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    Updated documentation: Deep FX 2.5.2 Manual...

    Updated documentation:
    Deep FX 2.5.2 Manual


    Plus:


    https://www.youtube.com/watch?v=v-Cg0xfv_x4
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    Updated documentation: Deep FX 2.5.2 Manual...

    Updated documentation:
    Deep FX 2.5.2 Manual


    Plus:


    https://www.youtube.com/watch?v=v-Cg0xfv_x4
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    There's been complaints about the slow progress...

    There's been complaints about the slow progress of the rewrite. People still want documentation for the current version when the rewrite will make everything else obsolete. So, I have decided to drop...
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    Fountain (Lightwave + Deep Rising FX)

    https://www.youtube.com/watch?v=pjMrQGAaNxQ
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    https://www.youtube.com/watch?v=pjMrQGAaNxQ

    https://www.youtube.com/watch?v=pjMrQGAaNxQ
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    Thanks for the feedback and suggestions

    Thanks for the feedback and suggestions
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    okay understood

    okay understood
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    Thanks for the response, all suggestions have...

    Thanks for the response, all suggestions have been noted.

    I am just curious about about speed. Could you please give a comparison to another simulator for reference (similar particle count etc)...
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    https://www.youtube.com/watch?v=1zM9fJqiafU

    https://www.youtube.com/watch?v=1zM9fJqiafU
  10. If you would like a workflow improvement please...

    If you would like a workflow improvement please contribute to this other thread

    https://forums.newtek.com/showthread.php/160591-Deep-Rising-Fx-UI-Workflow-Rewrite
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    If you would like a workflow improvement please...

    If you would like a workflow improvement please contribute to this other thread

    https://forums.newtek.com/showthread.php/160591-Deep-Rising-Fx-UI-Workflow-Rewrite
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    Deep Rising Fx UI Workflow Rewrite?

    Dear Esteemed Users,


    Now that the final feature release is out for Deep Rising v2.0 series it is time to look at the future. My original plan was to release bug updates for v2.0 in parallel with...
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    Will update that example at some point. It's...

    Will update that example at some point. It's outdated, a lot has changed since it was initially created.
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    Still working on it.

    Still working on it.
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    Not yet Increase substeps or framerate...

    Not yet



    Increase substeps or framerate (technically the floating ducks scene is physically correct (for things at that scale) for 30fps, but the eyes doesn't see in 30fps. The speed is a...
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    https://www.youtube.com/watch?v=kqkYKrZt5z4

    https://www.youtube.com/watch?v=kqkYKrZt5z4
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    If you open the surface editor and right click on...

    If you open the surface editor and right click on a surface, you will get the option to save or load .srf or .lib. Deep Rising expects .lib

    145615
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    Hi, Thanks for your interest in the plugin....

    Hi, Thanks for your interest in the plugin. Deformable geometry is not yet supported. And will see about future demo versions.
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    Goth Infatuation

    https://www.youtube.com/watch?v=O3GBrYxO20U
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    https://www.youtube.com/watch?v=O3GBrYxO20U

    https://www.youtube.com/watch?v=O3GBrYxO20U
  21. Okay thanks, looking at it

    Okay thanks, looking at it
  22. Which parameters specifically?

    Which parameters specifically?
  23. Deep Rising FX 2.5.2 is now available. This is...

    Deep Rising FX 2.5.2 is now available. This is the first in a series of bug releases that will run parallel to v3.0 development (no road map for that yet). As bugs are squashed updates will be...
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    Deep Rising FX 2.5.2 is now available. This is...

    Deep Rising FX 2.5.2 is now available. This is the first in a series of bug releases that will run parallel to v3.0 development (no road map for that yet). As bugs are squashed updates will be...
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    Will look into the "Edit Objects" and drag...

    Will look into the "Edit Objects" and drag filter. In the process of migrating to a new system (old system down), so not sure how quickly I can get that done.

    v2.5 is was the last feature update...
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