Search:

Type: Posts; User: tischbein3

Page 1 of 20 1 2 3 4

Search: Search took 0.11 seconds.

  1. 3D objects can be expanded via smoth shift (play...

    3D objects can be expanded via smoth shift (play with the smoothing angle to get the result you want
    for sinle polygons its either multishift or bevel, or... extruding your 2d shape and use smooth...
  2. Replies
    3
    Views
    228

    GammaVec Math node

    Saturday morning coding time....

    This adds a gamma Node in Math>Vector, for those who want to quickly adjust the gamma of a texture (or something else)
    nodewise without fiddling with lightwave...
  3. Updated the plugin to work with the latest braw...

    Updated the plugin to work with the latest braw 1.4 sdk to support 6k video, not much changed otherwise. Link the same.
  4. ... for bitmaps there is also this one:...

    ... for bitmaps there is also this one:
    http://www.splotchdog.com/index.php?option=com_content&view=article&id=32&Itemid=161
  5. hi, check out tools like: ...

    hi,

    check out tools like:

    https://github.com/kmkolasinski/AwesomeBump

    its not 100% perfect, but it can provide you with a starting point in creating somewhat believeable bump / normal maps...
  6. Replies
    1
    Views
    195

    3d print: square photo filter holder

    This is actually work in progress.

    The idea is to use one of those siginficant cheap china sets as a base for further extension / own filter ideas.
    Since those seem to have a different size than...
  7. Replies
    1
    Views
    166

    Here is a lw render with a smaller, slightly...

    Here is a lw render with a smaller, slightly blurred version, of the SoftBox_warm Reflector.exr (the one wich features the most noise)
    without denoising

    The original image would be more or less...
  8. Replies
    1
    Views
    166

    hdri light dump

    the second batch of hdri images of various lamps to be used inside lw. (thanks to its powerfull important sampling)
    these are unedited uncalibrated images in the biggest resolution possible....
  9. Thread: Camera UV

    by tischbein3
    Replies
    12
    Views
    616

    Hi, ...

    Hi,

    http://www.splotchdog.com/index.php?option=com_content&view=article&id=76:cuv&catid=11:lightwaveplugins&Itemid=161

    no mac version. Not sure if it works for you (didn't test it that much)...
  10. Replies
    0
    Views
    127

    DNG reader updated

    UPDATE v.02:
    Fixed some bit depth error I had in the code. Luminance value of a raw imported in fusion and this plugin do now match much better without tweaking, but colors are still off. Not sure...
  11. Replies
    3
    Views
    326

    Thanks A few month ago...not striclty...

    Thanks

    A few month ago...not striclty following, but its a good rule of thumb to get me going.
  12. Replies
    18
    Views
    1,253

    This. And nowadays for 80% of what 3D is about...

    This.

    And nowadays for 80% of what 3D is about _every_ 3d application out there can do the job...where they do greatly differ is in workflow,
    and this is very subjective.
  13. Replies
    3
    Views
    326

    blast from the past

    To keep up with the pace to release somethin (image vid plugins link etc ) per week, I have to
    rely this week on an old plugin I've recompiled for lw 2015 and above:
    gif reader
    ...
  14. Replies
    18
    Views
    1,253

    Sorry but posts like these generate more FUD than...

    Sorry but posts like these generate more FUD than any lw sucks post.
    What do you think will those "But LW is still important/can do isn't it ?" posts affect readers comming from other software /...
  15. Replies
    44
    Views
    2,484

    Ok, this is a hacky like hell and might not...

    Ok, this is a hacky like hell and might not provide you with the quality you need
    144630
    First you have to Download the script
    https://web.archive.org/web/20100329203619/http://arnaud.ile.nc/sce/...
  16. Replies
    44
    Views
    2,484

    Before SceneCity was developed there were some...

    Before SceneCity was developed there were some interesting pre concept from other users, with one generating more european city layouts....highly experimental, will look if I can find the script.
  17. Thanks was an interesting project programming...

    Thanks was an interesting project programming wise (getting and syncing callbacks from a dll into the plugin)...done in a very short amount of time so
    the might be defintive some problems with it....
  18. Thanks a lot, but currently I don't not...

    Thanks a lot, but currently I don't not recommended it :). Needs some updates to be usuable again and most of it can be done via fbx / alembic
    Reminds me to update the pages.
  19. ah...what the heck: ...

    ah...what the heck:

    http://www.splotchdog.com/index.php?option=com_content&view=article&id=108

    dng reader using libraw, tested it with my mini 4k. Not very useable :(

    Thinking further, I...
  20. Yeah, currently I'm also working on a cinemaDNG...

    Yeah, currently I'm also working on a cinemaDNG plugin, wich would be more helpfull for myself, but
    unlike braw its
    a) its a memory hog, b) too slow and c) it collides with native tiff support.....
  21. blackmagic raw reader for lw2015 and above *experimental*

    simple blackmagic raw reader for Lightwave 2015 and above

    Installation
    - Put the BlackmagicRawAPI.dll into your lightwave bin foler
    - Put the tibe3_brawReader_64.p into your plugin folder and...
  22. Replies
    67
    Views
    4,035

    nicely done

    nicely done
  23. Replies
    7
    Views
    323

    File format depends on the slicer he uses.... but...

    File format depends on the slicer he uses.... but obj should be ok. Yes you have to freeze subdivision, also be aware that traditional surface smoothing does not work depending on the resolution this...
  24. Replies
    7
    Views
    612

    something like this ? 143835

    something like this ?

    143835
  25. Replies
    10
    Views
    808

    Well, I did this a few months ago: ...

    Well, I did this a few months ago:


    http://www.splotchdog.com/index.php?option=com_content&view=article&id=82

    Focus circles are nice but I came to the conclusion that having actual camera...
Results 1 to 25 of 500
Page 1 of 20 1 2 3 4