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  1. Thread: Pose Saver?

    by SplineGod
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    42
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    7,780

    Here a link to colins posemixer:...

    Here a link to colins posemixer: http://www.lwplugindb.com/Plugins/190f006d/PoseCon.zip
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    Could you let me know which video that was? I was...

    Could you let me know which video that was? I was never in control of the editing process on those...
    Contact me on skype or PM me. :)
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    The mocap material focuses more on the parts of...

    The mocap material focuses more on the parts of IKB and other LW tools that I uses specifically for motion capture.
    The IKB material covers every aspect of IKB. :)
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    That would be great. IKB was written for LW 7....

    That would be great. IKB was written for LW 7. Its amazing how far ahead of its time it was and how well its held up. I find all kinds of uses for it all the time.
    I did 2 DVDs on IKB...the first...
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    Sorry about the slow response time. I just spent...

    Sorry about the slow response time. I just spent the last 5 days in the hospital...long story but Im fine. :)
    I had done a mocap/IKB video as a webinar thru KURV. We all know how that relationship...
  6. Thread: Pose Saver?

    by SplineGod
    Replies
    42
    Views
    7,780

    IKBoost is one plus it saves motion clips as...

    IKBoost is one plus it saves motion clips as well.
    Colin Cohens old pose saver/mixer still works.
    Theres an old japanese one (cant locate it on the web anymore but I still have it) That works...
  7. Im not sure having that option buried under...

    Im not sure having that option buried under display options is the best place for it. Its not the most logical place to look and I know its bitten more then a few ppl. :)
  8. LW doesnt have fluid dynamics yet. Sometimes you...

    LW doesnt have fluid dynamics yet. Sometimes you can get decent looking water but it can be very scene specific.
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    Wow, this is pretty dificult for me to read....

    Wow, this is pretty dificult for me to read....
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    The reasons to use mdd files are varied and vast....

    The reasons to use mdd files are varied and vast. Ive used them to "lighten" up scenes that have lots of deforming characters. Ive used them to get data in and out of LW to and from other...
  11. Hey Pete, Glad it worked out. :) Going a bit...

    Hey Pete, Glad it worked out. :)
    Going a bit further I was thinking that maybe you could create simple segments that could be animated in the same manner but then Hardlink
    you segments to the...
  12. You might model the object like a soccer ball...

    You might model the object like a soccer ball then break out the segments as separate pieces (unwelded) but in the same layer. Subdivide them to get lots of points.
    In layout use bullet or hardfx...
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    There should be enough in the scene to get the...

    There should be enough in the scene to get the basic idea. I threw in a collision object set to plane at the same height as the lower conveyor belt. I guess it boils down to the precise amount of...
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    Try this. Its a simple fix but should work.

    Try this. Its a simple fix but should work.
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    how are you animating the conveyor belt? If you...

    how are you animating the conveyor belt? If you havent yet, try hitting the calc button.
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    Gotcha 8: IKB allows you to edit the location of...

    Gotcha 8: IKB allows you to edit the location of the nodes or handles for this reason. They can be moved to any location relative to the pivot point OR the
    controllers can be FLOATED to anywere on...
  17. You could also use a reference null that a...

    You could also use a reference null that a luminosity texture is attached to. you might also use a lens flare.
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    Its important to remember that IKB was written...

    Its important to remember that IKB was written for LW7 with a few updates since that time. I think many or most of its quirks or limitations were because of the quirks and limitations of LW itself at...
  19. Thanks guys :)

    Thanks guys :)
  20. Thanks! Should be interesting to look at. Ive...

    Thanks! Should be interesting to look at. Ive done similar things in the past using bones along the throat of a creature to simulate the wobble on the fleshy parts. I remember using relativity to do...
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    Thanks! Could you show this superimposed on your...

    Thanks! Could you show this superimposed on your texture map?
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    What does your UV map look like?

    What does your UV map look like?
  23. Are they just front projecting the images onto...

    Are they just front projecting the images onto the stacked cubes? If so you could do the same in Lw. You could also UV unwrap a cube then clone it around. Each cube will still have its own UVs. You...
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    I used to use DStorms load bones plugin to...

    I used to use DStorms load bones plugin to convert bones to skelegons...wonder if that still works because I generally draw bones etc in layout.
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    Try putting a light or lights inside the HV...

    Try putting a light or lights inside the HV parented to whatever the HVs are attached to.
    Use an envelope to flash them on and off.
    I would play with the HV thickness, opacity and density.
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