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Type: Posts; User: wingzeta

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  1. Nice! If you end up re-rendering for any reason,...

    Nice! If you end up re-rendering for any reason, or have the passes already in an exr, it would be great to see this with motion blur. Without it, it has that CG sharpness, so it doesn't sell the...
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    Top notch work! Looks like you had a lot of fun...

    Top notch work! Looks like you had a lot of fun too. Great video. Should be featured in the LW blog / newsletter.
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    I see the problem. It's that Carolina Panthers...

    I see the problem. It's that Carolina Panthers game on the TV. Ha ha.

    Have you thought about using Primitive lights? Then your geo would be the light rather than need to pass through.
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    Cool! Makes me think of some kind of Invasion of...

    Cool! Makes me think of some kind of Invasion of the Body Snatchers virus floating in the water, waiting to turn an unsuspecting victim into a pod person. Or the storm clouds from the Never Ending...
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    Wow! You are doing great work. That chair looks...

    Wow! You are doing great work. That chair looks really uncomfortable though. ;-)
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    Just a stab in the dark on my part, but I seemed...

    Just a stab in the dark on my part, but I seemed to remember there was a plugin that could do that. Glad I could help.
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    Did you try these? ...

    Did you try these?

    https://www.lightwave3d.com/assets/plugins/contains/mirror%20hierarchy/
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    Very nice. Definitely an improvement. The sky...

    Very nice. Definitely an improvement. The sky outside seems like it should be brighter than the buildings, rather than darker. In fact, in the reflection in the floor it is brighter, which would...
  9. Thread: Worm

    by wingzeta
    Replies
    15
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    Two free plugins would help you to knock out this...

    Two free plugins would help you to knock out this model in no time at all. Px_Bezier and Px_UVCreeper. You can probably find them with a search of these forums, if not just ask, and someone is...
  10. Thread: Worm

    by wingzeta
    Replies
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    I think this will help. ...

    I think this will help.
    https://www.youtube.com/watch?v=FgYILiQCytY
  11. So you are saying LW 2015 no longer works in the...

    So you are saying LW 2015 no longer works in the latest OSX? I have a friend who is currently using it, but I'm not sure if his OS is up to date. I may have to warn him not to update if this is...
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    Great work! Maybe knock down the value of the...

    Great work! Maybe knock down the value of the buildings outside the window. A little atmospheric haze would push them further into the background, so they don't compete with your foreground. Also...
  13. Thread: Biped Rig

    by wingzeta
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    Very nice! I definitely could have used this a...

    Very nice! I definitely could have used this a few times in the past. Next time I animate a character I'll give it a try.
  14. This is really great work. I had never seen...

    This is really great work. I had never seen this. Very inspiring. Shows how good the old renderer could look, when the artist knows what they are doing. What might be more important than how this...
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    My impression from the video presentation, which...

    My impression from the video presentation, which I haven't been able to find unfortunately, was that it would still work within your scene as it always did, but that the heavy lifting of calculations...
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    The LW community gets the silent treatment once...

    The LW community gets the silent treatment once again. I agree that is bad. My suspicion is that Jawset, which I think is just one guy, intended the new version to be released by now, but it has...
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    At some point there was a video of the next...

    At some point there was a video of the next version of TFD, being worked on. It was a stand alone application that worked outside the "host application". The idea being, it could calculate much...
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    Don't care about the "old school" forum, but "Fix...

    Don't care about the "old school" forum, but "Fix Modeler" is pretty much what is needed to put LW back in the big leagues. It's not a sexy marketing point to say "we caught up" but, it's what has...
  19. Sticky: Yeah, I think they did what they had to do to...

    Yeah, I think they did what they had to do to move the software forward. Hopefully it laid the groundwork for continued improvements. Now, it just needs to keep being developed, with the new owners...
  20. Sticky: I'll chime in with this. I bought the RH...

    I'll chime in with this. I bought the RH rendering tutorials, and they are very worthwhile if you are rendering in LW 2018 and beyond. What he said about not getting driving lessons when you buy a...
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    Just keep developing Lightwave, and don't go...

    Just keep developing Lightwave, and don't go subscription, and I will keep giving you my money. That's it, period.

    Oh, and guess what? A lot of people who don't even know LW exists, desire...
  22. Sticky: To catch up, from LW 11, I would also recommend...

    To catch up, from LW 11, I would also recommend watching whatever tutorials that covered LW 2015's new features. You can probably skip the ones that have to do with surfacing and rendering, because...
  23. Man, that is cool! Was that just for fun, or a...

    Man, that is cool! Was that just for fun, or a book cover or something?
  24. I did not like the original eyes, but they fixed...

    I did not like the original eyes, but they fixed it, and it worked well. Still not sure it was necessary for her to have big eyes, since her eyes were big in the manga for art style reasons, not...
  25. Taking away functionality is generally bad, but...

    Taking away functionality is generally bad, but consolidating functions can be good, if it is done in a way that improves speed / ease of use. That said, going down the road of "We don't need that...
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