Mine never shows up there..but I also havent upgraded to 'pro' yet either...am thinking about dumping my dot-easy site and doing it though.
Type: Posts; User: lwanmtr
Mine never shows up there..but I also havent upgraded to 'pro' yet either...am thinking about dumping my dot-easy site and doing it though.
There are all kinds of levels on Art Station, and people using all manners of mediums and apps.
I tried that plugin, but it doesnt want to load any lwo into blender 2.91..I made sure to export 2015 lwo too.
There's a lwo2 importer for blender 2.8x-2.9x? I've been using 2.79 when I need to import a lwo into blender.
Ive done some pretty fast motions and RSMB was able to process them quite well..havent tried tons of particles though.
Next time it happens to me, I'll grab the report for ya.
Ahh ok...I;ve given up using LW's motion blur, I can get better results in Resovle or AE with RSMB.
You using LW to handle the motion blur?
Yeah I have realtek drivers on Asus board...probably have armoury crate...I'll check when I get a chance.
I dont seem to have that running on my system.
It does it on clean installs of LW..so pretty sure its not a plugin causing it.
Hmm..I prolly still have mine somewhere in one of my boxes of Amiga stuff...lol
Thanks.
Yeah the bridge is up to 4.25.
The way I worked for some of it is to have LW, UE 4.25 and 4.26 open.. I could send objects over to 4.25, then use migrate in 4.25 to send any new objects...
Yeah, its random..doesnt do it every time either..and its independent of how much geometry is there (it will do it on an empty model).
Yeah, I wouldnt hold my breath...ive been reporting it for...
I think Disney Animation Studio was a requirement for every Amiga owner...I was sad when they stopped development, cause it was really neat software.
I've had modeler crashing when resizing the quad view since 2019...filed many tickets about it, never got fixed.
I've learned to go slow if I need to resize...also, not sure if you've noticed but...
Pretty cool.
nice stuff
Posted the semi-final render of the short sequence I was working on between LW and Unreal...
https://youtu.be/pM5-p_CylUM
I had to output at 1080p because once sequence kept bombing when I...
Very cool. Nice to see people still rendering starships, rather than anime monsters..hehe.
Indeed, I doubt we'll see it anytime soon, there are definitely more pressing issues that need to be resolved/added to 2020 before worrying about a new color space (which still requires jumping...
I didnt (and prolly still dont) til I saw a chart showing the differences between color spaces.
Yeah, sadly thats a very limited use thing.
Render output needs to be able to save acescg, half-float ideally...which could then be imported as a sequence into Resolve or some other software.
Playing with Renderman, and just saw the difference with aces, and indeed, LW needs to support it.
looks like i picked the wrong week to quit drinking...