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Type: Posts; User: Greenlaw

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  1. iPi Mocap Studio with Azure Kinect support

    As some of you know, I've been a long time fan of iPi Mocap Studio for getting mocap data into LightWave. I've used this system to create vfx for a couple of feature films as well as animation for...
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    Yay! Thanks for continuing to develop, support...

    Yay! Thanks for continuing to develop, support and share your FiberFX tools Kryslin.

    I've gotten back into using with FiberFX lately, and planning to give your tools a workout. :)
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    I wonder if this is a 'legacy' option, to enable...

    I wonder if this is a 'legacy' option, to enable old FiberFX setups in 2019?

    I don't know, just a thought.
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    Ok, thanks for confirming this Maurocor. I hadn't...

    Ok, thanks for confirming this Maurocor. I hadn't checked this in 2019 before and I thought something was odd there.
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    Wait. It's been a while since I used this so I...

    Wait. It's been a while since I used this so I made a quick test to check if I knew what I was talking about. Here's what I found:

    In LightWave 2019, I can get the texture to appear with or...
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    Use it to apply a color texture to the fibers...

    Use it to apply a color texture to the fibers (like tiger stripes, for example.) The UV map needs to be on the geometry the fibers are growing from.

    So, if you're using Edit FX, you need to use...
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    Thanks Chuck! I'll continue the third-party talk...

    Thanks Chuck! I'll continue the third-party talk over there. :)
  8. Hi Oldcode, I've been meaning to make a video...

    Hi Oldcode,

    I've been meaning to make a video on this topic forever but that project kept getting pushed back and forgotten. Lately, however, I've been making videos for a 2D animation program I...
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    Hi Maurocor, I can understand your feelings on...

    Hi Maurocor,

    I can understand your feelings on this. I too would prefer to do it all within LightWave's environment. As a matter of fact, there are compelling reasons for keeping it all inside...
  10. Hi Maurocor, I can understand your feelings on...

    Hi Maurocor,

    I can understand your feelings on this. I too would prefer to do it all within LightWave's environment. As a matter of fact, there are compelling reasons for keeping it all inside...
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    Oh, I hope so! I used the 3rd Powers tools...

    Oh, I hope so! I used the 3rd Powers tools frequently and they're top-notch.
  12. Hi Prometheus, Thanks for looking into this....

    Hi Prometheus,

    Thanks for looking into this. No rush, though; for now I'm just curious the workflow for Blender guides to LW for future reference.

    Keep us informed with your progress and...
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    Re: hair sculpting for LightWave/FiberFX... In...

    Re: hair sculpting for LightWave/FiberFX...

    In my earliest FiberFX jobs, I adapted Stuart Aiken's old spline cloning techniques for Sasquatch to FiberFX. At the time this was a game changer for...
  14. Re: hair sculpting for LightWave/FiberFX... In...

    Re: hair sculpting for LightWave/FiberFX...

    In my earliest FiberFX jobs, I adapted Stuart Aiken's old spline cloning techniques for Sasquatch to FiberFX. At the time this was a game changer for...
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    I use RSMB in After Effects, sometimes with and...

    I use RSMB in After Effects, sometimes with and sometimes without vector data. Even without vector data, it works remarkably well much of the time.

    As for fast motion, RSMB might fail if there's...
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    LightWave outputs motion vector data for FiberFX...

    LightWave outputs motion vector data for FiberFX in an .exr file, so yes, post processing mo-blur is definitely the way to go. (I don't think I've bothered to render 'in-camera' motion blur in...
  17. Thread: RenderQ

    by Greenlaw
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    I just click on the Terminate button beneath the...

    I just click on the Terminate button beneath the Launch/Open button. This closes and removes Render-Q from the Master Plugins window so it doesn't appear again when you re-launch Layout.
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    Way back when I was with Rhythm & Hues, our...

    Way back when I was with Rhythm & Hues, our Render Submit tool would match the preview and render settings for objects before it submitted a file, with the option to use the scene's settings if you...
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    But of course it should be. :)

    But of course it should be. :)
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    Ok, time for another donation. Thanks, Denis....

    Ok, time for another donation.

    Thanks, Denis. As always, please keep up the excellent work! :)
  21. Thanks for the latest update guys! Keep up the...

    Thanks for the latest update guys! Keep up the great work.
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    Peter, I've gotten so tired of supporting a...

    Peter,

    I've gotten so tired of supporting a render farm at home. I just don't have the time or energy to be my own IT guy anymore. Plus...this summer has been too darn HOT to run a farm at home.
    ...
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    @kievi, Glad you got it working! @erikals,...

    @kievi, Glad you got it working!

    @erikals, Thanks for posting those links! It completely slipped my mind that Denis created a 2019 nodal version. Judging from my comment over there, I probably...
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    It's been a long time since I last used HOT Ocean...

    It's been a long time since I last used HOT Ocean but from what I recall you just apply it as a Displacement plugin to a divided plane. I'm not at my personal computer where I can walk through the...
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    If the past is a reliable predictor, then yes. OD...

    If the past is a reliable predictor, then yes. OD Tools get a lot of updates, usually for new features and improvements. :)
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