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  1. Of course you can, first use the EXR format for...

    Of course you can,
    first use the EXR format for saving the Normal,
    because you need to keep the negatives values of the Normal channels,
    a PNG has 0-1 clamped values,
    you can load the separate...
  2. Sorry I didn't installed LW2020 on a Mac before,...

    Sorry I didn't installed LW2020 on a Mac before,
    I can confirm that the tbb library issue is still there on the MacUB,
    so you will need to replace the libtbb.1.0.0.dylib in Bin folder
    by mine...
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    An issue with DP Dome Light? Could you post or...

    An issue with DP Dome Light?
    Could you post or send me the scene + objects?

    Denis.
  4. Thread: Apply LUT ?

    by dpont
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    I fixed several issues in my first bad...

    I fixed several issues in my first bad implementation of Color Space node.

    Gerardo mentioned an issue with 3D Luts color tables loaded in LW Color Space system,
    rather working as 1Dx3 Luts....
  5. Thread: Apply LUT ?

    by dpont
    Replies
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    This is possible with the last node addition in...

    This is possible with the last node addition in DP Filter,
    in DP Filter/Filters tab, the Color Space node works with color and/or scalar input,
    you can load a Color Table file where you want, can...
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    ..Also it seems that Global Buffer with...

    ..Also it seems that Global Buffer with reconstruction filters,
    has a right shift of one pixel, so I need to look at it anyway.

    Updated DP Filter 2018: ...Fixed the small horizontal shift, ...
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    I didn't experienced this and I need to reproduce...

    I didn't experienced this and I need to reproduce for investigating,
    a simplified content with probable crash or steps to folllow,
    probably an Global Buffer & bufferset tolerance issue.


    ...
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    I fixed a possible multithreading issue in DP...

    I fixed a possible multithreading issue in DP GenText node,
    especially with the following case,
    don't know if someone notice this feature,
    when a primitive like shape has animated procedural...
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    About Mojave, was just talking about a part of...

    About Mojave, was just talking about a part of 32bit code inside a 64 bit app,
    which is useless for LW2018+.
    I will maintain this test version in my site in case it could help later for other...
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    If you have time, retry the same link above,...

    If you have time, retry the same link above,
    seems that Mojave is totally allergic to 32bit compatibility,
    I remove it in this one.

    Denis.
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    Could you try to install this DP GenText version...

    Could you try to install this DP GenText version for Mac 2018,
    https://dpont.pagesperso-orange.fr/DP_TextGenNode_2018_UB_test.zip
    and let me know.

    Denis.
  12. Replies
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    ...Could be the problem, may be not the right...

    ...Could be the problem, may be not the right version,
    I have seen such issue reported elsewhere,
    the plugin uses the libz.1.dylib and libbz.2.0.1.dylib
    I will try to avoid external dependency,...
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    I saved a short scene, with nodal setup in Nodal...

    I saved a short scene, with nodal setup in Nodal Motion,
    with Item Info set to "self", and Time Lag, simple anime,
    working on lwsn,
    of course you may have something specific and
    but be sure if...
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    I have zlib installed by default on HighSierra,...

    I have zlib installed by default on HighSierra,
    have you a way to know if it is installed on Mojave?

    Denis.
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    Its name please. Denis.

    Its name please.

    Denis.
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    As I said no problem here, with Mac 2015.3 and...

    As I said no problem here, with Mac 2015.3 and 2018,
    also just installed 2019.1.5 Mac,
    add the DP GenText node 2018 version, and it works.

    An another side, this should be confirmed by another...
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    DP Gen Text texture or node? texture should work...

    DP Gen Text texture or node?
    texture should work whatever the version,
    current version of node is loaded and works in Mac & 2015.3 here
    same for node 2018+ version with Mac & 2018 to 2020...
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    May be, but not sure if the current item ID is...

    May be, but not sure if the current item ID is returned in nodal preview context.


    - - - Updated - - -



    With nodal input, but with panel?

    Denis.
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    I updated DP Kit 2018, Several tool nodes were...

    I updated DP Kit 2018,
    Several tool nodes were limited to Object or World coordinates Mapping due to a limitation with LW pre-2018,
    I added UV Coordinates choice for applying effect with ObjectUV...
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    Another ObjectUV rotation: 147663 While the...

    Another ObjectUV rotation:

    147663

    While the Image node must stay in ObjectUV Mapping mode,
    you can replace the current ObjectUV by another UVMap,
    using the Vertex UV Map node and its U & V...
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    The DP Filter 2018 update is 05/05/20 dated, ...

    The DP Filter 2018 update is 05/05/20 dated,
    readme file does mention this addition in the ReplaceSpot node
    (..and I verified the uploaded file on my site it is correct).

    Denis.
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    I tried another way, I added an U & V inputs in...

    I tried another way,
    I added an U & V inputs in the ReplaceSpot node from DP Filter (...works in Surfacing context)

    Image mapping must be set to ObjecUV (not UVmap),
    here U is plugged in V input...
  23. Thread: Tile Mixer

    by dpont
    Replies
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    May be not what you expect, but I added a "Tile...

    May be not what you expect,
    but I added a "Tile Rotate" parameter in the Tile Mixer texture and node,
    the older "Tile Offset" has been renamed as "Tile Move",
    so tiles can be moved and/or rotated....
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    Rotation is locked, not working in UV mapping...

    Rotation is locked, not working in UV mapping mode.

    btw..
    Recently I fixed an issue in UV Mapping node from DP Kit 2018,
    was inverted, now it works properly,
    it can be used for a workaround, ...
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    I updated DP Filter 2018, found and fixed an...

    I updated DP Filter 2018,
    found and fixed an issue in WriteBouncedBuffer node after saving Global buffers in Image Filter node editor.

    So now you can export Bounced Normal and Bounced Albedo as...
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