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  1. I've gone for a slightly different approach, for...

    I've gone for a slightly different approach, for ultimate control I guess.

    You can separate out the Sun's light and the Environment's Sun, by turning the intensity of the Sun to 0 in the...
  2. Yeah, this is what I thought. I'll post what I...

    Yeah, this is what I thought. I'll post what I did later. I don't use the denoiser as a rule as it isn't safe for animation currently.

    I tried with GI too, and had no fireflies... but I may be...
  3. lol. Fireflies are generally caused by the...

    lol.

    Fireflies are generally caused by the over-bright sun-light and no MIS sampling, mixed with strong specular reflections, and reflections of other spec.
    My scene is just a torus on a plane by...
  4. I'm using a PBSDF with the default settings. Bit...

    I'm using a PBSDF with the default settings. Bit of spec and bit of roughness. I can share the scene later.

    Guess it heavily depends on the CPU you're using too. Mine is a dual CPU xeon 3ghz
  5. How are you guys lighting these? I've just...

    How are you guys lighting these?

    I've just done a test here at work, and a torus in a sunsky scene renders in 20 seconds with no noise.

    There's no real need to turn GI on for a scene like this...
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    Looks like some kind of GPU display corruption....

    Looks like some kind of GPU display corruption. I'd try flicking between OpenGL modes, and maybe updating your GPU drivers. I don't think it'd be flipped polygons though.
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    The navigation for other devices has to be...

    The navigation for other devices has to be enabled using 'x' on the keyboard. Then you pretty much get 'game-engine' type navigation using mouse and keyboard.
    I'm sure it can do other things too,...
  8. I'd say, if you don't know 3ds Max, you can still...

    I'd say, if you don't know 3ds Max, you can still watch his tutorials and marvel at true production techniques.

    It's interesting still, especially his organisational techniques, and how he...
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    Pretty sure this was the case with all versions...

    Pretty sure this was the case with all versions of LW with VPR in it. It's a limitation I was told.
  10. Not sure how much Mark did really. Makes me...

    Not sure how much Mark did really. Makes me wonder if things can move faster without someone else slowing down the development? Maybe :)

    Anyway... Back on topic. I've never used AMDs renderer, but...
  11. Do they not? I thought they had one dedicated...

    Do they not? I thought they had one dedicated render dev.
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    Thanks devs... quite an impressive update, new...

    Thanks devs... quite an impressive update, new features as well!! Very impressed to be honest!
  13. His tutorials are REALLY REALLY good. Bought his...

    His tutorials are REALLY REALLY good. Bought his FumeFX course a few years back, and although he talks a lot... (which I don't personally mind) he really gives an incredible insight into proper...
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    I do remember being blown away by the fmv in...

    I do remember being blown away by the fmv in those early games.
    Some great work in there for the time!
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    That is one awesome video... thanks for sharing! ...

    That is one awesome video... thanks for sharing!
    LOVED the original Worms game, and it's amazing and so cool to see the original files :)
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    These are nice examples BTW... I think the new...

    These are nice examples BTW...
    I think the new volume stuff in LW is awesome and not too slow either, on a half-decent PC.
  17. It's probably a firewall issue... not sure why,...

    It's probably a firewall issue... not sure why, but Windows can mess with Firewalls during updates. It's VERY annoying.

    try this:

    - Open a command prompt in Windows, make sure you right-click...
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    I've tried it here, and point lights are added...

    I've tried it here, and point lights are added with shadows enabled. Maybe it's some weird config issue? Worth deleting them, to see if it's that?
  19. Oh cool... Midsommer is meant to be a great...

    Oh cool... Midsommer is meant to be a great celebration, have fun.

    I did try switching the procedural too, but it didn't crash here. I wasn't using the earth scene from the content though. Wonder...
  20. If you select the layer, you can save the object...

    If you select the layer, you can save the object as another object, but not sure it'll just save that layer. It'll save the whole object, but that one may be okay? Worth trying.
  21. Any chance of a screenshot of what you mean? I...

    Any chance of a screenshot of what you mean? I tried it here, it didn't crash, but I'm probably doing something incorrect with the steps above.
    If I use a colour layer node, and untick one of the...
  22. Is it an .lwo or an .lws? Have you tried loading...

    Is it an .lwo or an .lws? Have you tried loading the object into Layout?

    Usually, even with corrupt model files, Modeller will attempt to load the bits it can read, so makes me wonder if something...
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    Share your node flow too, in a screenshot......

    Share your node flow too, in a screenshot... might help us a bit.
  24. Hmmmm, tricky to tell without the scene itself. ...

    Hmmmm, tricky to tell without the scene itself.

    Is your grass object created at 0,0,0 in Modeller?
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    No one in particular, not you anyway... just in...

    No one in particular, not you anyway... just in general the negativity in here can be a bit stifling.
    I'm not being abusive, or picking on individuals. It makes for a miserable environment, despite...
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