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Type: Posts; User: cwarden

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    It was the smoothing window being open! Nice...

    It was the smoothing window being open! Nice catch. Thank you.
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    I assume it's an OSX/LW problem or I would have...

    I assume it's an OSX/LW problem or I would have found someone else asking about it in the forums. I was working with 10% of the polys you describe and getting a spinning beachball. This doesn't...
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    LW 2019.1 modeler selection problems

    So far these are the two major flaws I've found in the latest upgrade when working with a decent amount of polygons.

    Contract selection deselects one random polygon at a time, not the outer ring...
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    My solution was just to have a second frame where...

    My solution was just to have a second frame where the product is dissolved 100% and a product copy set to unseen by camera casts a full shadow. Since unseen by camera is not keyframe-able, this seems...
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    No. I want the complete shadow behind the object....

    No. I want the complete shadow behind the object. Imagine rendering the shadow pass with the car set to unseen by camera. How do I render that as a render buffer, without setting up a second render?
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    complete cast shadows as a render buffer?

    I do a lot of product renders for print and render out the shadow buffer to create a separate shadow layer in photoshop when supplying final layered files. If I want the full shadow without the...
  7. Thread: Camera UV

    by cwarden
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    586

    Yeah, re-read my original post.

    Yeah, re-read my original post.
  8. Thread: Camera UV

    by cwarden
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    586

    That doesn't seem to save out a new UV map that I...

    That doesn't seem to save out a new UV map that I can then edit in the modeler UVTexture viewport, but thanks.

    I've signed up as a patreon for DB&W, so maybe I can ask for that functionality.
  9. Thread: Camera UV

    by cwarden
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    Any other ideas anyone?

    Any other ideas anyone?
  10. Thread: Camera UV

    by cwarden
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    586

    That is the functionality that I need, but alas...

    That is the functionality that I need, but alas I'm on a Mac.
  11. Thread: Camera UV

    by cwarden
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    586

    I guess I wasn't clear. I have a hallway lined...

    I guess I wasn't clear. I have a hallway lined with book shelves modeled to match a photograph. The camera doesn't move in the shot, but there needs to be animated textures on the geometry. So the UV...
  12. Thread: Camera UV

    by cwarden
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    586

    Camera UV

    I want to be able to shoot UVs that match my camera projection in Layout and then be able to edit that UV map in modeler. I've been playing around with the Texture Guide tool in modeler, but I can't...
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    LW 2019 modeler wireframe edges too thin

    How do I thicken the display of the wireframe in modeler 2019? They are the same thickness as the grid's lines and I lose them (even when colored) when using a backdrop image.
    I went back to 2015...
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    Yeah, that was the simple setting I was missing....

    Yeah, that was the simple setting I was missing. LW Support got back to me this morning with that info. Thanks.
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    All the machines I mention are using mac...

    All the machines I mention are using mac keyboards. I don't have command key problems anywhere else.

    The weird thing is I only have the problem in LW2018 and LW2019.
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    apple command key missing

    On my main workstation (iMac Pro) I use the command key a lot in modeler as a modifier with the left mouse button to lasso geometry and to size the LWbrush tools.

    For some reason I cannot get the...
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    I've had issues with edges of the depth pass in...

    I've had issues with edges of the depth pass in lightwave too. Try this workaround:
    https://www.youtube.com/watch?v=KiwJGWVEnME
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    I've had him comment before on my LWMAC threads...

    I've had him comment before on my LWMAC threads that he doesn't have that problem on his Windows machine and then insert a link to his current project. It got to me.
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    Geez... I just thought it was a silly question to...

    Geez... I just thought it was a silly question to ask someone who posted their issues in a LWMAC specific forum. If you don't use fiberfx on a MAC why would you be here? Self promotion?
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    125828 Yes, my avatar is my latest LW9.6...

    125828

    Yes, my avatar is my latest LW9.6 sasquatch illustration (plus post in photoshop of course.) I too have a difficult time with short realistic fur in fiberfx. I've created a decent horse's...
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    That's not a serious question is it? ...

    That's not a serious question is it?





    Well I have another big animal illustration project possibly coming up so I though I'd try to get fiberfx to do something useful. I picked up my...
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    I'm a sucker. I bought LW2015 and every fiberFX...

    I'm a sucker. I bought LW2015 and every fiberFX scene I've rendered recently in 11.6 crashes in 2015 on F9 or when adjusting the settings to match the previous renders. Maybe I need to check out modo...
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    Anybody know if LW2015 has a working version of...

    Anybody know if LW2015 has a working version of fiberfx? I have to have 3 versions of LW installed right now because of fiberfx's bugginess on OSX and lack of realistic fur. (one is LW9.6 just to run...
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    I've gone back to 11.6 and things are much better...

    I've gone back to 11.6 and things are much better now, but I still hate you fiberfx.
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    fiberfx, I hate you

    I'm coming to grips with the fact that almost every F9 render with fiberfx causes LW to crash, but I can't figure out why the bump setting doesn't affect even default fibers on a simple plane.

    Did...
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