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Type: Posts; User: Philbert

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    I solved my problem. I'm not sure why but some...

    I solved my problem. I'm not sure why but some lights that shouldn't have even reached it needed to be turned off. I also turned the surface's Luminosity to 100% and the Diffuse down to like 15%....
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    Oh yes, the blending modes was the first thing I...

    Oh yes, the blending modes was the first thing I tried long before I saw the gradient problem. I think it's something else in the scene. I recreated the texture and the gradient on an object in a...
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    Like I said I tried all of the color space...

    Like I said I tried all of the color space options, they all have the problem.
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    OK I figured out something. It's the...

    OK I figured out something. It's the transparency. I'm using a gradient with "Distance To Object" (a null). If I disable the Gradient the star texture looks fine. However I need that transparency to...
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    Well I can test it in another scene or on another...

    Well I can test it in another scene or on another object but I can't use it on Textured Environment because I'm already using the new Physical Sky with a sunset. The dome has transparency on one...
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    Oh yeah, it's a texture aied to a dome with...

    Oh yeah, it's a texture aied to a dome with spherical mode.
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    I'll have to play with it more when I have time.

    I'll have to play with it more when I have time.
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    Pixelated texture problem

    I've got this texture of a starry sky that looks fine in the Image Editor and Photoshop but the render looks very pixely, like dithered. I've tried all of the different color space options. It's a...
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    Installed this the other day but finally got a...

    Installed this the other day but finally got a chance to open it today. I loaded the LWS scene I was just doing for my current project, which happens to be architecture. Everything is very small...
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    I actually figured it out with Shotcut. The...

    I actually figured it out with Shotcut. The downside is that I don't know anything about compression for QuickTime so the files are massive. But right now all that matters is that they got done. It's...
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    Tried blender and found a tutorial. Sadly blender...

    Tried blender and found a tutorial. Sadly blender doesn't have a mov output option either.
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    Thanks for the suggestion. I installed it and...

    Thanks for the suggestion. I installed it and loaded my sequence but I don't see mov as an export option.
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    I've never used blender for video but I do have...

    I've never used blender for video but I do have it installed I'll give it a shot. Thanks.
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    Well that was my first thought. I edit with...

    Well that was my first thought. I edit with HitFilm so I tried don't it in there. My sequence is a weird resolution, like 3000 x 1124 or something and it gives me an error saying the height and width...
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    Rendering to MOV

    I have a big scene that I'm trying to render with a farm service (Garage Farm). My problem is that the scene uses several image sequences for textures and they say that I can't use them, I have to...
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    I really liked this feature, then needed it for...

    I really liked this feature, then needed it for my current job and found it was gone. Very frustrating.
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    Really cool! Having trouble figuring out how to...

    Really cool! Having trouble figuring out how to download in the launcher though, Do you have to install UnReal Engine first? I guess I'll find out when it finishes installing.

    Edit: Oh wait I just...
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    A color similar to the horizon is all I want....

    A color similar to the horizon is all I want. It's just the solid black that's ugly.
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    There shouldn't have to be a landscape or...

    There shouldn't have to be a landscape or buildings. Sometimes I just want to show off a single model like a car or plane and I like how the sky looks
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    Oh great thanks I didn't expect you could combine...

    Oh great thanks I didn't expect you could combine them.
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    I guess I just have to make a ground plane. I...

    I guess I just have to make a ground plane. I like the idea of having no geometry though, it renders faster. I was hoping I could just continue the bottom most color all the way down.
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    Physical Sky blackness

    I love the Physical Sky in 2019 but if you aim the camera down even a little everything under the horizon is jet black. Is there anything you can do to change it? I'm doing an arch-viz style video...
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    Ah I looked at the Darkside LinkedIn page and saw...

    Ah I looked at the Darkside LinkedIn page and saw Andrew on there but didn't click his profile.
  24. I've been using HitFilm Express for several years...

    I've been using HitFilm Express for several years for all of my YouTube videos and some other things. I frankly love it and have made a few tutorials on using it. One thing I really like with Express...
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    Is Darkside Studios still around? I was reposting...

    Is Darkside Studios still around? I was reposting the video on Twitter but I couldn't find a working link to their website and their Twitter account has been dead since April 2017.
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