 2

    by aperezg
    Replies
    2
    Views
    663

    it can import LWO, LWS, but I don't know if is...

    it can import LWO, LWS, but I don't know if is LWO 2 or LWO 3.

    https://www.motionvfx.com/mO2/Manual/index.html#import-model
  22. excellent work i like it

    excellent work i like it
  23. Replies
    21
    Views
    2,147

    "Tutorial: Photorealistic apartment in VR By...

    "Tutorial: Photorealistic apartment in VR
    By Matt Gorner

    Salif Eric N'Diaye has been working hard these last 10 months to present his first personal VR project. Relying on LightWave 3D and Unreal...
  24. Replies
    7
    Views
    963

    it's great to hear that. But it's so difficult to...

    it's great to hear that. But it's so difficult to me, clean the noise in the image, the only way that i found is have long time render, like half an hour per frame, imagine render a sequence of 60...
  25. In my case on mac any numeric input in layout...

    In my case on mac any numeric input in layout won't crash only not changed the value, i must to change it with the little arrows next to the number. I tried it with camera and lights, properties.
Results 1 to 25 of 223
Page 1 of 9 1 2 3 4