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  1. Replies
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    ..at the end of the article there is link to...

    ..at the end of the article there is link to LightWave v11.5 which after clicking it goes to:
    https://www.wgn.co.jp/store/prlink.php?ID=394
    and
    https://www.wgn.co.jp/store/prlink.php?ID=393
    and...
  2. Even if somebody has 128 GB memory plugged, but...

    Even if somebody has 128 GB memory plugged, but memory is fragmented, but app requires one big chunk, it won't be able to allocate it and will fail..
  3. 92000 * 46000 * 4 (RGBA) * 4 bytes (size of...

    92000 * 46000 * 4 (RGBA) * 4 bytes (size of float) = .... 63 GB....

    Really?



    If it's RGBA 8 bits per channel it is taking 4x less memory than 63 GB = ~16 GB

    In Image Editor you can see...
  4. @jwiede you should compare .lws in text editor.....

    @jwiede you should compare .lws in text editor.. the one made using native LW 2020 having the same kind of stuff, with what is converted in LW 2019, LW 2018, LW 2015, with what is legacy...
    Typical...
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    You can set them up in older LW version, and bake...

    You can set them up in older LW version, and bake them to image map, with 4k x 4x resolution or so. Then reuse forever wherever you want them.
  6. It is right below image in the first post.....

    It is right below image in the first post..
    https://forums.newtek.com/attachment.php?attachmentid=81407&d=1264423714
  7. Many old scenes will crash with never LW...

    Many old scenes will crash with never LW versions, because of e.g. change of nodal system..
  8. Send "bug report" to NewTek developers and attach...

    Send "bug report" to NewTek developers and attach scene..
  9. TrueArt Global Materials does not work with LW...

    TrueArt Global Materials does not work with LW 2020?
  10. Replies
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    Did you mean "how to use procedural legacy...

    Did you mean "how to use procedural legacy textures inside of Node Editor".. ?
    (3D Textures are also nodes)

    You should try Layers > Color Layer node to read color from legacy procedural texture....
  11. Did you try Ray Type Switch node? Add Ray Type...

    Did you try Ray Type Switch node?

    Add Ray Type Switch node to your nodal network, plug Ray Type from Input to it,
    then plug your regular material to Default input in Ray Type Switch,
    make second...
  12. In LW 2018+ you have "Input" node which is...

    In LW 2018+ you have "Input" node which is present immediately after opening Surface Node Editor..

    It has "Ray Type" output.



    Can you show nodal setup which you used to do that in older LW?
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    One of the easiest ways of creating 2 point poly...

    One of the easiest ways of creating 2 point poly chains for hairs is.. EasySpline http://easyspline.trueart.eu
    You just have to draw spline, and then use Spline Density interactive tool. It has...
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    What .dll.. ? You should use File > Export >...

    What .dll.. ? You should use File > Export > Export to OBJ and open .obj file inside of some modern text editor.. try ConTEXT or NotePad++
    http://www.contexteditor.org/downloads/



    Select...
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    It has nothing to do which app do you use.. ...

    It has nothing to do which app do you use..

    Bridge or Make Polygon tools would work, if he had per-vertex UVs. But if you have per-polygon UVs, it is too ambiguous e.g. if you have four quads,...
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    There are two kinds of UVs: per-vertex UVs and...

    There are two kinds of UVs: per-vertex UVs and per-polygon UVs. The red one dots tell it is per-polygon UV.

    Bridge works for filling gaps when there are used per-vertex UVs (because actually it...
  17. Do you have any suspicious characters inside of...

    Do you have any suspicious characters inside of your file name e.g. dot, non-English language characters, spaces, whatever?

    Use for a test very short path, e.g. C:\
    with very basic name e.g....
  18. Thread: 3dfood thread

    by Sensei
    Replies
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    357

    Look delicious.. ;)

    Look delicious.. ;)
  19. Thread: Goodbye!

    by Sensei
    Replies
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    449

    Every modern 3D program or game engine has node...

    Every modern 3D program or game engine has node editor these days...

    Blender
    https://www.google.com/search?q=blender+node+editor

    Unity...
  20. I have not watched your video yet, but such thing...

    I have not watched your video yet, but such thing you could do with UV map which will define direction of paste bars, and Gradient node..

    Ahh.. it is about animating, not texturing toothpaste.
  21. Replies
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    I have no Facebook. It's part of the...

    I have no Facebook.



    It's part of the TrueArt's Modeling Pack.
    http://modelingpack.trueart.eu
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    Then somebody should write .lws from 2019 and...

    Then somebody should write .lws from 2019 and 2020, the same stuff doing ultra simple scene, open in text editor and compare line by line, where is difference..
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    Bake environment map in either LW 2019 and LW...

    Bake environment map in either LW 2019 and LW 2020 and compare them inside of Photoshop (subtract layers)..

    Empty scene. Place camera at 0,0,0 and use spherical mapping in the all directions...
  24. Similar stripes show when you have UV map or flat...

    Similar stripes show when you have UV map or flat projection set to the wrong axis and apply to it texture..
  25. Thread: Radeon Problems

    by Sensei
    Replies
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    1,032

    TBH, I have seen this issue OP is presenting on...

    TBH, I have seen this issue OP is presenting on nVidia too, in different LW version.. after trashing LW configs.. reinstall of OS.. reinstall of gfx drivers.. it went away IIRC..

    I would start...
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