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Type: Posts; User: Dillon

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    Resubmitted, with super basic/dumb jpg files for...

    Resubmitted, with super basic/dumb jpg files for images.
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    Oh .. that didn't work. "request entity too...

    Oh .. that didn't work. "request entity too large". The 8k jpg images being used are 33MB large. jesus
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    I just submitted a bug report with the requested...

    I just submitted a bug report with the requested file. The browser isn't allowing me to upload via NT forum for some reason.

    Unreal 4.22.
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    Hi David, I'm sorry, I didn't record what #...

    Hi David,

    I'm sorry, I didn't record what # was assigned to my submission.

    I dug a little deeper just now. I now see that there's an error message attached to several images in the material...
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    I'm loving the inferences about breakthrough...

    I'm loving the inferences about breakthrough capability being possible with what you've created/learn coding Ubercam and using LW's updated SDK. I think I might have a few clues :D

    Can't wait....
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    I've succesfully worked with Unreal's principled...

    I've succesfully worked with Unreal's principled shader using other apps (substance, etc), but LW Bridge seems to not support multiple images. It's limited to just one, and even after that, can't...
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    LW to Unreal Bridge 2019.1

    So I tried out the bridge connector to Unreal to see if the image thing has been fixed. Nope.

    Can't manage Principled shaders with multiple images (diffuse, rough, etc) with LW to unreal via the...
  8. Thanks Ryan. Did all that. Got Bridge in/up on...

    Thanks Ryan.

    Did all that. Got Bridge in/up on LW. The problem is on unreal's side. Every time I try to enable the bridge, unreal restarts, and then gives me the error (see above) and then quits....
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    deleted
  10. Instructions unclear: Do I need to put the...

    Instructions unclear:

    Do I need to put the newly unzipped LightwaveBridge folder in both the Unreal 4.22 / editor folder as well as the LW plugin folder?

    I suppose I needed to rescan my plugins...
  11. Sticky: Hmm. Interesting. Not sure why I was charged...

    Hmm. Interesting. Not sure why I was charged $295, then. I did have an educational license up until 2018. That might have something to do with the pricing.
  12. Sticky: An email wasn't sent out (as far as I know) yet. ...

    An email wasn't sent out (as far as I know) yet. The announcement thread indicates the upgrade pricing. First post on this very thread.
  13. Sticky: I was charged $295 for my upgrade. And the 2019...

    I was charged $295 for my upgrade. And the 2019 announcement says the upgrade is applicable to ANY PREVIOUS VERSION.
  14. Sticky: It's $295 to upgrade - from ANY PREVIOUS VERSION....

    It's $295 to upgrade - from ANY PREVIOUS VERSION.

    This is an extremely generous offer, and to expect anything else is irrational. Name any other 3D vendor that does this.
  15. Sticky: This is heartening to read. Seems that a lot...

    This is heartening to read.

    Seems that a lot of old / defunct LW users are retuning to the fold because of this release.

    WELL DONE, NewTek!
  16. Sticky: This update is AMAZING!!! Looked at most of the...

    This update is AMAZING!!! Looked at most of the videos, and documentation regarding the upgrade - only have the trial so I can't fully test at the moment.

    Couple questions: Can objects that are...
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    I am! Started experimenting in LW yesterday...

    I am!

    Started experimenting in LW yesterday and collaborating with another guy who has a HYDROGEN in Greece. Getting my HYDROGENS delivered today! Can't wait to actually see the results of the...
  18. I'm willing to bet a quid that you've been...

    I'm willing to bet a quid that you've been contracted by NewTek to continue developing and integrating this plugin into the app - and adding sooooooo much more.

    BTW .. how much is a quid in USD?
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    And some incredible demos they are! One of them...

    And some incredible demos they are! One of them being a beach with a sandcastle that erodes when water runs over it.

    The sand simulations are as equally awesome as the water sims.

    Have a...
  20. Well, I have one. Also run a VR lab at work. ...

    Well, I have one. Also run a VR lab at work. You'll just have to take my word for it, and do the same research I've been doing for the last 5 years.
  21. Hmm, my point wasn't to educate, but to point out...

    Hmm, my point wasn't to educate, but to point out that those who have no experience shouldn't be trying to. Or at least temper their words so they don't portray themselves as experts, when they have...
  22. You're correct, this is subjective. But I do...

    You're correct, this is subjective. But I do think people need to consider their words. He spoke as if he had authority in the field of VR - I don't think people should be commenting on things they...
  23. Do you HAVE a rift or vive? Your statement...

    Do you HAVE a rift or vive? Your statement smacks of sheer ignorance.

    The tools to create in VR are actually quite stunning at the moment, and are only getting better. There are already...
  24. Hi Steve, Thank you for your input! I agree,...

    Hi Steve,

    Thank you for your input! I agree, I suspect age has something to do with it. And I say that as a 46 year old. Been tinkering with digital imagery since the beginning (1984).

    As for...
  25. Agree 1000% ! It's bizarre that the atmosphere...

    Agree 1000% !

    It's bizarre that the atmosphere here is against VR/AR. Totally bizarre. It's the inevitable future. And it's arriving NOW.
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